Trista Hawke wrote...
Alright, look. You don't know me. Do not say I've never had this or that personal experience in my life, because you're very, very wrong. Just because I'm capable of separating my personal baggage from a video game does not mean I've gone my entire life without experiencing abuse.
A video game emulating volatile relationships doesn't disturb me.
Hearing others pass judgment on MY personal life that they know *nothing* about all because I made a suggestion about a DRAGON AGE game, *does* disturb me.
You, and everyone else, do not know me. You do not know what I've been through.
How dare you use this one internet thread as a springboard to judge MY personal experiences?
There is nothing "obvious" at all because YOU. DON'T. KNOW. ME.
Disgusting.
Overreact much? What I said is that you
seemed oblivious about the subject matter, and I specifically cited why earlier. Your proposed handling an abusive situation is neither smart or realistic - and my assessment was based on my personal experience with a verbally and psychologically abusive parent (per my very first, if somewhat snarky, post in this thread).
I don't know you and wasn't making judgments about your life in particular, and for the record,
I really don't give a flying fig about what happened or didn't happen in your life. I'm just judging your proposal based on what I went through. You're the one who chose to bring up a serious topic and should have expected that it might trigger negative or critical responses. Not everyone's going to pat you on the back and call something like this a great idea. Should I be apologizing because you can't handle your scenario being judged as ill-conceived?
I'm not particularly emo about the subject of abuse and don't have a problem if some
smart and intelligently
-written sidequest were to tackle the issue. It's just that your idea that the protagonist should be the victim of this kind of crap fails on several levels for me. Also, I actually agreed repeatedly with the idea that a manipulative and clever companion with their own agenda might be interesting. It's just that the abusive companion idea sucks.
EDIT: And all of a sudden I saw the
Breaking Bad example. If you'd proposed something like Walter White and Jesse Pinkman from the start, that probably would have put things in a much different light. Maybe you should have specifically cited something like that a lot sooner. The physically abusive LI angle still doesn't work at all, but I can certainly see an initially "good" character like Walter White spiraling out of control. But good luck working something that nuanced into DA:I - if you had the equivalent of five-six seasons and all the
Breaking Bad writers, then maybe it could succeed.
P.S. I actually did cite Jaime and Tyrion in a much earlier post as examples of the kind of "dysfunctional" character who might be intriguing to see in a game.
Modifié par AtreiyaN7, 24 juillet 2013 - 07:51 .