Fast Jimmy wrote...
Well, first off... you, or me (or any particular individual) don't matter. Only the group aggregate does. And the rule of sales are simple - word of mouth sells of kills. You may have twenty people buy your product, but only which is very vocal. If that person is very vocal in a positive manner, you may gain 100 more units sold. If it is very negative, you might not sell another unit at all (even if all 19 of the other silent customers were happy or, at the least, I offended by your product). That's the nature of the consumer market.
Secondly, this isn't an attack on the DLC model. Given that you and I agree that game cost is unnaturally lower than it should be, given market conditions, it would seem a decent compromise to give content to those who want more (and are willing to pay for it).
This is an argument against Paid D1DLC. It could be Paid Day 14 DLC, or Free D1DLC or Expansion in eighth months DLC... all would be fine, as long as it is not asking for more money for extra story content in the very first day of release. That is what Bioware has done with ME3 and the OP (among many others) is asking them not to.
The problem is there are two different market forces at play with DLC. The people that rush through content and will want new content before they put the game away and the people that won't buy Day 1 DLC. Yes there is negative word of mouth about Day 1 DLC, but there is also negative word of mouth because BioWare didn't cave to what people demanded they wanted, heck there seems to be negative word of mouth because of issues that were present in prior BioWare games, but are now a negative because they are part of EA.
I am not saying you are wrong and there might be people that will buy the DLC on Day 14, but they might lose out on sales from Day 1 as well from people that are already done with the game.





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