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Madness - Blood and Lyrium


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#26
andy6915

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Foolsfolly wrote...

andy69156915 wrote...

Annihilator27 wrote...

I wonder if Red Lyrium will appear again.


I would say count on it... But Bioware has a habit of dropping plot threads. However, the DA team seems to be better about not doing that then the ME team was.


I'd bet it will be picked up again. In part because the whole Primeval Thaig, Red Lyrium, and the entire ending of DA2 would mean nothing if it doesn't lead somewhere. Maybe not in DA3... but it has to lead to something. Otherwise... it's just there to make Meredith a demi-god and insane to the point of ridiculousness. Because everyone that makes the finale work has to have a spirit or lyrium to make them go crazy.


Well uh... The thing about the 2nd game of 3 ending up meaning nothing important is exactly what happened with ME2 in regards to 1 and 3. Like I said Bioware has a history of it, which is where my worry stems. Thankfully the DA series will likely not have that happen because the DA team seems to be smarter about it.

#27
Foolsfolly

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It's slightly different here because the DA series is not a trilogy. So plot threads can hang loose for a game or even two without being picked up.

Red Lyrium has to be picked up. It should have been examined a bit more in DA2 but it spent most of the run-time of that story off-screen with characters who are barely in the game (hell, Bartrand may actually be more involved with the PC than Meredith was).

#28
andy6915

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True, and I am quite glad it isn't a trilogy. Frankly, I wish ME hadn't been. They wouldn't have felt they had to rush it if they had 4 or 5 ME games to work with instead of cramming it into 3.

#29
legbamel

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I wonder if the deeper, red lyrium has changed because, rather than absorbing dwarves as they live in Orzammar and did previously, it has been subsisting on tainted dwarves and the Darkspawn they became. That might explain why it it aggressive and so much more dangerous.

#30
Foolsfolly

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andy69156915 wrote...

True, and I am quite glad it isn't a trilogy. Frankly, I wish ME hadn't been. They wouldn't have felt they had to rush it if they had 4 or 5 ME games to work with instead of cramming it into 3.


RIGHT!

Maybe that's the true source of all the meh things ME3 had. It was too much for one game to properly do and so they crammed it all in until nothing worked quiet as well as you'd have wanted. Except for Tuchanka which really is a rather large part of ME3's storyline.

In any regard, I do think the DA guys made the right choice when they decided not to do a Warden trilogy but instead decide to do multiple different stories in an interesting and great setting. Settings being another one of BioWare's strengths.

#31
andy6915

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legbamel wrote...

I wonder if the deeper, red lyrium has changed because, rather than absorbing dwarves as they live in Orzammar and did previously, it has been subsisting on tainted dwarves and the Darkspawn they became. That might explain why it it aggressive and so much more dangerous.


Ooooooohhh... I like this idea:o. You might very well be right.

#32
Foolsfolly

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legbamel wrote...

I wonder if the deeper, red lyrium has changed because, rather than absorbing dwarves as they live in Orzammar and did previously, it has been subsisting on tainted dwarves and the Darkspawn they became. That might explain why it it aggressive and so much more dangerous.


I'm not one for ****ting all over theories but...

..I don't think so.

The Primeval Thaig predates the darkspawn. The area we find the idol looks kinda like a temple. It's heavily hinted at that the idol is some sort of religious idol (Bartrand even goes on to state that it wants to be worshiped).

Red lyrium is older than the darkspawn. I'm not saying there isn't a connection between red lyrium and darkspawn (although there were no darkspawn in the thaig itself only on the Deep Roads leading to the thaig. What does that mean? I don't know.)

...maybe Old Gods?

Ultimately, I'm writing a bunch of conjecture and eyeing the calender longingly for DA3.

#33
legbamel

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I'm suggesting that it didn't used to be red lyrium when the temple was in use, that it changed over the centuries as what it could get to eat changed. When the thaig was in use perhaps it was a more benevolent thing, perhaps it was even still blue. We don't know who made that idol and put it on the altar but I didn't see other statuary in the same shape down there (then again, I never thought to look for any so I may have missed it). Is there any indication in the lore that the lyrium that far underground was always red?

I hope that doesn't read as defensive. I just pulled this theory out of my...ear and am thinking it through. I really don't recall any.

#34
Foolsfolly

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legbamel wrote...

I'm suggesting that it didn't used to be red lyrium when the temple was in use, that it changed over the centuries as what it could get to eat changed. When the thaig was in use perhaps it was a more benevolent thing, perhaps it was even still blue. We don't know who made that idol and put it on the altar but I didn't see other statuary in the same shape down there (then again, I never thought to look for any so I may have missed it). Is there any indication in the lore that the lyrium that far underground was always red?

I hope that doesn't read as defensive. I just pulled this theory out of my...ear and am thinking it through. I really don't recall any.


There's nothign defensive about your post. We're just discussing something that's barely explained in the game and trying to see where BioWare's going with it.

Maybe it's due to the taint.

Maybe. And I stress maybe because I don't know how lyrium absorbs life... or blood. I don't know if a carved and cut statue could absorb darkspawn taint/blood. If it can... and Bartrand admits to 'feeding it' then perhaps you are right.

But I really don't know how lyrium feeds.

If the darkspawn taint is affecting lyrium.... this is bad.

#35
andy6915

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Foolsfolly wrote...

legbamel wrote...

I wonder if the deeper, red lyrium has changed because, rather than absorbing dwarves as they live in Orzammar and did previously, it has been subsisting on tainted dwarves and the Darkspawn they became. That might explain why it it aggressive and so much more dangerous.


I'm not one for ****ting all over theories but...

..I don't think so.

The Primeval Thaig predates the darkspawn. The area we find the idol looks kinda like a temple. It's heavily hinted at that the idol is some sort of religious idol (Bartrand even goes on to state that it wants to be worshiped).

Red lyrium is older than the darkspawn. I'm not saying there isn't a connection between red lyrium and darkspawn (although there were no darkspawn in the thaig itself only on the Deep Roads leading to the thaig. What does that mean? I don't know.)

...maybe Old Gods?

Ultimately, I'm writing a bunch of conjecture and eyeing the calender longingly for DA3.


Yeah, I didn't think that through before my last post. I don't like it after all. Whatever that place is, it is too old to be connected to the taint.

...Well, probably. Who knows. I understand blue lyrium well enough, but that red stuff is just too mysterious right now.

Modifié par andy69156915, 04 août 2013 - 11:46 .


#36
Foolsfolly

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I wish I understood blue lyrium more. And blood magic. In fact, one day very soon I'm going to have to load up my Witch Hunt completed Warden and just go through the codex reading everything I come across.

...and probably buy that Thedas book.

There's a connection, dammit! There has to be!

Connected:

The Nexus Golem in Act 2 says, "Amgarrak tapped the blood spilled within the Stone."

Just cleared the gauntlet for the tome side quest earlier today.

#37
andy6915

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TvTropes has some ideas.

http://tvtropes.org/...WMG/DragonAgeII

"Red Lyrium is artificial
An experiment by the Primeval dwarves, Gone Horribly Wrong. If Sandal's odd bit of prophecy is any indication, then magic was far more common in Thedas long ago, and the consumption of normal lyrium was astronomical. Red Lyrium was devised as an alternative. What's it made of? Well...

Red Lyrium is people.
If Meredith's transformation is any indication, Red Lyrium requires living vessels. Naturally, the process in incredibly painful, and the souls of those who are processed linger in agony inside the material. This explains why anyone in close proximity to the stuff goes insane.

In DA:O, Caridian could only make living golems by placing a dwarf inside a suit of armor and then filling it with regular lyrium. However, in the final fight with Meredith, she creates living statues merely by zapping them with her red lyrium. Red Lyrium has the ability to fill in the space of the living component so it really could be made of people.

Lyrium is also people
Blue Lyrium is the fossilized remains of the dead, and it takes an incredibly long time for the stuff to be a viable source of mana, hence the creation of Red Lyrium, the production process of which is simply accelerated by several orders of magnitude. The Chantry's practice of burning the dead has left Thedas with too few bodies to fossilize, leaving only animals and dwarves for the natural process, and thus making current-day normal lyrium rarer or poorer quality.

So there will be a Fantastic Green Aesop about coal and oil use in Inquisition? "

EDIT: Edited because it seems my ideas aren't as similar to those WMG's as I remembered. Guess I came up with more original thought about this matter then I realized I did.

Modifié par andy69156915, 05 août 2013 - 12:09 .


#38
Foolsfolly

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"Amgarrak tapped the blood spilled within the Stone."

"She won't feed it. Not like I did."

What if the Primaeval dwarves found a way to corrupt Lyrium to create a stronger magical power? What if the red lyrium veins are a symptom of that practice? And Lyrium feeds on... spirits? Souls? Whatever the DA equivalent would be. Blood on the other hand, maybe even a special type of blood (dragon blood? Old God blood? Elven blood? Some special ritual?), corrupts lyrium?

And something bad happened. Something so bad that the thaig isn't even referenced in the Memories. No one remembers it and the dwarves at Amgarrak skimmed the surface of that ancient discovery?

#39
Foolsfolly

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andy69156915 wrote...

Confession: I didn't really come up with the idea about lyrium being alive. I got it from TvTropes-

http://tvtropes.org/...WMG/DragonAgeII

"Red Lyrium is artificial
An experiment by the Primeval dwarves, Gone Horribly Wrong. If Sandal's odd bit of prophecy is any indication, then magic was far more common in Thedas long ago, and the consumption of normal lyrium was astronomical. Red Lyrium was devised as an alternative. What's it made of? Well...

Red Lyrium is people.
If Meredith's transformation is any indication, Red Lyrium requires living vessels. Naturally, the process in incredibly painful, and the souls of those who are processed linger in agony inside the material. This explains why anyone in close proximity to the stuff goes insane.

In DA:O, Caridian could only make living golems by placing a dwarf inside a suit of armor and then filling it with regular lyrium. However, in the final fight with Meredith, she creates living statues merely by zapping them with her red lyrium. Red Lyrium has the ability to fill in the space of the living component so it really could be made of people.

Lyrium is also people
Blue Lyrium is the fossilized remains of the dead, and it takes an incredibly long time for the stuff to be a viable source of mana, hence the creation of Red Lyrium, the production process of which is simply accelerated by several orders of magnitude. The Chantry's practice of burning the dead has left Thedas with too few bodies to fossilize, leaving only animals and dwarves for the natural process, and thus making current-day normal lyrium rarer or poorer quality.

So there will be a Fantastic Green Aesop about coal and oil use in Inquisition? "

It's just after reading that stuff I started researching and paying attention, and I realized that those WMG's are actually pretty founded. So yeah, I'm no genius who came up with it on my own, someone else came up with it. I simply became a major proponent of it.


I only have one thing to say about all this.

WHY HAVEN'T I EVER BEEN TO THE DRAGON AGE TVTROPES PAGE BEFORE?!?!


#40
andy6915

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I edited it. Reading my own thoughts and reading the stuff on that page, it's not as similar as I thought. So yeah, I didn't do as much idea stealing as I thought I did. I was the one who realized lyrium is actually a lifeform with its own thoughts for one thing, and I'm the one who realized why dwarves believe their ancestors live on, and I think red lyrium is because of age. Still, it's got some ideas that can help this discussion, so I left the copy-paste up... I just take back what I said about stealing the ideas, turns out I didn't really do that as much as I remembered doing.

Modifié par andy69156915, 05 août 2013 - 12:12 .


#41
andy6915

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Ah! Reading more of the WMG page, now I see what got me researching-

" Lyrium is the Life Force of the planet.

Yes, just like Final Fantasy VII. It's the physical manifestation of the soul of the planet that Thedas is on and is the "Maker" that Andrastre charmed with her singing: the lyrium veins in II look very much like actual blood veins for a visual connection. The Fade is the mind/spirit of the planet with the Golden City housing its brain equivalent. The tainting of the City caused the Planet to go into shock and before it slipped into a coma it used its prophet to start a religion to unite its Children against the Darkspawn, which are symbolic of the damage inflicted by the Magisters and a "symptom" of the true disease. The final game in the series will be an incursion into the Black City to cure the Maker/Planet and eradicate the Darkspawn Taint forever.

Note that at least one codex entry mentions that the dwarves believe lyrium is alive. Which would mean using lyrium is just a slightly different kind of blood magic...
Those codex entries inspired the idea and IIRC the dwarves claimed the Stone told them how to collapse tunnels to stop a Darkspawn incursion. The Maker and the Stone may just be different names for the same thing. The Elves' Gods may be manifestations of the Planet like the Weapons. And, strange to even think it, Flemeth could be an expy of Sephiroth (long white hair, changes forms...) depending on what her final goal is if it involves destroying Thedas.
Heck, the Darkspawn Taint itself could be an alien Virus that infects entire worlds, not unlike Jenova. The Tevinter mages weren't responsible for the Taint, they just the bad luck of being in the Golden City at the same time it was infected by the Taint, and they brought it back with them as the first Darkspawn."

Now THAT is where I probably first got the idea about lyrium being alive, got the gears in my head turning enough for me to self-verify.

#42
andy6915

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Hell, I'll just paste everything on that page of note.

" The Black City is the Fade manifestation of the Red Lyrium and the magisters intent was to exploit it to preserve their empire
We know that a lot of the Fade are actually variations of objects which exist in the physical world (Weishaupt fortress, the Gallows, the Circle tower in Ferelden, etc...). So we can suppose that the black city is actually the manifestation of something huge in the physical world: something like huge veins of red lyrium. Now we know that the Dwarven kingdoms were in good term with the Tevinter imperium of old AND that Dwarves found red lyrium. Now remember that the first succesfull rebelions against the imperium started 300 years before the magisters tried to enter the Golden City and that Tevinter had been on a steady decline ever since. The powerful blood magic of the magisters did not suffice to keep the imperium lower class from rebelling, and the near-constant state of quasi-civil war was weakening the imperium even more. So the magisters tried to find a way to reverse this decline before it gained too much momentum: and here arrives red lyrium, found by the dwarven allies, which is way more potent than ordinary lyrium: wanting to exploit this new ressource in order to save their crumbling empire, the magisters went after the Fade manifestation of red lyrium: except that instead of merely giving them more power, it overwhelmed them like it would overwhelm Bartrand and Meredith more than 1.000 years later.

Maybe the darkspawn weren't an accident at all, but a biological weapon made purposefully by the Imperium. That's why its tied to their gods. I would bet the Empire would have fallen if not for the darkspawn."
---------------------------

" The Nature of Red Lyrium
Red and blue lyrium are both sources of magical power and they can both cause insanity with prolonged exposure. Blue lyrium gives resistance to its effects and by extension the Fade. Red lyrium has the opposite effect; exposure increases sensitivity to the Fade. It could even restore someone's connection to the Fade after it's been severed entirely. That's how Sandal became a Dwarven mage(see corresponding WMG above); Bohdan found him wandering the Deep Roads after he came in contact with red lyrium. Even Dwarves that don't have the potential to become mages are opened to the Fade and recover their lost ability to dream. When Bartrand went nuts, Anders said that if Bartrand were anything besides a dwarf he would have suspected demonic involvment. He could easily have been wrong. Someone as greedy as Bartrand and newly exposed to the Fade would be a perfect target for a Desire Demon. Look at Meredith. Even before she got ahold of the lyrium idol she was stuck up and nearly completely convinced she was doing the right thing no matter how horrible it was. Once she become more sensitive to the Fade, even though she had not yet become a mage herself, she became a perfect target for a Pride Demon. The reason Sandal didn't become possesed was because the awakening of his magic severely impacted his mental facilities, leaving him much less desirable to any demons when there were so many mentally fit mages to take advantage of. He may even have effectively shut down his mind on purpose so the demons would leave him alone."
-----------------------------------

"The lyrium idol is connected to the Darkspawn and the remaining Archdemons/Old Gods.

Both the Mother in Dragon Age: Awakening and Bartrand kept raving about how they wanted to hear "the song" again. That can't be a coincidence.

Even normal lyrium seems to have this effect as seen when Justice is given the Lyrium ring in Awakening.
Pure lyrium sings. Literally. That's how the dwarves find it.
The same thing is mentioned by Rhys and Cole in Asunder."

--------------------------------------

"Red Lyrium created the Darkspawn.

As related to the above post. The Tevinter Magisters created/found Red Lyrium in a A God Am I attempt and it went very very badly.

Note that the darkspawn aren't connected to the Fade, however. That doesn't invalidate this, I'm just pointing back to the "red lyrium increases connections to the Fade" theory. It's mentioned in lyrium's codex entry that prolonged exposure can cause mutations, and that the magister-lords of Tevinter didn't even look human anymore.
The red lyrium idol caused hallucinations of a song and music, to the point of madness. The darkspawn hear the call of the old gods as a song that compels them to search for said gods. Possible connection.
Worth noting is that red lyrium has only been found in a thaig that remains untouched by the darkspawn. What this means is anyone's guess.
There could be a somewhat more mundane answer there; the lost thaig was home to the profane and the rock wraith, along with several demons. It's possible they've just fought off all darkspawn that would encroach on their territory. There's something of a precedent for this; the Calling shows a dragon keeping darkspawn out of its lair. "

-------------------------------

" Sandal is a member of Primeval thaig
All things considered, including his ability to actually handle a shard of the lyrium idol, which is inside the Primeval thaig, point out that he might be one of its member, and probably a dwarven mage too.

...Except the Primeval Thaig has been abandoned since before the Blights. The only living things who have lived there since then are the Profane and various other monsters inhabiting it. Sandal might have been there once before (that could have been what fratzed his mind and gave him his enchanting abilities), or maybe he's descended from whatever dwarves once lived there (assuming the Primeval Thaig was built by dwarves), but he's definitely not a "member" of the Primeval Thaig.
"Definately" nothing! This is a fantasy game with some immortal creatures in it. Suspended animation is a possibility, among other things. The Primeval Thaig is built in dwarven architecture even though it lacks the statues of the Paragons and other important details, so it's highly unlikely that anyone else could be behind it, unless they are some forgotten people who taught the dwarves all they know."

--------------------------------

" There's something strange going on with Dwarven History.

The first hint of this really comes with the Witch Hunt DLC, when the Warden can point out that Cadash Thaig isn't supposed to be old enough to have taken in refugees from Arlathan. Then Dragon Age II drops the Primeval Thaig on us, complete with Golems that date before Caridin, with the Codex commenting on the strangeness. Plus there's the ominous murmurings about something 'underneath' Orlais. Dragon Age III is probably going to drop some big revelations about the secret history of the Dwarves, probably relating to lyrium, the Fade, and the Dwarven resistance to magic.

The Memories (the records of Dwarven civilization) are accepted as the Gospel Truth as much as the Chant of Light is to the human world and the Lore of the Dalish elves. If it was altered in the distant past there may not be any dwarves left that know the real history of their race and no one would dare question the authenticity of the Memories. And something really bad would have had to happen to justify the altering of an entire race's historical records. Since the only other known thaig is Kal Sharok the key to the truth may be located there in a future game or expansion. Bartrand's observations during the expedition and the codex entry for the Primeval Thaig gives strong credence to this. To take it even further, every race's view of history is wrong with the Chant and the elves' Lore being misremembered (or deliberately falsified) accounts of the real history of Thedas.
Arlathan is said to have been sunk underground by Tevinter Magisters' Blood Magic. What if it became one of the thaigs of the old Dwarven Empire and was lost during the First Blight?
Could be addressed next game if the Stone under Orlais=The Stone, aka the thing the dwarves 'return' to at death. Maybe lyrium is dwarves souls, who go into the ground instead of the Fade."

-------------------------------

" The Black City is the Fade manifestation of the Red Lyrium and the magisters intent was to exploit it to preserve their empire
We know that a lot of the Fade are actually variations of objects which exist in the physical world (Weishaupt fortress, the Gallows, the Circle tower in Ferelden, etc...). So we can suppose that the black city is actually the manifestation of something huge in the physical world: something like huge veins of red lyrium. Now we know that the Dwarven kingdoms were in good term with the Tevinter imperium of old AND that Dwarves found red lyrium. Now remember that the first succesfull rebelions against the imperium started 300 years before the magisters tried to enter the Golden City and that Tevinter had been on a steady decline ever since. The powerful blood magic of the magisters did not suffice to keep the imperium lower class from rebelling, and the near-constant state of quasi-civil war was weakening the imperium even more. So the magisters tried to find a way to reverse this decline before it gained too much momentum: and here arrives red lyrium, found by the dwarven allies, which is way more potent than ordinary lyrium: wanting to exploit this new ressource in order to save their crumbling empire, the magisters went after the Fade manifestation of red lyrium: except that instead of merely giving them more power, it overwhelmed them like it would overwhelm Bartrand and Meredith more than 1.000 years later.

Maybe the darkspawn weren't an accident at all, but a biological weapon made purposefully by the Imperium. That's why its tied to their gods. I would bet the Empire would have fallen if not for the darkspawn."

Modifié par andy69156915, 05 août 2013 - 12:23 .


#43
Foolsfolly

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While TvTropes mass guessing is fun to read and it spurs ideas (and I truly do enjoy reading those) I came across a link to this thread on the Dragon Age wikipedia. It's great. David Gaider dropped a lot of lore down on that thread.

What does it have to do with this? Well when he talks about the Stone:

Well, the dwarves don't give much credence to the idea of gods to begin with. To them, the Stone is the closest they come -- it is all around them, and when they say they are the Children of the Stone they mean that literally. Like some ancient myths in our world claim that humanity was formed from clay, the dwarves believe that they are quite literally born of the stone. When someone dies, their spirit returns to the stone. Those who are worthy make the stone stronger, while those who are unworthy make the stone weaker. An important concept in a world where the strength of the roof over your head determines not only your own surviveability but also that of your family and community. The most worthy, the Paragons, are those who add the most to the Stone when they die. Thus they are worthy of reverance, and held up as an ideal for other dwarves to aspire to.


The spirit goes back to the Stone not their bodies.

Also, about dwarves being literally from the Stone.... Cory's skin in Legacy has certainty turned into stone...

Modifié par Foolsfolly, 05 août 2013 - 01:00 .


#44
NRieh

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Notice how Oghren calls it a "vein"? Even the dwarves see the similarity between blood and lyrium.

Uhm. In many real languages formations of metal or mineral in rocks are called in such a mannner, actually. That's just a word used for that sort of things. Unless Russian and English (among other languages) have borrowed words from Dwarven. ))

He not only can sense it all around, but he can even sense to quality of it.

Dwarves know things about minerals and metals? No surprise. I still can't see how it gives us the reason to believe that lyrium could possible have a mind of its own. Neither I see why this 'sense' of theirs is bound to lyrium specifically.

Dwarves stone sense is a lyrium sense

Why did not they call it 'Lyrium sense' then? ))

#45
andy6915

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He can tell how good lyrium is just by being near it, without even being able to see it... And that isn't having an extra sense? Are you daft?

#46
Uccio

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The only thing making mages insane was DA2.

#47
NRieh

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He can tell how good lyrium is just by being near it, without even being able to see it... And that isn't having an extra sense?

What makes you think that any 'proper' dwarf can't tell same about gold, copper, iron, marble and such?

Good hunter, for example, can tell the stag's age and size looking at its poo. It does not give him some sort of 'stag-sense' (or 'poo-sense'), does it?

#48
Foolsfolly

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Nrieh wrote...

He can tell how good lyrium is just by being near it, without even being able to see it... And that isn't having an extra sense?

What makes you think that any 'proper' dwarf can't tell same about gold, copper, iron, marble and such?

Good hunter, for example, can tell the stag's age and size looking at its poo. It does not give him some sort of 'stag-sense' (or 'poo-sense'), does it?


Erm, guys? From the Lyrium codex entry in Dragon Age: Origins:

More than half the wealth of Orzammar comes from a single, extremely rare substance: Lyrium. The Chantry believes it to be the "Waters of the Fade" mentioned in the Canticle of Threnodies, the very stuff of creation itself, from whence the Maker fashioned the world. Only a handful of Mining Caste families hazard extracting the ore, finding veins in the Stone quite literally by ear. For in its raw form, lyrium sings, and the discerning can hear the sound even through solid rock.
Even though dwarves
have a natural resistance, raw lyrium is dangerous for all but the most
experienced of the Mining Caste to handle. Even for dwarves, exposure
to the unprocessed mineral can cause deafness or memory loss. For humans and elves, direct contact with lyrium ore produces nausea, blistering of the skin, and dementia. Mages cannot even approach unprocessed lyrium. Doing so is invariably fatal.
Despite its dangers, lyrium is the single most valuable mineral currently known. In the Tevinter Imperium,
it has been known to command a higher price than diamond. The dwarves
sell very little of the processed mineral to the surface, giving the
greater portion of what they mine to their own smiths, who use it in the
forging of all truly superior dwarven weapons and armor. What processed
lyrium is sold on the surface goes only to the Chantry, who strictly
control the supply. From the Chantry, it is dispensed both to the templars, who make use of it in tracking and fighting maleficarum, and to the Circle.
In the hands of the Circle, lyrium reaches its fullest potential. Their Formari
craftsmen transform it into an array of useful items from the
practical, such as magically hardened stones for construction, to the
legendary silver armor of King Calenhad.
When mixed into liquid and ingested, lyrium allows mages to enter
the Fade when fully aware, unlike all others who reach it only when
dreaming. Such potions can also be used to aid in the casting of
especially taxing spells, for a short time granting a mage far greater
power than he normally wields.
Lyrium has its costs, however. Prolonged use becomes addictive,
the cravings unbearable. Over time, templars grow disoriented, incapable
of distinguishing memory from present, or dream from waking. They
frequently become paranoid as their worst memories and nightmares haunt
their waking hours. Mages have additionally been known to suffer
physical mutation: The magister
lords of the Tevinter Imperium were widely reputed to have been so
affected by their years of lyrium use that they could not be recognized
by their own kin, nor even as creatures that had once been human.
--From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genitivi.


Also worth mentioning it's called Lyrium as in Lyrical. I have no idea if this is solely a dwarven power but it sings and people can apparently hear it.

Modifié par Foolsfolly, 05 août 2013 - 08:45 .