XGrlGamerX wrote...
You're fighting against a blight and gathering people together, which if you hadn't, would have cost you the last fight. In DA2, you are literally running around doing errands, not really able to make a "stand" against something, and becoming Champion of your city.
You're not gathering people. You're running errands for political leaders, who are doing the gathering. And your gathering usually involves a throwaway reference to them having a legal obligation to help you.
I understand that people might prefer that more or find that cause worthy, but I still will find the epicness of traveling from the Deep Roads to retrieving Andraste's ashes, to be one of the most epic and cause-worthy titles/adventures out there.
But both quests are actually insane. I get that they're very "traditional RPG", where the ancient artifact of magic power always exists and the heroes can slaughter hundreds without food, water or problems, but the actual gameplay in stopping the blight is nuts. And the worst part is that Sten even calls you out on how stupid your plan is.





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