N7 paladin not too shabby!
#26
Posté 25 juillet 2013 - 02:09
#27
Posté 25 juillet 2013 - 03:38
Shockwave works really well for that too.sabreracer wrote...
Get some else to bring a kit with chain overload for massive cryo explosions.
#28
Posté 25 juillet 2013 - 03:44
Nova:devil:Miniditka77 wrote...
Shockwave works really well for that too.sabreracer wrote...
Get some else to bring a kit with chain overload for massive cryo explosions.
#29
Posté 25 juillet 2013 - 03:48
Phase disruptor.......but seriously nothing beats triple chain overload.......now if only the combat drones chain lightning detonated combos as wellsabreracer wrote...
Nova:devil:Miniditka77 wrote...
Shockwave works really well for that too.sabreracer wrote...
Get some else to bring a kit with chain overload for massive cryo explosions.
#30
Posté 25 juillet 2013 - 03:55
TMB903 wrote...
Paladin is stupid powerful. It's fun playing tennis with all of the humanoid enemies as well...
He does have quite the backhand.
#31
Posté 25 juillet 2013 - 03:59
I usually go Pirahna + Juggernaut shield on my paladin with cyro ammo, shield amp, and shotgun amp for platinum and gold games.
#32
Posté 25 juillet 2013 - 04:01
Modifié par megawug, 25 juillet 2013 - 04:01 .
#33
Posté 25 juillet 2013 - 04:20
#34
Posté 25 juillet 2013 - 04:34
GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
Or how much more love kits with cryo blast would get if it actually primed enemies that matter.
#35
Posté 25 juillet 2013 - 04:36
The same thing can be said for infiltrators (TC is still ridiculous), Warp, Incendiary grenade, incinerate etc etc. Half of the classes are broken. In fact, the Paladin isn't more broken than others.GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
#36
Posté 25 juillet 2013 - 04:40
GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
Or how many people would melee more if his fire shields actually primes correctly off host.
The great Remzfire69 once said "I feel dirty playing Paladin".
#37
Posté 25 juillet 2013 - 04:41
SKhalazza wrote...
The same thing can be said for infiltrators (TC is still ridiculous), Warp, Incendiary grenade, incinerate etc etc. Half of the classes are broken. In fact, the Paladin isn't more broken than others.GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
If you have to go there, he has 2 broken powers. Name another kit that has 2 broken power as well.
#38
Posté 25 juillet 2013 - 04:43
I'll give you three on the same kit : TC + Snap + Repair matrixwngmv wrote...
SKhalazza wrote...
The same thing can be said for infiltrators (TC is still ridiculous), Warp, Incendiary grenade, incinerate etc etc. Half of the classes are broken. In fact, the Paladin isn't more broken than others.GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
If you have to go there, he has 2 broken powers. Name another kit that has 2 broken power as well.
TC + Warp + Dark channeller is also valid no ?
Modifié par SKhalazza, 25 juillet 2013 - 04:45 .
#39
Posté 25 juillet 2013 - 04:45
wngmv wrote...
SKhalazza wrote...
The same thing can be said for infiltrators (TC is still ridiculous), Warp, Incendiary grenade, incinerate etc etc. Half of the classes are broken. In fact, the Paladin isn't more broken than others.GriM_AoD wrote...
I wonder how much less love the kit would get if Snap Cheese wasn't broken..
If you have to go there, he has 2 broken powers. Name another kit that has 2 broken power as well.
Just for the sake of argument, not that it really matters, the AIU has 2 as well snap freeze and tac cloak(you can throw powers and still get your weapon damage bonus without bonus power).
Edit:
Modifié par rlucht, 25 juillet 2013 - 04:46 .
#40
Posté 25 juillet 2013 - 05:03
#41
Posté 25 juillet 2013 - 05:06
#42
Posté 26 juillet 2013 - 02:41
#43
Posté 26 juillet 2013 - 06:11
Ghostknob wrote...
So I read somewhere that they are good to go on fitness 4 and to spend the remaining points on e drain or another power? Does that work on the higher settings? Isn't that kind of ditching his primary gimmick/skill or is the elemental effect on the shield redundant?
You can go 6/6/6/6/0 on a paladin and still be viable/tanky if you use energy drain correctly. However, usually I go with 5 in the passives tree and 3 in fitness. They key to being a paladin is to prevent damage from happening by snapp freezing/staggering cryo combos or to mitigate it by energy draining. Actually, Platinum is EASIER for the paladin, since if you get reapers on Gold there is only ONE units to drain from, but on PLat there are always some geth in the mix.
This is the way I spec him as a "caster". I very rarely use the shield for melee.
If you want the melee effect on the shield, it would probably best to ditch incinerate. Never ditch Snap freeze or energy drain. Both are amazing powers.
Modifié par Samerandomscreennameidontcareabout, 26 juillet 2013 - 06:12 .
#44
Posté 26 juillet 2013 - 06:15
wngmv wrote...
If you have to go there, he has 2 broken powers. Name another kit that has 2 broken power as well.
Drell infiltrator. Recon mine itself is awesome, but Recon mine spam due to TC cooldown? Well, almost all infiltrators are broken anyway, so... :happy:
#45
Posté 26 juillet 2013 - 11:07





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