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Going back to BioWare roots, the Towers of Hanoi


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#1
Kidd

Kidd
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(clarification: the title may be tongue-in-cheek, but the suggestion itself is not a joke)
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We didn't get to play a Towers of Hanoi minigame in ME2, ME3 or either Dragon Age game. I think it's time for this BioWarean classic to make a return in DAI. The reference in the Citadel DLC made me chuckle from the self-referential comedy, but at the same time I was a little sad I didn't get to play. It gives me this nostalgic, fuzzy feeling.

Is the Towers of Hanoi minigame something you'd like to play again in some form?
Discuss! =)

Modifié par KiddDaBeauty, 27 juillet 2013 - 10:40 .


#2
Lukas Kristjanson

Lukas Kristjanson
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I call them the Towers of Annoy, because I'm ever so clever and self aware. But don't worry, we'll mix it up, make it fresh. You can only put smaller discs on larger ones, the middle ones only hold 3 gallons, and the top ones ONLY TELL THE TRUUUUUTH.

Puzzles and riddles are tricky because, as you can see in this thread, for many players they are frustratingly impossible until they are insultingly obvious. The sweet spot of "satisfying" is really narrow, so they tend to be used in optional spaces where players can deal with them only if they want. Visual puzzles are a go-to because there's rarely an immediate "Wrong, start over!", so you have a chance to, well, puzzle it out. Text riddles are a pain in the butt when you don't have text input, because unless you gate the answer behind some artificial stat thing or plot device, the solution has to be right there in the dialogue list. Unless you break it out across multiple characters, but that's just a lever puzzle disguised inside character models, like I did with the rhetoric puzzle in Jade. Plus people can just guess and reload until they get the right answer, unless the writer is a jerk and randomly changes the riddle every time you reload the conversation. That would just be mean and spoil an otherwise relaxing visit to Durlag's Tower. Who would do that?

So yeah, puzzles. We'll probably have some. You're welcome, and/or I'm sorry?

#3
Allan Schumacher

Allan Schumacher
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That would just be mean and spoil an otherwise relaxing visit to Durlag's Tower. Who would do that?


This made me laugh :)


As a random aside, when I was starting up a module as a potential Intern (I ended up working elsewhere than BioWare, though) I figured I should totally put a Towers of Hanoi puzzle in it.

When I told some now co-workers about that plan, I got pretty mixed responses as to whether or not it would result in "Haha awesome" or "OMG... destroy... next"