Most of the vanilla human kits are actually not all that great.
#126
Posté 28 juillet 2013 - 04:33
1. Human Sentinel
2. Human Adept
3. Human Engineer
4. Human Vanguard
5. Human Soldier
6. Human Infiltrator
#127
Posté 28 juillet 2013 - 04:35
but I cannot find a good counter argument when other people say HSentinel is just minor verison of Asari Adept..
I enjoy bit more defense, but I suppose some players don`t need such thing.
#128
Posté 28 juillet 2013 - 04:40
Your argument is that the AA is a copy of the HSen.Tallgeese_VII wrote...
I love Human Sentinel too.
but I cannot find a good counter argument when other people say HSentinel is just minor verison of Asari Adept..
I enjoy bit more defense, but I suppose some players don`t need such thing.
#129
Posté 28 juillet 2013 - 04:40
#130
Posté 28 juillet 2013 - 04:42
The Rainbow Reaper wrote...
Tech armor adds more force to throw, you can use it to knock unshielded enemies into walls/off the map for one shots.
Human sentinel`s throw has no problem killing gold husk with one hit & do actually significant damage against all unshielded mooks. I haven`t played Asari Adept for so long .. (not a lot since the Dragoons showed up..) I wonder how much throw diffrence we have between those two in real practice.
Modifié par Tallgeese_VII, 28 juillet 2013 - 04:42 .
#131
Posté 28 juillet 2013 - 04:46
Tallgeese_VII wrote...
I love Human Sentinel too.
but I cannot find a good counter argument when other people say HSentinel is just minor verison of Asari Adept..
I enjoy bit more defense, but I suppose some players don`t need such thing.
Combat Roll & Tech Armor make him very hard to kill compared to the Asari Adept. Against Reapers, Collectors and Geth, Human Sentinel performs better while against Cerberus, Stasis makes the Asari Adept a better option.
#132
Posté 28 juillet 2013 - 05:47
b00g13man wrote...
He's completely clueless. I wouldn't waste any more time on him if I were you.MaxShine wrote...
lightswitch wrote...
MaxShine wrote...
HE needs three cycles incinerate+overload+FE and kills a plat Brute instantly. FQE needs four cycles and needs to wait for dot to kill him(yes, with frozen vulnerability).
HE needs two cycles of incinerate+overload+FE to instantly kill a plat Ravager, again FQE needs three and needs to wait for dot...
Yeah. If you're only spamming powers and not shooting at all.
But the FQE is also debuffing her weapon damage. Once you add in the shooting, her TTKs are shorter.
Not neccessarily, you have to think up a build/loadout for the FQE, calculate the possible damage and compare it to the damage of the HE with the same loadout. Only then can a final statement be made.
It's pretty obvious you don't know how incinerate or debuffs work.
#133
Posté 28 juillet 2013 - 05:52
This bores me.lightswitch wrote...
It's pretty obvious you don't know how incinerate or debuffs work.
#134
Posté 28 juillet 2013 - 05:52
Tallgeese_VII wrote...
I think you like gunning down your enemies way too much lightswitch
Gunning down your enemys is fine:bandit:
#135
Posté 28 juillet 2013 - 05:53
#136
Posté 28 juillet 2013 - 05:54
b00g13man wrote...
This bores me.lightswitch wrote...
It's pretty obvious you don't know how incinerate or debuffs work.
I didn't even bother clicking the link.
#137
Posté 28 juillet 2013 - 05:57
FasterThanFTL wrote...
My Ranking:
1. Human Sentinel
2. Human Adept
3. Human Engineer
4. Human Vanguard
5. Human Soldier
6. Human Infiltrator
Disagree with most of it
Oh and I also killed shepard:O:O:O:wizard:
#138
Posté 28 juillet 2013 - 05:58
lightswitch wrote...
b00g13man wrote...
This bores me.lightswitch wrote...
It's pretty obvious you don't know how incinerate or debuffs work.
I didn't even bother clicking the link.
Lazy:D
#139
Posté 28 juillet 2013 - 05:59
b00g13man wrote...
This bores me.lightswitch wrote...
It's pretty obvious you don't know how incinerate or debuffs work.
Its a whole lot harder to kill a brute
#140
Posté 28 juillet 2013 - 04:36
Human sentinel is a great class against bosses. He is a monster on plat.





Retour en haut






