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Making the same choices over and over


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#26
Sovereign330

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Well sure. The "what would I personally do" Shep will always do the same thing in a given playthrough....Except the ending...I feel different every time I get there. unexplainable. Other than that, yep..same choices. However, if I say "this is going to be the renegade playthrough", I would choose all renegade without hesitation.

#27
Ravensword

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Grand Admiral Cheesecake wrote...

Arcian wrote...

Grand Admiral Cheesecake wrote...

Man I can only ever make the super bestest paragon choices because HEROISM!


David, cut that sh*t out right n-

... What is going on? W-what are you doing? Identity theft is not a joke! Millions of families suffer every year!

PRIESTLY!


No one can stop the Davipocalypse!

Our characterization is Legion...



Priestly doesn't work here anymore.

Welcome to Daveburg where heroism and characterization is king.

#28
tanisha__unknown

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OP: Yep. Not that I didn't try. But towards all my Sheps that did something differently I do not really feel connected, which is part of the appeal for me.

Roughly estimated 80% of them make largely the same decisions (I guesss around 0.01% of their decisions are different), are paragade, are all of the same gender, have nearly the same background (survivor/colonist, incidentally earthborn) are either infiltrators or engineers and are pretty much completionists, nearly all of them romanced Liara.

edit: Oh, and all of them have default ME1/ME2 femsheps face.

Modifié par Jinx1720, 28 juillet 2013 - 12:35 .


#29
Tron Mega

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i play the same Shepard every time. over the course of 50 ME1 playthroughs, 10 ME2, and 5 ME3 playthroughs, i only have 1 renegade playthrough. every shepard ive ever made has saved wrex, left helena blake to live, fist lives, sidonis gets a second chance, the rachni get a second chance, everything i did, i did the right way. the worst part about is that for ME2 i literally have 3 pages of shepards to scroll through for picking my import save. each shepard is a vangaurd or an  adept, and each is named with some kind of deviation of 'ryan' like rion, of wri-ahn, or ryann. honestly, no idea which was the shepard i actually wanted to be my canon shepard.

then after 50some playthroughs of saving everyones life, at the end of ME3 i pick refuse and murder the entire galaxy.

thusly, why i abhor ME3s ending to the trilogy.

Modifié par Tron Mega, 28 juillet 2013 - 02:37 .


#30
Guest_StreetMagic_*

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Tron Mega wrote...
at the end of ME3 i pick refuse and murder the entire galaxy.

thusly, why i abhor ME3s ending to the trilogy.


It sucks to be an idealist.

Thankfully, I'm not one, but I can understand.

Modifié par StreetMagic, 28 juillet 2013 - 02:43 .


#31
Mr_Doctor_Cross

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I cant help but do this too, I always play the same Paragade maleShep.
So I force a change by playing as femShep.

#32
AlanC9

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Tron Mega wrote...

i play the same Shepard every time. over the course of 50 ME1 playthroughs, 10 ME2, and 5 ME3 playthroughs, i only have 1 renegade playthrough. every shepard ive ever made has saved wrex, left helena blake to live, fist lives, sidonis gets a second chance, the rachni get a second chance, everything i did, i did the right way. the worst part about is that for ME2 i literally have 3 pages of shepards to scroll through for picking my import save. each shepard is a vangaurd or an  adept, and each is named with some kind of deviation of 'ryan' like rion, of wri-ahn, or ryann. honestly, no idea which was the shepard i actually wanted to be my canon shepard.
.


I'm confused by this. If almost all your Sheps do the same things, does it matter which one is "canon."

#33
AlanC9

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 As for the topic, there are some choices I go both ways on, but a lot I don't. Either the Renegade option is too douchebaggy, or an option is just kinda dumb, like blowing up Maelon's data.

#34
Guest_StreetMagic_*

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Sometimes I make choices for narrative value. Somehow it makes sense for my character to kill the rachni queen, but save the breeder in me3. And then get bit in the ass for a rare act of mercy. This way I justify just being even more severe for the rest of the game. It makes sense to me, because it's how real life plays out (at least for me).

Modifié par StreetMagic, 28 juillet 2013 - 03:54 .


#35
Fixers0

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AlanC9 wrote...

 As for the topic, there are some choices I go both ways on, but a lot I don't. Either the Renegade option is too douchebaggy, or an option is just kinda dumb, like blowing up Maelon's data.


Because it makes ME3's plot slightly less insulting?

Modifié par Fixers0, 28 juillet 2013 - 03:57 .


#36
Guest_StreetMagic_*

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I always saw blowing up Maelon's data as the same kind of choice as saving the Collector base. Tolerating an atrocity for a potential future good. It makes just as much sense rejecting it, out of ideals about how good acts should have good foundations. Paragon Shep says the data is "tainted", just like the human reaper is an "abomination". Both were built by sacrificing human lives. I guess you could say the same about Grunt too. Okeer made Grunt by sacrificing a lot of his own people by selling them to Collectors.

Modifié par StreetMagic, 28 juillet 2013 - 04:06 .


#37
nos_astra

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Considering you can't un-sacrifice these lives anyway I find the idea of nobly rejecting the results rather silly. At least have someone check if they have some sort of value beyond their original purpose rather than rendering all these deaths completely pointless?

Modifié par klarabella, 28 juillet 2013 - 04:40 .


#38
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klarabella wrote...

Considering you can't un-sacrifice these lives anyway I find the idea of nobly rejecting the results rather silly. At least have someone check if they have some sort of value beyond their original purpose rather than rendering all these deaths completely pointless?


I agree, but I'm just saying.. this is how some people think sometimes. More idealistic than utilitarian. Some people focus on having pure foundations and motives.

Modifié par StreetMagic, 28 juillet 2013 - 04:45 .


#39
Reorte

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StreetMagic wrote...

klarabella wrote...

Considering you can't un-sacrifice these lives anyway I find the idea of nobly rejecting the results rather silly. At least have someone check if they have some sort of value beyond their original purpose rather than rendering all these deaths completely pointless?


I agree, but I'm just saying.. this is how some people think sometimes. More idealistic than utilitarian. Some people focus on having pure foundations and motives.

It's not a view that I have much respect for, even as someone who plays fairly heavily on the Paragon side most of the time. It sounds like the type of "morality" derived from saying "This is bad and therefore anything that has anything to do with it must also be bad" What's happaned has happened.

The Collector base isn't a good comparison; the main reason I blow it up is entirely down to not wanting The Illusive Man getting his hands on it. I'd have handed it over to the Alliance or Council.

#40
ShepnTali

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Necanor wrote...

Well, it depends. I always make a Clint Eastwood looking Sheploo, I always romance Tali(Garrus for FemShep), I always play a mostly Paragon, I always spare Wrex, I always eradicate the Geth and I usually let Legion die in the Collector Base.

However, with the other choices(Council, Rachni, Virmire, Base) I've gone both ways.


If I could make Eastwood, I'd do it in a heartbeat. 

#41
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klarabella wrote...

Considering you can't un-sacrifice these lives anyway I find the idea of nobly rejecting the results rather silly. At least have someone check if they have some sort of value beyond their original purpose rather than rendering all these deaths completely pointless?

Reminds me of the people who are against stem cell research just because it uses human embryos.

#42
Melbella

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Reorte wrote...

I mostly do (although I've also made other choices occasionally for a "just to see what happens" playthrough). I find it difficult to play too much in contradiction to my personality so hate a lot of the Renegade options.


Me too like this for the most part. I killed the rachni queen in ME1 once and I hated it....had to force myself to keep going and not reload. I also killed off the Council once (same game) for variety's sake. It really made the atmosphere on the Citadel in ME2 a lot different. If only they didn't ignore that outcome by the time 3 starts...... Some of the renegade options though, are mandatory imo, like head-butting Uvenk and punching Han'Gerrel. Image IPB

#43
AlanC9

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Fixers0 wrote...

AlanC9 wrote...

 As for the topic, there are some choices I go both ways on, but a lot I don't. Either the Renegade option is too douchebaggy, or an option is just kinda dumb, like blowing up Maelon's data.


Because it makes ME3's plot slightly less insulting?


Huh? No, because the decision is dumb on its face. You've got the data; it's just stupid to throw away a capability even if it's one you don't see a need for at the moment

Modifié par AlanC9, 28 juillet 2013 - 05:09 .


#44
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Cthulhu42 wrote...

klarabella wrote...

Considering you can't un-sacrifice these lives anyway I find the idea of nobly rejecting the results rather silly. At least have someone check if they have some sort of value beyond their original purpose rather than rendering all these deaths completely pointless?

Reminds me of the people who are against stem cell research just because it uses human embryos.


True.

I'd say a more common/everyday way you'd see it coming up is if a suspected drug dealer (or worse), contributes to a good cause. If the person running the charity or outreach program knows that, do they accept the drug or blood money? Or maybe it's not even a big "cause". It could be between two family members. What if the decent one is in debt, and the shady one offers to help out -- the decent one might reject the offer, because it's tainted. They'd rather suffer alone.

Kaidan is one of those characters in ME who comments a lot on motives. Whether he did something for the right reasons. He kind of guilts himself over nothing (like Vyrnnus). If you don't choose the renegade option with Udina, Kaidan takes the shot. Afterwards, he'll start questioning himself if it was the right thing to do.

Modifié par StreetMagic, 28 juillet 2013 - 05:11 .


#45
o Ventus

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StreetMagic wrote...

True.

I'd say a more common/everyday way you'd see it coming up is if a suspected drug dealer (or worse), contributes to a good cause. If the person running the charity or outreach program knows that, do they accept the drug or blood money? Or maybe it's not even a big "cause". It could be between two family members. What if the decent one is in debt, and the shady one offers to help out -- the decent one might reject the offer, because it's tainted. They'd rather suffer alone.


I'm not quite sure how accurate these analogies are. Any rational person would acknowledge that stem cell research holds far more benefits than drawbacks. A charity taking blood money or a family member being bailed out by a criminal hold real potential dangers for the people involved. It isn't like the aborted fetuses will gain sentience, rob a gun store, and shoot up the laboratory in search of money, all whilst shouting in a ghetto voice.

#46
MassivelyEffective0730

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I always destroy the Collector base, but not for the reasons as stated in the game.

My opinion is that it is Reaper tech. It's like the One Ring from Lord of the Rings. You kind of have to destroy it because you can't control it, and resorting to using it might lead to some externalities, such as indoctrination, that might end up screwing over your entire effort against the Reapers.

#47
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o Ventus wrote...

StreetMagic wrote...

True.

I'd say a more common/everyday way you'd see it coming up is if a suspected drug dealer (or worse), contributes to a good cause. If the person running the charity or outreach program knows that, do they accept the drug or blood money? Or maybe it's not even a big "cause". It could be between two family members. What if the decent one is in debt, and the shady one offers to help out -- the decent one might reject the offer, because it's tainted. They'd rather suffer alone.


I'm not quite sure how accurate these analogies are. Any rational person would acknowledge that stem cell research holds far more benefits than drawbacks. A charity taking blood money or a family member being bailed out by a criminal hold real potential dangers for the people involved. It isn't like the aborted fetuses will gain sentience, rob a gun store, and shoot up the laboratory in search of money, all whilst shouting in a ghetto voice.


This isn't about rationality though. If it was, everyone would be pragmatic.

I'm saying that idealists dwell on pure intentions and motives. And the world has it's fair share of idealist thinking. The game is merely reflecting that option. Idealism isn't rational. It's value based.. which has it's own form of logic.

Modifié par StreetMagic, 28 juillet 2013 - 05:17 .


#48
BassStyles

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My two canon Sheps, my male ParaShep and female ReneShep make different choices. My ParaShep remains the same almost every time (trying different LI) but my ReneShep likes to mix it up.

"Save Aralahk Company or Rachni? Who would help better in War Effort, Geth or Quarians, Ill let Kaidan shoot Udina to toughen him up a little for what lies ahead"... Stuff like that I can almost interchange each Rene play through.

I do pick all Rene convo options, but some of the decisions I like to think what a ReneShep would really do.

#49
agentN7

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My next playthrough will be renegade, and i will customize Shepard to make the transition from Paragon. I'd find it less appealing to make the default male Shepard a bad guy.

#50
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I don't think you can truly be a "bad guy" no matter what you choose anyways. Not like you could in say, KoToR (maybe even that's a stretch). You're always going to be the one person people depend on to protect the galaxy. Most of the Spectres are just "do whatever it takes" types. Not villains. And in me3 specifically, no matter how you roleplay, you're often autodialog'ed into being some sappy wuss anyways.

Modifié par StreetMagic, 28 juillet 2013 - 05:46 .