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I Never understood why players were so angry about the endings.


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#1
Erez Kristal

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The beginning is clearly the most terrible part of the game.
Forcing shepard to go to jail and making him express hes rather ok about it when he already know how incompetent the galaxy is, was the biggest character hijacking and stupidity forced decision making i have ever seen in a rpg.

i will counter the first responses.
Batarian - Alliance war.
A)There are many more ways to avoid a war, compensations such as money or star systems. global apology and a high bounty on shepard head. - The alliance could also publicly declare on a team to hunt shepard down.

B)  The alliance could have claimed shepard is under locked down waiting for a trial when infact he is still free and roaming the galaxy and kicking ass.

C) if all data coming from the batarians systems has been cut off, Who are the alliance pacifying?

D) even with the risk of war, shepard still had more important things to do, or at least  he could have left miranda or garrus incharge to keep kicking ass in his absence.

Things that would have been prevented if shepard wasnt in locked down: geth-quarrian war, Cerberus going full indoctrinated. Alliance poor preperations for war, Losing all connection with the batarians, my shepard would have checked what was going on and arrange the geth for a full attack on those harvesting facilities.

A request- please no trolling, no flaming, no messages such as. this is bioware game-deal with. please keep it mature.
Thanks for participating.

Modifié par erezike, 18 juillet 2013 - 06:51 .


#2
o Ventus

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As dumb as the intro is, it doesn't commit thematic suicide and question the plot to both previous games.

Leave that for the ending.

#3
Enhanced

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Because Shepard isn't shown living happily ever after with his or her L.I.

#4
Deathsaurer

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Your Shepard would have tried to talk the Geth into attacking the area where all the Reapers were? I'm sure they'd get right on that.

#5
HellbirdIV

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o Ventus wrote...

As dumb as the intro is, it doesn't commit thematic suicide and question the plot to both previous games.

Leave that for the ending.


Pretty much this.

The intro was terrible, but still within the confines of Mass Effect.

The ending jumped to a completley different and totally unrelated story in the last 10 minutes.

#6
BaladasDemnevanni

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The intro is not the last taste left in your mouth of the Mass Effect experience.

If the experience gets better as it goes on, people tend to forgive a poor intro. Most of ME3 was enjoyable post intro, pre-ending.

#7
ShepnTali

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I was angry, in a meaningless gaming way, and I understood it. It took me a long time to accept it, letting the EC soak in, still needing to twist things in my mind. And I'm still looking very much forward to Citadel dlc when I get a new PS3 soon, to smooth it out further.

#8
Guest_csm4267_*

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Original ending was fine. The answers to explain it have been in the game since day 1. Just wasn't spoon-fed to people. They told people before the game launched that they'd be gathering clues to solve a puzzle. If the ending wasn't that good, then they didn't find all the clues to figure it out.

As for the whole "choices don't affect the ending bit", people needed to read into the pre-release statements a bit more:

They took this:

"Mass Effect 3 will react to each decision you make as you play through a truly unique experience of your own creation."

and interpreted it as this:

"Last 5 minutes of Mass Effect 3 will react to each decision you make as you play through a truly unique ending of your own creation."

Modifié par csm4267, 18 juillet 2013 - 07:13 .


#9
Erez Kristal

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Deathsaurer wrote...

Your Shepard would have tried to talk the Geth into attacking the area where all the Reapers were? I'm sure they'd get right on that.

 
If shepard had information on reapers harvesting batarians(due to the use of the normandy) he could have done something.  Unlike organics, those geth seems to make up their minds pretty fast. its mostly likely that the geth would have been the first to get aboard.

#10
Secretlyapotato

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Because they're whiny. The rest of the game is lots of fun.

#11
Deathsaurer

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They're not going to attack all the Reapers alone. Even if they did the Reapers would troll them just like the Quarians did and hack them while they're helpless.

Modifié par Deathsaurer, 18 juillet 2013 - 07:14 .


#12
Erez Kristal

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csm4267 wrote...

Original ending was fine. The answers to explain it have been in the game since day 1. Just wasn't spoon-fed to people. They told people before the game launched that they'd be gathering clues to solve a puzzle. If the ending wasn't that good, then they didn't find all the clues to figure it out.

As for the whole "choices don't affect the ending bit", people needed to read into the pre-release statements a bit more:

They took this:

"Mass Effect 3 will react to each decision you make as you play through a truly unique experience of your own creation."

and interpreted it as this:

"Last 5 minutes of Mass Effect 3 will react to each decision you make as you play through a truly unique ending of your own creation."


Because the original endings left so much open for interpretation i had a lot less problems with them than i had with the beginning which left so little.  if there was any kind of mess it started at the beginning, the ending just didnt manage to keep up.

#13
Guest_Morocco Mole_*

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*sips drink*

#14
Erez Kristal

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Deathsaurer wrote...

They're not going to attack all the Reapers alone. Even if they did the Reapers would troll them just like the Quarians did and hack them while they're helpless.

now that is something we could never know, now could we?
It still make for a lot better to try and unite the galaxy before the reapers actually arrive
and before they have a ****load of shocktroopers, genetic material for new destroyers and new fuel gathered from harvested batarians.

#15
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erezike wrote...
Because the original endings left so much open for interpretation i had a lot less problems with them than i had with the beginning which left so little.  if there was any kind of mess it started at the beginning, the ending just didnt manage to keep up.


This is sci-fi though. Ambiguity and stuff that isn't fully explained is part of the genre. If people wanted a 2 hour LOTR style epilogue tying everything up in a knot, and showing the fate of every race, character, etc, then Mass Effect clearly isn't for them. They should stick to games like Dragon Age if they want that kind of thing, and not try to turn sci-fi into fantasy by asking for LOTR/Dragon Age style epilogues in a sci-fi game.

Aside from Mass Effect, I don't know that many sci-fi series that have big long epilogues tying up everything at the end of the series. Besides, this is the end of Shepard's story, not the fate of the entire universe. Shepard got closure, but I assume because the game didn't tie up all the fates of everyone in the galaxy that there wasn't enough closure.

Like I said, Shepard's story, not the entire known galaxy.

Modifié par csm4267, 18 juillet 2013 - 07:23 .


#16
dreamgazer

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erezike wrote...

A request- please no trolling


What do you call starting a thread with an intentionally misleading and inflammatory title that has nothing to do with the content within?

#17
HellbirdIV

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csm4267 wrote...

This is sci-fi though. Ambiguity and stuff that isn't fully explained is part of the genre.


As I explained way back in the day before the EC was released that really isn't what bothered most people about the endings.

We don't care that you didn't explain where the Starchild came from, we hate him because he completley subverts Shepard as a character, replaces Harbinger as the primary antagonist and has a magical mint-flavored laser beam that fixes all the conflicts in a single cutscene.

#18
Erez Kristal

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csm4267 wrote...

erezike wrote...
Because the original endings left so much open for interpretation i had a lot less problems with them than i had with the beginning which left so little.  if there was any kind of mess it started at the beginning, the ending just didnt manage to keep up.


This is sci-fi though. Ambiguity and stuff that isn't fully explained is part of the genre.

The content in the Extended Cut, as well as Leviathan and such was stuff that was already in the game in the first place. It was just re-iterated for those who were too lazy to find the answers or think about it.

I know, most of the trouble people had wasnt because they werent able to understand the endings. it was because the endings were bad. the fact that they were more open to interpretation at the begining allowed more room to make up your own story. 

#19
AresKeith

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Secretlyapotato wrote...

Because they're whiny. The rest of the game is lots of fun.


lolz

#20
PMC65

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Morocco Mole wrote...

*sips drink*


*comes in and sits next to Morocco Mole*

Image IPB

#21
TheBlackBaron

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Enhanced wrote...

Because Shepard isn't shown living happily ever after with his or her L.I.


Explains approximately 50% of the complaints. Some people really needed to see their little blue children.

Mind you, the other half had somewhat more legitimate complaints. These are the ones that can usually articulate a reason for hating the ending beyond simplistic phrases they learned from TotalBiscuit.

Modifié par TheBlackBaron, 18 juillet 2013 - 07:26 .


#22
dreamgazer

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TheBlackBaron wrote...

Mind you, the other half had somewhat more legitimate complaints. These are the ones that can usually articulate a reason for hating the ending beyond simplistic phrases they learned from TotalBiscuit.


Should anyone be emulating what they've heard from an individual named Total Biscuit?

#23
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HellbirdIV wrote...

We don't care that you didn't explain where the Starchild came from, we hate him because he completley subverts Shepard as a character, replaces Harbinger as the primary antagonist and has a magical mint-flavored laser beam that fixes all the conflicts in a single cutscene.


Someone didn't read their codex before playing the ending. Like I said earlier, you were told you'd be gathering clues, and if the ending didn't make sense, then you didn't find all the clues. They were not going to explain anything to you unless you've exhausted all the information in the game first.

#24
BaladasDemnevanni

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dreamgazer wrote...

TheBlackBaron wrote...

Mind you, the other half had somewhat more legitimate complaints. These are the ones that can usually articulate a reason for hating the ending beyond simplistic phrases they learned from TotalBiscuit.


Should anyone be emulating what they've heard from an individual named Total Biscuit?


The name does bring to mind thoughts of Thanksgiving dinner. Or KFC. That alone is enough to make me want to emulate him.

#25
ObserverStatus

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dreamgazer wrote...

TheBlackBaron wrote...
Mind you, the other half had somewhat more legitimate complaints. These are the ones that can usually articulate a reason for hating the ending beyond simplistic phrases they learned from TotalBiscuit.

Should anyone be emulating what they've heard from an individual named Total Biscuit?

Of course not, his videos are the worst thing ever.