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Which attributes to focus on for Warriors and Rogues?


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21 réponses à ce sujet

#1
ElektroGuy

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I'm playing a Mage, and I'll have a tank Warrior and dps Rogue in my group. I'm sort of unsure which attributes to focus on for these classes as I'm not familiar with them. And only getting 3 points to spend per level...the pickings are slim.

I know Warriors rely on Strength, Willpower and Constitution, but shouldn't a point be spent here and there on Dexterity as well? What about Cunning?

Rogues rely on more attributes it seems. Dexterity, primarily, along with Strength, Willpower and Cunning. Constitution might be important as well...

Which attributes should I focus on for these classes? Any pointers would be appreciated.

#2
Taleroth

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All about what you're building too. Rogues don't need Strength if they get the talent to base damage off Cunning.



Warriors don't need Cunning if you don't care about skills like Coercion.

#3
Grouch666

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hmm. all i can say is what you specialise in check the skills and see what attributes you need for these stats. like some sword and board skills need dexterity ect

#4
SViscus

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I am playing a Rogue as my hero, and for the moment I am focusing on Dex and Cunning, since that seemed to be what most of my upcoming talents used as stat requirements. I didnt look that far though, what is the name of the talent that allows you to use Cunning for damage instead of Str?

#5
Taleroth

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SViscus wrote...

I am playing a Rogue as my hero, and for the moment I am focusing on Dex and Cunning, since that seemed to be what most of my upcoming talents used as stat requirements. I didnt look that far though, what is the name of the talent that allows you to use Cunning for damage instead of Str?

Lethality

#6
CrYpT1c_CHa0s

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I am going the "tank" warrior route and on level up I usually put points into STR, DEX and CON. Some levels i skip one or the other and put 2 points into something. You need the dex for some of the shield skills and obviously str for equipment and attack. CON is good for physcial resistance, more stamina and health.

#7
ElektroGuy

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I thought Warriors and Rogues get more stamina from willpower? I'm pretty sure of it...

#8
Taleroth

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ElektroGuy wrote...

I thought Warriors and Rogues get more stamina from willpower? I'm pretty sure of it...

You are correct.

#9
CrYpT1c_CHa0s

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thats possible..i started to re think what i typed after i posted. You are probalby right.

#10
JerenKatarn

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Info is all in the manual and in-game...



Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.

Depends on what fighting style you're making.

#11
dragero

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JerenKatarn wrote...

Info is all in the manual and in-game...

Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.
Depends on what fighting style you're making.

Even with Lethality?

#12
Taleroth

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dragero wrote...

JerenKatarn wrote...

Info is all in the manual and in-game...

Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.
Depends on what fighting style you're making.

Even with Lethality?

Yes, even with lethality.  Lethality only lets you use Cunning if is high than Strengtht for damage.  Stat requirements on equipment are unaffected by it.

#13
ElektroGuy

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Jeez...I guess I'll wing it and hope for the best.



Alistair will be a tank (with shield and sword), so I'm gonna pump most points into strength and then go for willpower, constitution and dexterity every other level.



Zevran will be a dps rogue with daggers...I guess I'll put the 3 points into dexterity and then go for willpower and cunning with a strength and constitution here and there.



Sounds like a good plan I hope. Guess we'll see. :)

#14
thrice00

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Sorry To hijack the topic.

Which stats are useful for a Mage.

1 Magi

2 Willpower

3 Constituion

???

Is cunning useful?

#15
HighlandBerserkr

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Mage Magic and Will, basically what you want to do when building your character is to put 2 points into the most important stat for the type every level and one in another, don't spread yourself too thin, Warriors, 2 into strength every level, Rogues 2 into Dex, Mages 2 into Magic, ect..

#16
Seifz

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HighlandBerserkr wrote...

Mage Magic and Will, basically what you want to do when building your character is to put 2 points into the most important stat for the type every level and one in another, don't spread yourself too thin, Warriors, 2 into strength every level, Rogues 2 into Dex, Mages 2 into Magic, ect..


I don't know much about Rogues yet, but you can't generalize Warriors that way.  Most Warriors wouldn't want to put 2 points into STR every level.  Only 2H Warriors, and only on most levels!

#17
Faffnr

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For warriors pump strength until you get 38 or 42 so you can wear the best armor ASAP. Then go back and up your dex for the upper end talents for shield or dual wielding. And as far as I am concerned fill up strength after you hit your requirements. But if you want to be especially tanky then lots of dex is needed.

#18
Cat Lance

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ElektroGuy wrote...

Rogues rely on more attributes it seems. Dexterity, primarily, along with Strength, Willpower and Cunning. Constitution might be important as well...

Which attributes should I focus on for these classes? Any pointers would be appreciated.

I wouldn't worry so much about Strength and Constitution. Dex, Will, and Cunning are the most important (though, adding a few points into Str and Con can't hurt.)

There's some good talents for improving one's dodge and such. My aim for my rogue has been "don't get hit to begin with" and so far so good with that. *knocks on wood*

#19
Seifz

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Faffnr wrote...

For warriors pump strength until you get 38 or 42 so you can wear the best armor ASAP. Then go back and up your dex for the upper end talents for shield or dual wielding. And as far as I am concerned fill up strength after you hit your requirements. But if you want to be especially tanky then lots of dex is needed.


No!  That's not right for a 2H Warrior!  Once you've satisfied any annoying requirements (such as X Cunning for skills, or Y Dexterity for talents), you'll want to spend points in Strength and Will.  That extra stamina is so godly!

#20
menasure

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actually when reading through the manual some of the info in there is in contradiction with what the moderators state on the forums.

the manual claims that warriors and rogues both need strength and dexterity while the last post i read of one claimed that you need at least 40 willpower for a two hander, the rest in strength and no real need for dexterity.



i figure the current dex damage bug (mainly mentioned for bows/crossbows and daggers) might be a big influence all together in many aspects currently which distorts some of the views. then again we also have pc games (patched or unpatched) and the console game which are not comparable at all in difficulty lol.



well in any case you can still play with very weird or in someone else's opinion just "very poor" builds and manage to play through on easy/lower difficulty ... just takes a lot more thought and time to do it.

#21
Faffnr

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I typically used up my stamina with my talents as openers to give myself the advantage early on, most battles didn't require the use of any more talents, but that would have been useful...



So 2-handers need lots of stamina to keep using their abilities, what about other styles?

#22
Darpaek

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For a tank, get to 26 Dex ASAP for Shield Mastery, then pump everything into strength until 38. This should put you in massive armor by level 12. Go 1 Dex, 2 Con the rest of your levels.



For 2Handers, go Str, Dex, Con until you have 20 Dex. Then go 2 Str 1 Con.



For dualies go 2 Dex, 1 Str until Dex is 36, then go 2 Str 1 Con. Swap Cun for Str for Rogues.