Modifié par AresKeith, 18 juillet 2013 - 01:41 .
Bladed Bows & Combat Staffs
#1
Posté 18 juillet 2013 - 01:41
#2
Guest_Seraph Cross_*
Posté 18 juillet 2013 - 01:45
Guest_Seraph Cross_*
#3
Posté 18 juillet 2013 - 01:50
Seraph Cross wrote...
We won't find out about anything like this for a while though the concept of combat staffs sounds pretty cool.
Similar to the Destiny Trailer in Dragon Age 2 for Mage Hawke
#4
Posté 18 juillet 2013 - 02:01
AresKeith wrote...
Are we gonna see these in DA:I? Combat Mage staffs similar to the Staff of Parthalan
As long as we have as wide of a choice and as good staffs as we did in DA2 I am not going to complain. I loved the staffs in DA2.
I am not sure what you mean by a combat staff, do you mean on that you can use as a physical weapon as well? if they do that they will probably bring back the whole arcane warrior type of thing which I didn't care for.
I would like to see the actual sizes of the staffs get a bit smaller. Some of them were so big it was cartoonish.
#5
Posté 18 juillet 2013 - 02:05
#6
Posté 18 juillet 2013 - 02:16
#7
Posté 18 juillet 2013 - 02:26
#8
Posté 18 juillet 2013 - 02:30
#9
Posté 18 juillet 2013 - 02:41
Northern Sun wrote...
I definitely want to see most staffs have some sort of melee weapon, like the blade for the Staff of Parlathan/Basarth-Kata or a spiked mace like with Sting/some other staffs. The mages are a guerrilla army now, so time to ditch the ornamental staffs for something more practical(this goes for the attire as well).
ITA. I'd like them to keep the blue/gold/red colour coding system out of tradition, and because I like it, but they're fighting a war it's time for mages to be a bit practical.
Arcane Warrior doesn't need to come back but mages without any melee attack whatsoever makes no sense in the circumstances.
#10
Posté 18 juillet 2013 - 02:51
Swoopdogg wrote...
I would also like to see an ability tree for combat staves. Aside from typical mage spells, it'd be nice for combat-magic hybrids to be able to use an ability to skewer an enemy with their staff (and whatnot)
Same with Archers not having to worry about CQC
#11
Posté 18 juillet 2013 - 03:49
themikefest wrote...
don't know if we will see those. I would like to have throwing knives, if you're a rogue, like Tallis in the dlc.
There's a mod for that in DA2. I hope we can have that ability available in DA:I though
#12
Posté 18 juillet 2013 - 11:11
I'd also like it if there was an option on the combat wheel (and PC equivalent of course) to switch from ranged, magic attacks to melee-based elemental strikes from a staff. Would finally give us the chance to fight like Hawke in the Destiny trailer for DA2, something I was very much looking forward to in DA2 but never got, and would make a tanking mage more of a feasible playstyle without crossing into DA:O's overpowered Arcane Warrior territory.
Modifié par Gaiden96, 18 juillet 2013 - 11:52 .
#13
Posté 18 juillet 2013 - 11:38
AresKeith wrote...
Swoopdogg wrote...
I would also like to see an ability tree for combat staves. Aside from typical mage spells, it'd be nice for combat-magic hybrids to be able to use an ability to skewer an enemy with their staff (and whatnot)
Same with Archers not having to worry about CQC
Sebastian pulled a dagger if he ended up in close combat, which could be a possible alternative.
#14
Posté 18 juillet 2013 - 12:10
#15
Posté 18 juillet 2013 - 03:06
Modifié par Harle Cerulean, 18 juillet 2013 - 03:07 .
#16
Posté 18 juillet 2013 - 03:09
#17
Posté 18 juillet 2013 - 04:00
#18
Posté 18 juillet 2013 - 05:24
ladyiolanthe wrote...
Agreed with Harle Cerulean... staves *are* melee weapons. They deliver blunt force, like maces, and can also be used to block enemy attacks. They do not need stabby bits.
I never said they all needed stabby bits
#19
Posté 19 juillet 2013 - 01:15
Rolling Flame wrote...
AresKeith wrote...
Swoopdogg wrote...
I would also like to see an ability tree for combat staves. Aside from typical mage spells, it'd be nice for combat-magic hybrids to be able to use an ability to skewer an enemy with their staff (and whatnot)
Same with Archers not having to worry about CQC
Sebastian pulled a dagger if he ended up in close combat, which could be a possible alternative.
It's a good alternative, but having a bow for ranged and close combat just sounds badass
#20
Posté 19 juillet 2013 - 08:25
AresKeith wrote...
Rolling Flame wrote...
AresKeith wrote...
Swoopdogg wrote...
I would also like to see an ability tree for combat staves. Aside from typical mage spells, it'd be nice for combat-magic hybrids to be able to use an ability to skewer an enemy with their staff (and whatnot)
Same with Archers not having to worry about CQC
Sebastian pulled a dagger if he ended up in close combat, which could be a possible alternative.
It's a good alternative, but having a bow for ranged and close combat just sounds badass
Well Varic stabbing people with Bianca if he close. And mages use staff as melee weapon.
#21
Posté 19 juillet 2013 - 08:58
#22
Posté 19 juillet 2013 - 08:59
AresKeith wrote...
It's a good alternative, but having a bow for ranged and close combat just sounds badass
No, it sounds retarded.
Bows are ranged weapons.
What's with this "crippling overspecialization" buisness, where someone has to be married to a weapon?
You're an archer? That means you must solve ALL of your problems with a bow.
Pfft.
Archers carried melee weapons for a reason.
#23
Posté 19 juillet 2013 - 09:11
And having a bow for close combat kinda, you know, defeats the purpose of a bow. Better having a dagger or something.





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