A level 1 AP Ammo can boost your Armor penetration to a level where the absorbed damage is noticeable. Especially with weak hitting weapons. A Level 1 Adrenaline mod makes hacking/reviving/evading ravager shots easier. A level 1 Cryo ammo can free a marauder that was about to finish you off. A level 1 Headshot Amp is sometimes the difference between 2 bars left on a marauder or an One Hit kill. Level 1 Incnediary ammo is perfect for triggering fire explosions and to my knowledge those are as strong as the fire bursts from level III or IV ammo.ITFC-Alex wrote...
A level one consumable wouldn't make that much difference at all tbh.
Why do people really thing it makes no difference if you equip a level 1 or not? Because it does.
Even if you think everyone should be able to solo Gold and you think that not equipping consumables is not a sign of being a slacker, denying the fact that even low level consumables have a profound effect on the gameplay is not wise.
TL:DR; Stop wasting my time by not even equipping level I ammo, no matter how cool you are. When you die, you cannot take any of them with you to heaven/hell. Thank you.





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