Silly little things that bothered you about ME3 that really shouldn't
#26
Posté 21 juillet 2013 - 11:15
#27
Posté 21 juillet 2013 - 11:22
During Priority: Earth, you walk over a hill of packed debris, and suddenly come down to a street where a Mako stands parked. Waiting for you.
For a brief moment, my heart fluttered with joy.
A Mako section! It would have been GLORIOUS! Rocket-jumping on top of Brutes! Oneshotting Banshees with the main gun! Climbing vertical surfaces!
But alas, it was merely a doodad in another Gears of War cutscene where it drives away as you get closer, then explodes in a half-hearted attempt to make Priority: Earth exciting.
*sigh* What could have been...
#28
Posté 21 juillet 2013 - 11:23
#29
Posté 21 juillet 2013 - 11:34
#30
Posté 21 juillet 2013 - 11:36
CrutchCricket wrote...
-Not enough hats.
Sir I feel your pain:( Here! Have 3 hats
But seriously your right, although I would class some of your list as big things (At least to me) Like Holstering weapons, no heavy wepons, no crew talling on missions & No vehicles
#31
Posté 21 juillet 2013 - 11:39
Smashmouth wrote...
Not being able to wear pajamas on my ship
Shep Sleeps in their cloths or goes commando but yes I would very much like N7 pajamas with a little Normandy stiched on it
#32
Posté 21 juillet 2013 - 11:44
HellbirdIV wrote...
It's kind of a little thing, but it hurt me deeply on an emotional level.
During Priority: Earth, you walk over a hill of packed debris, and suddenly come down to a street where a Mako stands parked. Waiting for you.
For a brief moment, my heart fluttered with joy.
A Mako section! It would have been GLORIOUS! Rocket-jumping on top of Brutes! Oneshotting Banshees with the main gun! Climbing vertical surfaces!
But alas, it was merely a doodad in another Gears of War cutscene where it drives away as you get closer, then explodes in a half-hearted attempt to make Priority: Earth exciting.
*sigh* What could have been...
That will teach you for getting your hopes up for vehicle gameplay in a Bioware game
#33
Posté 22 juillet 2013 - 02:33
However, the absolute worst nitpick would be the "Checking downloadable content" glitch that can only be solved by having it auto-log into EA servers. Not to mention the additional problem that doing that causes galactic readiness decreases overtime and can only be temporarily boosted by playing multiplayer or playing one of the awful iOS apps.
#34
Posté 22 juillet 2013 - 02:43
Silly things that irritated me...
Left hand salutes
The hands always looking filthy.
Lack of clothing options for off duty/shipboard wear. The selection was horrible. And really...mid belly vests?!? Are THOSE going to be in fashion in the future? Cuz if so, I'm not sure if humanity deserves being saved from the reapers...
#35
Posté 22 juillet 2013 - 02:50
Having to open the doors on the Citadel elevators before pushing another button inside them to get the 'change floors' menu. You only have to push the button on the front of the Normandy's elevator to do the same.
Having to walk through the meeting room every time I complete a mission considering the space gets used once (twice?) in the whole game.
"STEEEEEEEEEVE!" "You sure?" The difference in tone is....bad.
#36
Posté 22 juillet 2013 - 02:53
David7204 wrote...
Is that right? Why don't you name a few for me?
Gears of War 3
Modern Warfare 2 (3rd person gametypes)
Spec Ops: The Line
Ghost Recon: Future Soldier
#37
Posté 22 juillet 2013 - 02:55
#38
Posté 22 juillet 2013 - 02:56
David7204 wrote...
I have Modern Warfare 2. What's a 'third person gametype'?
Modern Warfare 2 had various 3rd person multiplayer playlists.
#39
Posté 22 juillet 2013 - 02:59
#40
Posté 22 juillet 2013 - 03:01
David7204 wrote...
Huh?
I didn't type that in a foreign language, did I?
#41
Posté 22 juillet 2013 - 03:03
#42
Posté 22 juillet 2013 - 03:05
#43
Posté 22 juillet 2013 - 03:05
#44
Posté 22 juillet 2013 - 03:06
David7204 wrote...
What's a multiplayer playlist?
Have you never played a multiplayer game online?
In that case, you can google it.
#45
Posté 22 juillet 2013 - 03:09
#46
Posté 22 juillet 2013 - 03:12
sH0tgUn jUliA wrote...
When you realize the "elevator" is nothing more than a loading screen.
What if it freezes. We're stuck in this elevator forever. My claustrophobia can't handle it.
#47
Posté 22 juillet 2013 - 03:15
Writers using word 'squad' far too often, especially when platoon, company, regiment or division would have been more appropriate
All of the named Alliance characters being officers, including the one character who used to be enlisted. (Ashley)
Inability to holster weapons
No MAKO
Kaidan having cooler looking armor than Shepard
Miranda and Jacob still wearing Cerberus gear
#48
Posté 22 juillet 2013 - 03:16
David7204 wrote...
I played Mass Effect 3 for maybe 90 minutes and Modern Warfare 2 for 20 minutes. And a couple of games of CnC: Generals. The guys I played against either sucked or were complete pros who beat my ass into the ground.
A playlist is a set of map/gametype combination where one or both elements are randomly determined. For instance, you might go into a CTF playlist where CTF is the only gametype and a random map is chosen. In MW2's case, there were gametypes that forced the players into third person. There is an option in the menu to determine handedness in this case.
#49
Posté 22 juillet 2013 - 03:21
#50
Posté 22 juillet 2013 - 03:23
Indy_S wrote...
David7204 wrote...
I played Mass Effect 3 for maybe 90 minutes and Modern Warfare 2 for 20 minutes. And a couple of games of CnC: Generals. The guys I played against either sucked or were complete pros who beat my ass into the ground.
A playlist is a set of map/gametype combination where one or both elements are randomly determined. For instance, you might go into a CTF playlist where CTF is the only gametype and a random map is chosen. In MW2's case, there were gametypes that forced the players into third person. There is an option in the menu to determine handedness in this case.
You could also change it on the fly, during gameplay.





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