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simple Day One DLC request


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#1
ShadowLordXII

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Dear Bioware,

If this game must have a Day One DLC deal, make sure that it only features aestetics that we don't need like weapons and armor.

Do Not.

DO NOT.

Please, do not take a companion and related missions out of the core product to put them into a seperate DLC pack that's released right alongside the main game.  Make up whatever excuse that you want, if the resources are completed at the same time as the game, it should be included in the game.

The problem with Day One DLC deals in games like DA2 and ME3 was that we were being forced to pay an additional fee to essentially fill in a hole in your roster.  The ME3 deal is especially worst because of it's limited roster and the fact that you believed that a prothean squadmate wouldn't be something a ME fan would want.

With DA: O and ME2, it was alright because the character dlc's were free with new copies. Some will debate the overtone of punishing customers for buying used copies, but for what we got, it was decent. Especially since the code still worked even after the game's price dropped.

I know that the market is tough right now and you want DA: I to make a profit. You may have a passion for game development, but it's a business at the end of the day and a business needs to make money.

However, repeating the mistake of DA2 and ME3 regarding Day One DLC may cause a loss in profits. A lot of fans are already ticked off about those two games and having to shelve out more money to fill up a hole in their party after already paying full price for what could was marketed as a free game.  So please! If you must have a Day One DLC pack, make sure that it only features aesthitics that no one would honestly care about. Basically cool armor or cool weapons, somewhat in the same vein as pre-order stuff.

But an actual fully developed companion?

If you have to do that, just go the Shale route and provide a passcode for people who buy a new copy. But there is no need to charge money for something that should already be part of the core game. I'm not just saying this as a gamer who doesn't want to pay more money than I feel that I should, but also as an objective observer who sees how a marketing technique is causing more damage then good.  You're better off abandoning it altogether, but if you have to keep, find a way to lessen the damage so that you don't ignite remnant bad feelings.

Just offering helpful advice. If you've already heard this then feel free to ignore it.

Signed, An Excited yet Observant Fan

PS:  Can we have a Warden Background for the Inquisitor?

#2
AutumnWitch

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What was the Day One DLC for DA2? (I only discovered DA less than 2 years ago.)

#3
Plaintiff

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AutumnWitch wrote...

What was the Day One DLC for DA2? (I only discovered DA less than 2 years ago.)

Sebastian's DLC and The Black Emporium were both released on the same day that the base game was.

#4
AutumnWitch

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Plaintiff wrote...

AutumnWitch wrote...

What was the Day One DLC for DA2? (I only discovered DA less than 2 years ago.)

Sebastian's DLC and The Black Emporium were both released on the same day that the base game was.


Oh I played through the first time without either....the BE is nice just cuz of 2 to 4 items....Sebastian I could take or leave him...never use him as a companion unless it forces me to. But nether one of them have a big impact on the game IMO. (as a play through).

I found the Mage packs (et all) much more helpful and those came out later as fas as I know.

#5
Jonathan Seagull

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ShadowLordXII wrote...


The problem with Day One DLC deals in games like DA2 and ME3 was that we were being forced to pay an additional fee to essentially fill in a hole in your roster.  The ME3 deal is especially worst because of it's limited roster and the fact that you believed that a prothean squadmate wouldn't be something a ME fan would want.

Why would they want to sell (or give) anything that they didn't think people would want?

And as Plaintiff indicated, things like that are generally a situation of either having them as DLC, or not having them at all.  While it's true that some of their content is finished with everything else, other parts are still being worked on when the discs are finalized.  I also don't think any of the companion DLC, including Javik, is necessary for a "complete" game.

#6
caradoc2000

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Plaintiff wrote...

AutumnWitch wrote...

What was the Day One DLC for DA2? (I only discovered DA less than 2 years ago.)

Sebastian's DLC and The Black Emporium were both released on the same day that the base game was.

And both were free (without additional cost) with the signature edition.

#7
Fredward

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Nah, I wanna companion DLC.

#8
Kidd

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Gamers have taught me that if I buy a chair, I am entitled to the extra fluffy cushion without being charged extra. I mean, the cushion was there on day one~

#9
Catroi

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KiddDaBeauty wrote...

Gamers have taught me that if I buy a chair, I am entitled to the extra fluffy cushion without being charged extra. I mean, the cushion was there on day one~


that'd be assuming that the fluffy cushion wasnt delivered with the chair when you received it, but the fact is that it's more like buying a car, with air conditioning but you have to pay to use said air-conditioning.



as you can see the air-conditioning was already there and you paid for it but you gotta pay twice apparently

#10
David7204

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This is stupid.

Is DLC is high quality, players whine that it's essential to the game and they shouldn't be charged extra for it.

If DLC is lower quality, players whine about developers producing low quality content.

This is basically complaining that BioWare addressed the complaints about Zaeed and Kasumi with Javik. (Although they also stepped backwards by introducing him with a very mediocre mission instead of the great missions that were included with Zaeed and Kasumi.)

Modifié par David7204, 26 juillet 2013 - 10:13 .


#11
franciscoamell

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Or maybe they could make the multiplayer feature DLC. Most players seem to not want that, may as well make it completely optional to even be there.

#12
David7204

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This delusion that DLC should be high quality content but also completely optional and unrelated to the story needs to go.

High quality content becomes essential to the story.

Modifié par David7204, 26 juillet 2013 - 10:11 .


#13
Catroi

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as long as it's not disc-locked content (which has been the case for Sebastian and Javick) I don't care

#14
satunnainen

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All those DLC:s were included in some versions of the game, and sold as DLC for others. Anyway I got sebastian DLC as the last one, just about 2 months ago. And sorry for the writer/developer but after playing it I was not too impressed. Maybe I just did not like the type of character he was.

Javik I got after first quick playthrough and it was much better integrated to the story, still not necessary in my opinion.

The Black Emporium DLC I have had since beginning and tbh last few times I have not bothered to visit more than once there during the game.

I am not sure why would someone want to complain about these being day one DLC. Just buy the better version of the game if you want them :)

#15
Fast Jimmy

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Bioware would save themselves a lot of headache if they Week 3 or 4 DLC, instead of Day One.

It really shouldn't fool anyone... but it would. And if fans were told ABOUT the DLC on release day, they'd also see less instances of people selling their copies back in the first month.

From a strictly business standpoint, it makes much more sense than Day One DLC.

#16
Guest_Fandango_*

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Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!

#17
Fast Jimmy

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Fandango9641 wrote...

Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!


Your avatar and that comment made for an awesome combo there.

I wonder if when DA:I comes out, what will happen here on the BSN if the game is breathtakingly, astonishingly good. Without people complaining about things, Plantiff would have nothing to nitpick and berate people on... and what kind of BSN would THAT be?

#18
Guest_Fandango_*

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Fast Jimmy wrote...

Fandango9641 wrote...

Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!


Your avatar and that comment made for an awesome combo there.

I wonder if when DA:I comes out, what will happen here on the BSN if the game is breathtakingly, astonishingly good. Without people complaining about things, Plantiff would have nothing to nitpick and berate people on... and what kind of BSN would THAT be?


I couldn't possibly say. In all seriousness, I genuinely hope that the game is good enough to persuade us all to snap up DLC and peripheries a plenty.

Modifié par Fandango9641, 26 juillet 2013 - 12:44 .


#19
Plaintiff

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Fandango9641 wrote...

Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!

That's not the argument I'm making at all. If my options for DLC (on ANY day) are "aesthetics pack" and "story content", I'm going to pick the latter. I personally would rather Bioware developed an extra character for Day One, and save weapon and armor packs for later.

Some people having the (wrong) impression, that DLC is cut content that we would've otherwise received for free, is not a good reason to stop the practice. No value whatsoever will be added to the game by the absence of DLC.

Modifié par Plaintiff, 26 juillet 2013 - 12:53 .


#20
TK514

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I, too, think it is much better to develop meaningful content and then sit on it for two months so people who don't understand how production works won't whine about Day 1 DLC.

Oh, wait, no I don't. Let them whine.

#21
Guest_Fandango_*

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Plaintiff wrote...

Fandango9641 wrote...

Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!

That's not the argument I'm making at all. If my options for DLC (on ANY day) are "aesthetics pack" and "story content", I'm going to pick the latter. I personally would rather Bioware developed an extra character for Day One, and save weapon and armor packs for later.

Some people having the (wrong) impression, that DLC is cut content that we would've otherwise received for free, is not a good reason to stop the practice. No value whatsoever will be added to the game by the absence of DLC.


Then what was that line about gamers being 'self-absorbed twits' who 'want everything for free' all about? In any case, I'm never going to clap my hands at the prospect of buying Day 1, disc locked, content. Why? I'm not overly keen on having Bioware take this ****** out of me. YMMV.

Modifié par Fandango9641, 26 juillet 2013 - 01:20 .


#22
cjones91

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Personally I'm neutral about Day 1 DLC.On one hand I detest how some publishers/developers try to lock content behind a wall so you have to pay extra for it,on the other I usually only buy Day One Dlc if it's good so I can make exceptions for certain types of dlc if they are worth the extra 10$.

But let's be real here: Day 1 Dlc was created to make you pay more for content you should have already gotten when you spent 60-120 bucks buying the game and it's used to combat the used game market.

#23
Ieldra

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I am not opposed to a day one DLC featuring an additional companion.

However, the example of ME3 shows what can happen if you rip them out of the game to sell separately (Sorry, Bioware, that's what you did, everyone knows it and no PR can cover this up since we have the leaked script to prove it). This character provided critical perspective on one of the core themes of the game, the synthetic/organic conflict. Characters like those should remain part of the main game, not sold as DLC.

DAO did it right. Shale was interesting and funny and added significantly to the game. She was a reasonably powerful but not overpowered companion and provided exposition on things we didn't know much about. While the mission wasn't impressive, what Stone Prisoner added to the experience made it worth the money, but those who didn't get it didn't miss out on anything about the core themes of the story.

Also, I couldn't care less about equipment packs. I only got the stuff for DA2 this year, and only because I'm a completionist that way.

#24
Plaintiff

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Fandango9641 wrote...

Plaintiff wrote...

Fandango9641 wrote...

Plaintiff wrote...

This just in: Gamers are self-absorbed twits who want everything for free.

It's a good thing you're here to provide that startling revelation. It's not like Bioware has a team of marketing professionals to handle their monetisation strategies for them.

I'd rather have the bonus character, thanks. As Bioware has said, time and again, if they're not released in DLC, they're not going to get released at all.


Aye and it takes a very special kind of idiot to make the case for less in the way of added value on behalf of Bioware. Have a word with yourself Plaintiff, that was an embarrassing one!

That's not the argument I'm making at all. If my options for DLC (on ANY day) are "aesthetics pack" and "story content", I'm going to pick the latter. I personally would rather Bioware developed an extra character for Day One, and save weapon and armor packs for later.

Some people having the (wrong) impression, that DLC is cut content that we would've otherwise received for free, is not a good reason to stop the practice. No value whatsoever will be added to the game by the absence of DLC.


Then what was that line about gamers being 'self-absorbed twits' who 'want everything for free' all about? In any case, I'm never going to clap my hands at the prospect of buying Day 1, disc locked, content. Why? I'm not overly keen on having Bioware take this ****** out of me. YMMV.

OP's argument is that some gamers don't understand how DLC works, and feel entitled to receive it for free by virtue of purchasing the base game, and so Bioware should change how its DLC works in order to appease them. My comment was intended to illustrate that gamers won't be appeased regardless.

Plenty of locked content on the disc already that can't be accessed through any means.

#25
Plaintiff

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Ieldra2 wrote...
However, the example of ME3 shows what can happen if you rip them out of the game to sell separately (Sorry, Bioware, that's what you did, everyone knows it and no PR can cover this up since we have the leaked script to prove it). This character provided critical perspective on one of the core themes of the game, the synthetic/organic conflict. Characters like those should remain part of the main game, not sold as DLC.

Characters get removed from games, films and novels during the conceptual stage of development all the time. Scripts get drafted and redrafted and redrafted again. That they removed Javik once and then decided to put him back means nothing. That's just normal creative and editting process.

His role in the final game is different from what it was in early drafts, and having played his content, I utterly fail to see how his perspective is "critical", plenty of people have expressed broadly the same opinions as Javik in ME3 and in the previous installments.

Modifié par Plaintiff, 26 juillet 2013 - 01:33 .