iakus wrote...
All this talk about The Last of Us is kind of pointless, as the player cannot in any way affect Joel's choices. And in ME3, they're trying to get the player to make one.
That's besides the point. You as the player don't actually have to make the choice in order to be able to think and speculate and discuss about it.
Just because Joel made his own decision without our player imput doesn't mean it detracts anything from the moral dilemma that we're presented with at the end of the game.
You can still ask yourself: Why did Joel do that? Would I have done the same? Did Joel do the right thing? Why (not)?
Unfortunately, when all the choices are bad, there's not much ambiguity. There's only what you're willing to permit.
I'm not sure if you're thinking about the ME3 endings now (where all choices are "bad") or whether you're arguing that both possible choices for Joel in The Last of Us were "bad", but still, isn't that in itself ambiguity?
Sometimes it's about choosing the lesser evil. What do YOU think is the lesser evil? Both ME3 and The Last of US require you to think and make up your own mind on this.
PS: I'm not saying that ME3's ending is any good and I wouldn't say that BioWare really did it right, but despite the fact that ME3's ending sucks, it's still rather morally ambiguous, though in a very stupid way.
Modifié par Heretic_Hanar, 24 juillet 2013 - 03:04 .