Modifié par Mike 9987, 27 juillet 2013 - 12:19 .
Most of the vanilla human kits are actually not all that great.
#26
Posté 27 juillet 2013 - 12:18
#27
Posté 27 juillet 2013 - 12:19
lightswitch wrote...
Mathematically RoF is identical to a damage bonus and you know it. The only difference is it gets multiplied into ammo power damage as well. It may not be the best thing for sustained DPS with any setup but it's great with some, and it's certainly great for burst DPS.
Geth racial and TC sniper rifle both effect the Javelin. They should redefine the Indra as Geth so the GI can use all four bonuses to full effect at one time. lol
It's not identical as you just said it has different bonuses (affects ammo dmg) and different downsides (empties your clip faster)...
Modifié par rlucht, 27 juillet 2013 - 12:20 .
#28
Posté 27 juillet 2013 - 12:19
ComradeShepard7 wrote...
When you are talking about the vanilla humans why are you bringing up the Smashguard? Based on your comments about the "uncommon amount of survivability" and "above average usefulness as a detonator" I'm guessing you are actually talking about the Novaguard?
uhhhh yes. this an excellent example of why I'm not qualified to comment.
#29
Posté 27 juillet 2013 - 12:20
lightswitch wrote...
Human Soldier: most overrated kit on BSN. There's like a bajillion kits that generate about as much weapon DPS as he does (along with a whole tier that are way out of his league), his grenades are crap especially because they don't go through walls, and CS-Cryo builds are for the birds.
I supose that makes me captain Sparrow
CS specced Hsol with Harrier and Cryo ammo is a beast! How dare you say otherwise.
I smell a troll.
Modifié par hostaman, 27 juillet 2013 - 12:20 .
#30
Posté 27 juillet 2013 - 12:22
lightswitch wrote...
Mathematically RoF is identical to a damage bonus and you know it. The only difference is it gets multiplied into ammo power damage as well. It may not be the best thing for sustained DPS with any setup but it's great with some, and it's certainly great for burst DPS.
Geth racial and TC sniper rifle both effect the Javelin. They should redefine the Indra as Geth so the GI can use all four bonuses to full effect at one time. lol
It's not identical because it's useless to the burst DPS of any single shot weapon, including your Javelin. It also does nothing for charge time or refire rate.
Your 15% RoF increase doesn't mean much to the Claymore, which the Human Infiltrator will hit just as hard as the GI does shot for shot with.
#31
Posté 27 juillet 2013 - 12:25
Face it, humans are better then you.
#32
Posté 27 juillet 2013 - 12:26
rlucht wrote...
lightswitch wrote...
Mathematically RoF is identical to a damage bonus and you know it. The only difference is it gets multiplied into ammo power damage as well. It may not be the best thing for sustained DPS with any setup but it's great with some, and it's certainly great for burst DPS.
Geth racial and TC sniper rifle both effect the Javelin. They should redefine the Indra as Geth so the GI can use all four bonuses to full effect at one time. lol
It's not identical as you just said it has different bonuses (affects ammo dmg) and different downsides (empties your clip faster...
Fine. Semantics. It's very, very, very similar.
#33
Posté 27 juillet 2013 - 12:28
#34
Posté 27 juillet 2013 - 12:30
TchockTckocky wrote...
Dude just because you cant use these kits it doesn't mean their bad.
Just because you're a hipster it doesn't mean you have good taste.
#35
Posté 27 juillet 2013 - 12:30
Nice! Another useful tidbit of mechanics learned.ToLazy4Name wrote...
Evil Mastered wrote...
pretty certain geth racial is additive, since everything else in the networked ai tree is...
It's multiplicative, as is the Prollector's Prothean/Collector weapon damage.
Suprising though, switching from GPS to Piranha gave me a massive leap in effectiveness, guess 10% multiplier isn't suficiently better than 10% additive to outweigh or even match the gains from ROF and accuracy boosting a full auto shotgun.
Does explain why turning the GPR into a featherweight version of the PPR is so funny though.
It's the only geth gun other than the ****fire that can use all four multipliers.
Even a troll thread can contain useful info, it would seem.
On original topic, none of the vanila humans are OP, but none of them are UP either, as would be expected for the original templates the other kits were inspired by.
Not everyone wants to play AIU all day erry day.
#36
Posté 27 juillet 2013 - 12:31
Human Soldier: most overrated kit on BSN. There's like a bajillion kits that generate about as much weapon DPS as he does (along with a whole tier that are way out of his league), his grenades are crap especially because they don't go through walls, and CS-Cryo builds are for the birds.
I'm only agree on the part of CS-Cryo build are for birds and scrubs.
Btw, You are basing this too much in the numbers rather than experience in-game it seems.
Human Soldier is very good and it's not the most overrated character on BSN because most of people here don't even know how to play the game and much less how to use the Human soldier properly.
Yes, his grenades can't go through walls but it doesn't matter, this game does not have so small maps to make that an important thing, most of the times they are in groups making that statement worthless. The smallest map is Glacier and I've got lots and lots of killstreaks with the grenades, as I said, talking too much about papers and not actual in-game stuff.
Also without mention the TC-like power that last ...7 seconds? and instant reload your weapon and give you some shield boost. Also mobility is good.
Modifié par RedJohn, 27 juillet 2013 - 12:33 .
#37
Posté 27 juillet 2013 - 12:32
#38
Posté 27 juillet 2013 - 12:32
#39
Posté 27 juillet 2013 - 12:33
RedJohn wrote...
Human Soldier: most overrated kit on BSN. There's like a bajillion kits that generate about as much weapon DPS as he does (along with a whole tier that are way out of his league), his grenades are crap especially because they don't go through walls, and CS-Cryo builds are for the birds.
I'm only agree on the part of CS-Cryo build are for birds and scrubs.
Btw, You are basing this too much in the numbers rather than experience in-game it seems.
Human Soldier is very good and it's not the most overrated character on BSN because most of people here don't even know how to play the game and much less how to use the Human soldier properly.
Yes, his grenades can't go through walls but it doesn't matter, this game does not have so small maps to make that an important thing, most of the times they are in groups making that statement worthless. The smallest map is Glacier and I've got lots and lots of killstreaks with the grenades, as I said, talking too much about papers and not actual in-game stuff.
I've gotten killstreaks on Glacier with Homing Grenades. now what
#40
Posté 27 juillet 2013 - 12:35
#41
Posté 27 juillet 2013 - 12:36
#42
Posté 27 juillet 2013 - 12:37
I'm quite biased toward the HE. I get way too happy whenever my drone detonates explosions or saves my ass. Something I haven't quite seen in other engineers. Maybe the GE but it feels different when the lackey doesn't move.
#43
Posté 27 juillet 2013 - 12:39
There's a difference between stupidity and ignorance.Vasheroo wrote...
I wouldn't say stupidity...it's not like the guy didn't do any research and say humans so-so.
#44
Posté 27 juillet 2013 - 12:40
Arctican wrote...
If you were to rate the vanila kits overall out of 10, what would you give it? And what rating do you think the general player-base would give them?
I don't care how the general player base would rate them. I posted this on BSN for BSN to read. Based on what I've read (remember that thread about how the HSol was as good as the GI? lol) I think BSN would at least rate the HSol and the HA as 9 or 8 out of 10. I'd rate all the human kits as somewhere in the 5-7 range.
Modifié par lightswitch, 27 juillet 2013 - 12:46 .
#45
Posté 27 juillet 2013 - 12:41
lightswitch wrote...
Arctican wrote...
If you were to rate the vanila kits overall out of 10, what would you give it? And what rating do you think the general player-base would give them?
I don't care how the general player base would rate them. I posted this on BSN for BSN to read. Based on what I've read (remeber that thread about how the HSol was as good as the GI? lol) I think BSN would at least rate the HSol and the HA as 9 or 8 out of 10. I'd rate all the human kits as somewhere in the 5-7 range.
Give them Shield Power cell III and they become whole new humans
#46
Posté 27 juillet 2013 - 12:42
lightswitch wrote...
I've gotten killstreaks on Glacier with Homing Grenades. now what
Now nothing. You are talking of how bad FG are because they don't go through walls and I said it doesn't matter because they come in groups, the AI in this game don't run and hide behind walls and also we don't have maps with too much stuff on them to make that an important thing.
#47
Posté 27 juillet 2013 - 12:42
That, and the fact that OP is deliberatly mirroring a 2 day old thread to cause arguement.Tokenusername wrote...
There's a difference between stupidity and ignorance.Vasheroo wrote...
I wouldn't say stupidity...it's not like the guy didn't do any research and say humans so-so.
Nothing wrong with parody, but that requires humour.
#48
Posté 27 juillet 2013 - 12:43
Cyonan wrote...
lightswitch wrote...
Mathematically RoF is identical to a damage bonus and you know it. The only difference is it gets multiplied into ammo power damage as well. It may not be the best thing for sustained DPS with any setup but it's great with some, and it's certainly great for burst DPS.
Geth racial and TC sniper rifle both effect the Javelin. They should redefine the Indra as Geth so the GI can use all four bonuses to full effect at one time. lol
It's not identical because it's useless to the burst DPS of any single shot weapon, including your Javelin. It also does nothing for charge time or refire rate.
Your 15% RoF increase doesn't mean much to the Claymore, which the Human Infiltrator will hit just as hard as the GI does shot for shot with.
I did say mathematically. Yes, this is only true with a full auto weapon, just like Geth and Sniper bonuses are dependent on loadout.
At the end of the day though, if you're using a weapon where the RoF bonus has full effect, it looks exactly like a debuff for purposes of computing burst actual_weapon_damage_impact.
#49
Posté 27 juillet 2013 - 12:46
#50
Posté 27 juillet 2013 - 12:50





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