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Geth Scanner--The Unbalancing Factor (Thermal Scopes are obsolete)


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#51
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iOnlySignIn wrote...

Air Quotes wrote...

Platinum. And boss spam. And Turrets. Cloaked things and that sorta stuff. 

Why would you need Geth Scanner against boss units. o__O They are as large as buildings and make loud noises that you can hear from across the map.

It is useful against surprise Turrets, I'll give you that. But there are hardly any Turrets on Platinum. It's mostly on Cerberus Gold. 

As for Hunters/Phantoms I use my stuns/AOEs so I don't need Geth Scanner. You can also hit them with your weapons even if they're Cloaked.

 

Seeing trough walls makes you prepared, you know when to shoot and when to peek out. Seeing trough walls gives you wallbang possibilities and lets you use powers that go trough walls with 100% certainty they will hit. 

#52
iOnlySignIn

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Air Quotes wrote...

Seeing trough walls makes you prepared, you know when to shoot and when to peek out. Seeing trough walls gives you wallbang possibilities and lets you use powers that go trough walls with 100% certainty they will hit. 

All true. But that hardly makes it the one gear to rule them all that people are claiming it to be. It is optimal for certain characters and on certain maps (I'd say these amount to about 25% to 40% of cases) and that's it.

As for the OP's other claim, Assault Rifle Thermal Scope has always been obsolete because most Assault Rifles are complete garbage without a barrel + Extended Magazine. Sniper Rifle Thermal Scope will never be obsolete because most Sniper Rifles only need Heavy Barrel so you can always stick Thermal Scope in the second mod slot.

Modifié par iOnlySignIn, 21 juillet 2013 - 11:14 .


#53
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iOnlySignIn wrote...

Air Quotes wrote...

Seeing trough walls makes you prepared, you know when to shoot and when to peek out. Seeing trough walls gives you wallbang possibilities and lets you use powers that go trough walls with 100% certainty they will hit. 

All true. But that hardly makes it the one gear to rule them all that people are claiming it to be. It is optimal for certain characters and on certain maps (I'd say these amount to about 25% to 40% of cases) and that's it.

 

Most of the time that little bit of additional weapon damage is nothing. Shield gear? Geth Scanner covers it better. Basically the only gear that rivals Geth Scanner is Grenade Capacity and maybe AC. 

#54
iOnlySignIn

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Maybe it depends on style. I'm not a very aggressive player.

#55
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Maybe it depends on style. I'm not a very aggressive player.

 

:? helps the more cautious players too. You know exactly when to GTFO in advance and not get flanked or surrounded

#56
iOnlySignIn

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Air Quotes wrote...

:? helps the more cautious players too. You know exactly when to GTFO in advance and not get flanked or surrounded

I just never felt I could make use of it except on a handful of characters such as Phoenix characters and the N7 Fury and Slayer.

Maybe a case can be made for the Turian Soldier but everything in front of him just dies. o__O

Oh, and the Turian Sentinel too. It's probably the best gear for him on U/U/G.

I really can't think of anybody else.

Modifié par iOnlySignIn, 21 juillet 2013 - 11:32 .


#57
ASmoothCriminalx

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On some maps when I'm coordinating with a team, I know I will mostly cover just half of the map so I won't use geth scanner in that instance and go for more damage in either powers or weapons or perhaps survivability with survivor loadout.

Aside from grenade classes or HM characters (like Leland noted) there usually isn't a better choice than Geth Scanner.

Modifié par ASmoothCriminalx, 21 juillet 2013 - 11:31 .


#58
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iOnlySignIn wrote...

Air Quotes wrote...

:? helps the more cautious players too. You know exactly when to GTFO in advance and not get flanked or surrounded

I just never felt I could make use of it except on a handful of characters such as Phoenix characters and the N7 Fury and Slayer.

Maybe a case can be made for the Turian Soldier but everything in front of him just dies. o__O

 

Human Adept, Justicar, Huntress, Prollector, Paladin, Shadow (extremely useful) and plenty more. 

Modifié par Air Quotes, 21 juillet 2013 - 11:33 .


#59
capn233

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I am a fan of blondes (and brunettes and redheads really...). Not a fan of Geth Scanner. I think HM should have remained Geth exclusive.

As for the Thermal Scope. I used it for the first time just this weekend... but in SP where I was thinking "I think this infiltrator would have a thermal scope on his rifle." Wasn't terribly useful.

#60
iOnlySignIn

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Air Quotes wrote...

Human Adept

I hate this char. Phoenix Adept is much more exciting and doesn't shake screens nearly as much as Shockwave does.

Justicar 

I mostly tank with the Justicar. She can eat 2 Grenades in a row and don't reach Shield Gate (Gold, no equipments) so what would I need Geth Scanner for.

Huntress

LOLCloak and/or Javelin. No Geth Scanner needed.

Prollector

You're likely right on this one. But I don't play him often enough. The animations of Dark Sphere and Seeker Swarm are long enough for me to fall asleep in the middle of them.

Paladin

I turn in the middle of Snap Freeze animation so I'd hit everything I could possible hit anyway.

Shadow (extremely useful). 

Nope. Definitely doesn't need Geth Scanner. Berserker Package all the way.

My Shadow is specced for max Movement Speed and can run as fast as Drells do. That on top of the dodge and SS for fast getaway means I never get killed anyway. I specced Electric Slash to rank 6 but I mostly use my shotgun (Raider/Claymore).

Modifié par iOnlySignIn, 21 juillet 2013 - 11:45 .


#61
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^ Human Adept destroys Phoenix is every way. Justicar with Geth Scanner is a smart tank. Paladin has nothing better to choose. And snapping cheesing trough walls exactly when needed is cool.

Same for Shadow - with GS you know how many enemies are behind that wall so you don't SS into a gangbang. Also you can use ES more tactically.

#62
iOnlySignIn

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Air Quotes wrote...

^ Human Adept destroys Phoenix is every way. 

Could be. But Smash and Lash are a hell lot more fun than Warp (bleh) and Shockwave (bleeeeeeh). And whips and shock batons are a hell lot cooler than "Biotic palm strike (wtf)".

Paladin has nothing better to choose.

I don't know. I use GS on him about half the time (since PUG hosts like to set map to White or Glacier). Otherwise I use Expert Package + Hurricane.

Same for Shadow - with GS you know how many enemies are behind that wall so you don't SS into a gangbang. Also you can use ES more tactically.

I only use SS as a mobility/escape move nowadays. This is after having tried to play the Shadow in every way possible (and creating a "Buff the Shadow" thread in the process). It is the only way I've found that could let the Shadow compete against most other Infiltrators on Platinum.

Modifié par iOnlySignIn, 21 juillet 2013 - 11:52 .


#63
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iOnlySignIn wrote...

Air Quotes wrote...

^ Human Adept destroys Phoenix is every way. 

Could be. But Smash and Lash are a hell lot more fun than Warp (bleh) and Shockwave (bleeeeeeh). And whips and shock batons are a hell lot cooler than "Biotic palm strike (wtf)".

Same for Shadow - with GS you know how many enemies are behind that wall so you don't SS into a gangbang. Also you can use ES more tactically.

I only use SS as a mobility/escape move nowadays. This is after having tried to play the Shadow in every way possible. It is the only way I've found that could let the Shadow compete against most other Infiltrators on Platinum.

 

"Talk to the hand move" and multiple super strong BE's Human Adept ---> Phoenix failGoon. And yeah - Shadow is better as a Sniper on Plat. But even then GS is useful. 

#64
capn233

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Yeah it is useful on several characters in a team game, but also not necessary. Take Armored Compartments or something with a damage buff.

You can make the argument that it is more useful as equipment in solo games...

#65
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capn233 wrote...

Yeah it is useful on several characters in a team game, but also not necessary. Take Armored Compartments or something with a damage buff.

You can make the argument that it is more useful as equipment in solo games...

 

AC is even cheaper. I avoid it if I can. 

Modifié par Air Quotes, 22 juillet 2013 - 12:02 .


#66
capn233

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Air Quotes wrote...

AC is even cheaper. I avoid it if I can.

Yeah in some ways perhaps.

Then take Commando Package or Engineering Kit, or Operative Package, or Juggernaut Shield or whatever you want that buffs other things.  All of which are nice ideas for gear.

It was more than possible to play the game before the development of the Geth Scanner.  Actually I suppose successful missions even predated Gear, so none of them are actually necessary.

As a narrow consideration, sure, GS makes Thermal Scopes irrelevant.  But they weren't that useful to begin with.

#67
joker_jack

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This gear makes survival and clutching alot easier. When you're fighting geth, AoE doesn't mean crap if you get a hunter sneaking up on you or bombers spawning where they shouldn't.

Also being able to shot threw wall when you have the option and kill things in safety is always a huge plus.

#68
TwinWolf954

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I always found the Thermal Scope to be pretty crappy, anyway. If anything, it could use a buff.

From my experience, its aimed sensitivity is considerably lower than the Uncommon scope's sensitivity, making it much harder to switch from target to target. And don't get me started on the extra weight.

#69
cowwy

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Because spatial awareness is overrated amirite?

#70
DHKany

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Did I seriously just read an argument saying wallhax aren't useful?

/logic

#71
CowboyBuddha826

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Love using the Geth Scanner with any class that has powers that go through walls. AIU and Paladin are the first that come to mind. Situational Awareness is key here. Especially in Platinum where bad guys have a tendency to sneak up on you. I mostly play Unknown and the only maps I groan when I get are London and Condor. Scanners good for most everything else. Love it, use it, swear by it.

#72
Dr. Tim Whatley

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DHKany wrote...

Did I seriously just read an argument saying wallhax aren't useful?

/logic

He also once said incinerate is only good for crowd control.

#73
DHKany

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b00g13man wrote...

DHKany wrote...

Did I seriously just read an argument saying wallhax aren't useful?

/logic

He also once said incinerate is only good for crowd control.


:mellow:

#74
MaxShine

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Leland Gaunt wrote...

I agree, Geth Scanner is the best gear for everyone who isn't Geth or needs Grenade Capacity.

Grenade Capacity and Geth Scanner are in my opinion the only perma-gears worth using. The rest is lacking in every perspective. I barely use any other gear.


very true...
There is a reason why wallhack is banned in competetive gaming. It is just ridiculously powerful and gives you a huge advantage. The other gear like +15% damage/tech/biotic or +30% shields are just not nearly as good as the Geth Scanner. I do not even know what amount of +% of shields would make such gear better than the scanner. I guess it would be a lot.

#75
DHKany

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Imagine if we had adrenaline gear.

Then at least it would be a three way in terms of best gear.