Manifest is in my forum signature.
(profile is now private again)
Modifié par ArgentN7, 20 juillet 2013 - 09:42 .
Modifié par ArgentN7, 20 juillet 2013 - 09:42 .
Modifié par xOrpheon, 20 juillet 2013 - 08:03 .
a couple of questions, for Reave. Barriers and Armor damage? or Damage and Duration? and all Weapon Damage or Power Damage twice and then Weapon Damage?xOrpheon wrote...
Skip Pull, and use the Harrier with warp ammo.
Also Area Reave. Always Area Reave.
Modifié par Bruce87, 20 juillet 2013 - 08:51 .
Without grenade capacity?DHKany wrote...
^what Cato said.
Except I'd go for damage combo for cluster nades.
xOrpheon wrote...
Skip Pull, and use the Venom with warp ammo.
Also Area Reave. Always Area Reave.
ArgentN7 wrote...
a couple of questions, for Reave. Barriers and Armor damage? or Damage and Duration? and all Weapon Damage or Power Damage twice and then Weapon Damage?xOrpheon wrote...
Skip Pull, and use the Harrier with warp ammo.
Also Area Reave. Always Area Reave.
Modifié par modok8, 20 juillet 2013 - 12:36 .
^ First I thought this tooDHKany wrote...
^what Cato said.
Except I'd go for damage combo for cluster nades.
cato_84 wrote...
@Kany - normally I would suggest taking the bonus to primed targets but the OP has no gear to increase grenade supply at all.
So I figured a total of 4 grenades was preferable to just 2 slightly stronger ones.
Modifié par Notorious P I G, 20 juillet 2013 - 04:08 .