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Question about DAI plot and DA2 issue....


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#1
AutumnWitch

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So the other day I was playing DA2 at the end of Act 2 right before I fight the Arishok.

I am particularly interested in the meeting with the Grey Wardens. At that point they can't stay and help fight the Qunari because they say they have a more important pressing matter. Now what I don't understand is what is that matter?

It can't be the mage/templar civil war because at that point it's still three years away before it happens and its obviously not the Qunari invasion because they clearly say at that point that its not that. At that point the blight is already over as well. Also, as the codex points out, Kirkwall is where the boundray between the fade and the human world is the thinnest so if they were investigating that, they would have also stayed in Kirkwall but they clearly leave the city.

So any idea of what the heck they are talking about?

The reason I ask this is twofold. One, from what we have seen in the DAI trailer is that the templar/mage war is in full blast BUT in the trailer you can see that a huge amount of Grey Wardens have been killed. So clearly there is something going on with them which could be what they were referring to.

I thought for a moment that it might be the whole DLC Legacy thing but as that can be played at any time during the game I don't think it's that. Any ideas?

Also, could it be Morrigan's son? But to my understanding the taint would not affect the new baby so if that is the case then the Wardens really wouldn't have to deal with that themselves?

Since Bioware really made that whole scene seem foreboding, I am sure it has to be realted to DAI.

(if this is something that has already been discussed I apologze in advance).

#2
TK514

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Since they explicitly don't tell us every time it comes up, we have no idea what that matter might be. We'll just have to wait and see if they address it in DA:I.

#3
AutumnWitch

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TK514 wrote...

Since they explicitly don't tell us every time it comes up, we have no idea what that matter might be. We'll just have to wait and see if they address it in DA:I.


Part of me does wonder if maybe it was just a plot device and wasn't actually referring to anything.

#4
Maria Caliban

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AutumnWitch wrote...

I am particularly interested in the meeting with the Grey Wardens. At that point they can't stay and help fight the Qunari because they say they have a more important pressing matter. Now what I don't understand is what is that matter?


We've been told they hope to address this in DA:I.

#5
AutumnWitch

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Maria Caliban wrote...

AutumnWitch wrote...

I am particularly interested in the meeting with the Grey Wardens. At that point they can't stay and help fight the Qunari because they say they have a more important pressing matter. Now what I don't understand is what is that matter?


We've been told they hope to address this in DA:I.


WHOOT!!!!! Thanks now I can keep trying to guess!!!  I wonder if it has to do with cheese?

#6
Vit246

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Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.

Modifié par Vit246, 20 juillet 2013 - 11:31 .


#7
Mr.House

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Darkspawn, old gods, Avernus rearech, the Architect, freed darkspawn, possible origins, Cory. The list goes on.

#8
Plaintiff

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First Warden's fancy dress party. If you're late, you get stuck with an ugly mask.

#9
Weskerr

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I hope this isn't as forshadowing to something in DA:I as "dark energy" was in ME2 to ME3 

#10
AutumnWitch

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Vit246 wrote...

Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.

I know there are some real technical issues and they ran out of time and all the malarchy everyone talks about but I loved the game. Must have played it ten times over by now and never the same game twice. (cep that whole Anders things that makes me cross every time).

#11
Weskerr

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AutumnWitch wrote...

Vit246 wrote...

Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.

I know there are some real technical issues and they ran out of time and all the malarchy everyone talks about but I loved the game. Must have played it ten times over by now and never the same game twice. (cep that whole Anders things that makes me cross every time).


I'm with you on this, sister (except I don't think DA2's story was better, but it was good, new, and refreshing).

#12
Cheylus

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In DA2, Nathaniel also said something about "new allies" of the Wardens, but he wasn't authorized to tell us who are those new allies. Those "allies" told the Wardens there is something to do in the primordial thaig, iirc.

#13
Am1vf

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AutumnWitch wrote...
(...)

WHOOT!!!!! Thanks now I can keep trying to guess!!!  I wonder if it has to do with cheese?


Definetily cheese related!

At that moment I thought it might be related with the Architect, being the new ally they can't talk about, because in the save I imported first he lived, but in other playthroughts I realized I didn't change anything so... I ran out of ideas :?.

#14
Angrywolves

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Gaider and his writers wrote DA2 intending the protagonist hawk to fail.
Mystifies me how anyone thinks that's better than DAO?
shrugs.
The events in the trailer aren't sequential.
We don't know how the action is generated.

#15
Rolling Flame

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Cheylus wrote...

In DA2, Nathaniel also said something about "new allies" of the Wardens, but he wasn't authorized to tell us who are those new allies. Those "allies" told the Wardens there is something to do in the primordial thaig, iirc.


Does he say that if the Architect is dead?

#16
Bionuts

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AutumnWitch wrote...

Vit246 wrote...

Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.

I know there are some real technical issues and they ran out of time and all the malarchy everyone talks about but I loved the game. Must have played it ten times over by now and never the same game twice. (cep that whole Anders things that makes me cross every time).


DAO is for the empathic or pragmatic type. DA2 is for the group types.

#17
Cheylus

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Rolling Flame wrote...

Cheylus wrote...

In DA2, Nathaniel also said something about "new allies" of the Wardens, but he wasn't authorized to tell us who are those new allies. Those "allies" told the Wardens there is something to do in the primordial thaig, iirc.


Does he say that if the Architect is dead?

In my playthrough, when I noticed that, the Architect was killed (by my imported Warden), yes. Nathaniel acknowledge it. So those "allies" are not "intelligent" darkspawn (nor dwarves). 

edit: here

I guess the new Wardens' allies are the reason why the Seekers are mad about them.

Modifié par Cheylus, 21 juillet 2013 - 11:47 .


#18
Melca36

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AutumnWitch wrote...

Vit246 wrote...

Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.

I know there are some real technical issues and they ran out of time and all the malarchy everyone talks about but I loved the game. Must have played it ten times over by now and never the same game twice. (cep that whole Anders things that makes me cross every time).


Didn't hate it. I have it a 7/10 but I am NOT going to excuse its faults the way you have.  Some of us paid full price for DA2 and it simplay was NOT worth the full $65.00.   

Act 2 was the best part but Act 1 was a linear piece of garbage. I wanted to see Lothering destruction. I wanted to feel it and experience it and instead we got a linear path.  And the only wayc ACT 3 is decent is with the DLC added to it

#19
Catroi

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it's just a plot excuse to remind you that you have a sibling but that they can't stay...

#20
Jonathan Seagull

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Melca36 wrote...

AutumnWitch wrote...

Vit246 wrote...

Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.

I know there are some real technical issues and they ran out of time and all the malarchy everyone talks about but I loved the game. Must have played it ten times over by now and never the same game twice. (cep that whole Anders things that makes me cross every time).


Didn't hate it. I have it a 7/10 but I am NOT going to excuse its faults the way you have.  Some of us paid full price for DA2 and it simplay was NOT worth the full $65.00.   

Or perhaps you could simply acknowledge that rather than "excusing" its faults, some people have a different opinion, including those who paid full price.

Act 2 was the best part but Act 1 was a linear piece of garbage. I wanted to see Lothering destruction. I wanted to feel it and experience it and instead we got a linear path.  And the only wayc ACT 3 is decent is with the DLC added to it.

I'm not sure what those two things have to do with each other.  I do agree, however, that Act III is better with the DLC.  If for no other reason than the fact that it's somewhat short without it.

On topic, I imagine we'll probably find out what the dea with the Grey Wardens is in DAI.  As others have said, the obvious suspects are something that also ties into Nate's cameo (whether it involves the Architect or not), or something with Corypheus.  The fact that Corypheus can be freed either before or after the Wardens appear is tricky, but they could work it either way.

Modifié par Jonathan Seagull, 21 juillet 2013 - 08:48 .


#21
AutumnWitch

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Melca36 wrote...


Didn't hate it. I have it a 7/10 but I am NOT going to excuse its faults the way you have.  Some of us paid full price for DA2 and it simplay was NOT worth the full $65.00.   

Act 2 was the best part but Act 1 was a linear piece of garbage. I wanted to see Lothering destruction. I wanted to feel it and experience it and instead we got a linear path.  And the only wayc ACT 3 is decent is with the DLC added to it


I would have happily paid 100 for it and not complained at all. I guess its all relative.

#22
hussey 92

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Catroi wrote...

it's just a plot excuse to remind you that you have a sibling but that they can't stay...

This seems most likely.

#23
Melca36

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AutumnWitch wrote...

Melca36 wrote...


Didn't hate it. I have it a 7/10 but I am NOT going to excuse its faults the way you have.  Some of us paid full price for DA2 and it simplay was NOT worth the full $65.00.   

Act 2 was the best part but Act 1 was a linear piece of garbage. I wanted to see Lothering destruction. I wanted to feel it and experience it and instead we got a linear path.  And the only wayc ACT 3 is decent is with the DLC added to it


I would have happily paid 100 for it and not complained at all. I guess its all relative.


And you are entitled to your opinion. Sorry you hated Origins. You missed a great game. Heres hoping Inqusition reaches a HAPPY compromise that appeals to all fans instead of catering to a few. :wizard:

#24
AutumnWitch

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Melca36 wrote...

AutumnWitch wrote...

Melca36 wrote...


Didn't hate it. I have it a 7/10 but I am NOT going to excuse its faults the way you have.  Some of us paid full price for DA2 and it simplay was NOT worth the full $65.00.   

Act 2 was the best part but Act 1 was a linear piece of garbage. I wanted to see Lothering destruction. I wanted to feel it and experience it and instead we got a linear path.  And the only wayc ACT 3 is decent is with the DLC added to it


I would have happily paid 100 for it and not complained at all. I guess its all relative.



You must have me confused with someone else...loved DO to bits!
And you are entitled to your opinion. Sorry you hated Origins. You missed a great game. Heres hoping Inqusition reaches a HAPPY compromise that appeals to all fans instead of catering to a few. :wizard:



#25
DPSSOC

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I'm thinking the whole thing with the Wardens will be a red herring like the Dark Energy in ME2.  Now whether it was intentionally put in as a red herring or they just drop it later I couldn't say, but I've got a feeling it's going to amount to nothing.

AutumnWitch wrote...

Vit246 wrote...
Personally I ignore DA2. Its story is such a mess that I suspect the writers threw in things like the grey wardens leaving just like that without much afterthought.


I have never understood the people who dislike DA2 so much. I liked it better than DAO TBO. The story was smaller and seemed much more intimate.


Personally it's the lack of player agency and illusion of choice.  Also found the story unfocused with very little tying the Acts together.  I don't hate it but it's one of the worse RPGs I've played.