Which attributes to focus on for Warriors and Rogues?
#1
Posté 04 novembre 2009 - 06:25
I know Warriors rely on Strength, Willpower and Constitution, but shouldn't a point be spent here and there on Dexterity as well? What about Cunning?
Rogues rely on more attributes it seems. Dexterity, primarily, along with Strength, Willpower and Cunning. Constitution might be important as well...
Which attributes should I focus on for these classes? Any pointers would be appreciated.
#2
Posté 04 novembre 2009 - 06:30
Warriors don't need Cunning if you don't care about skills like Coercion.
#3
Posté 04 novembre 2009 - 06:31
#4
Posté 04 novembre 2009 - 06:39
#5
Posté 04 novembre 2009 - 06:40
LethalitySViscus wrote...
I am playing a Rogue as my hero, and for the moment I am focusing on Dex and Cunning, since that seemed to be what most of my upcoming talents used as stat requirements. I didnt look that far though, what is the name of the talent that allows you to use Cunning for damage instead of Str?
#6
Posté 04 novembre 2009 - 06:40
#7
Posté 04 novembre 2009 - 06:44
#8
Posté 04 novembre 2009 - 06:46
You are correct.ElektroGuy wrote...
I thought Warriors and Rogues get more stamina from willpower? I'm pretty sure of it...
#9
Posté 04 novembre 2009 - 06:46
#10
Posté 04 novembre 2009 - 06:52
Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.
Depends on what fighting style you're making.
#11
Posté 04 novembre 2009 - 06:55
Even with Lethality?JerenKatarn wrote...
Info is all in the manual and in-game...
Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.
Depends on what fighting style you're making.
#12
Posté 04 novembre 2009 - 06:57
Yes, even with lethality. Lethality only lets you use Cunning if is high than Strengtht for damage. Stat requirements on equipment are unaffected by it.dragero wrote...
Even with Lethality?JerenKatarn wrote...
Info is all in the manual and in-game...
Rouges still need str if you plan on dual wielding full-sized weapons(1H swords etc.) instead of daggers or wear heavy armor.
Depends on what fighting style you're making.
#13
Posté 04 novembre 2009 - 07:00
Alistair will be a tank (with shield and sword), so I'm gonna pump most points into strength and then go for willpower, constitution and dexterity every other level.
Zevran will be a dps rogue with daggers...I guess I'll put the 3 points into dexterity and then go for willpower and cunning with a strength and constitution here and there.
Sounds like a good plan I hope. Guess we'll see.
#14
Posté 04 novembre 2009 - 07:37
Which stats are useful for a Mage.
1 Magi
2 Willpower
3 Constituion
???
Is cunning useful?
#15
Posté 28 novembre 2009 - 03:40
#16
Posté 28 novembre 2009 - 03:49
HighlandBerserkr wrote...
Mage Magic and Will, basically what you want to do when building your character is to put 2 points into the most important stat for the type every level and one in another, don't spread yourself too thin, Warriors, 2 into strength every level, Rogues 2 into Dex, Mages 2 into Magic, ect..
I don't know much about Rogues yet, but you can't generalize Warriors that way. Most Warriors wouldn't want to put 2 points into STR every level. Only 2H Warriors, and only on most levels!
#17
Posté 28 novembre 2009 - 04:12
#18
Posté 28 novembre 2009 - 04:24
I wouldn't worry so much about Strength and Constitution. Dex, Will, and Cunning are the most important (though, adding a few points into Str and Con can't hurt.)ElektroGuy wrote...
Rogues rely on more attributes it seems. Dexterity, primarily, along with Strength, Willpower and Cunning. Constitution might be important as well...
Which attributes should I focus on for these classes? Any pointers would be appreciated.
There's some good talents for improving one's dodge and such. My aim for my rogue has been "don't get hit to begin with" and so far so good with that. *knocks on wood*
#19
Posté 28 novembre 2009 - 04:55
Faffnr wrote...
For warriors pump strength until you get 38 or 42 so you can wear the best armor ASAP. Then go back and up your dex for the upper end talents for shield or dual wielding. And as far as I am concerned fill up strength after you hit your requirements. But if you want to be especially tanky then lots of dex is needed.
No! That's not right for a 2H Warrior! Once you've satisfied any annoying requirements (such as X Cunning for skills, or Y Dexterity for talents), you'll want to spend points in Strength and Will. That extra stamina is so godly!
#20
Posté 28 novembre 2009 - 05:34
the manual claims that warriors and rogues both need strength and dexterity while the last post i read of one claimed that you need at least 40 willpower for a two hander, the rest in strength and no real need for dexterity.
i figure the current dex damage bug (mainly mentioned for bows/crossbows and daggers) might be a big influence all together in many aspects currently which distorts some of the views. then again we also have pc games (patched or unpatched) and the console game which are not comparable at all in difficulty lol.
well in any case you can still play with very weird or in someone else's opinion just "very poor" builds and manage to play through on easy/lower difficulty ... just takes a lot more thought and time to do it.
#21
Posté 28 novembre 2009 - 07:04
So 2-handers need lots of stamina to keep using their abilities, what about other styles?
#22
Posté 28 novembre 2009 - 07:12
For 2Handers, go Str, Dex, Con until you have 20 Dex. Then go 2 Str 1 Con.
For dualies go 2 Dex, 1 Str until Dex is 36, then go 2 Str 1 Con. Swap Cun for Str for Rogues.





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