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Making the same choices over and over


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#76
grey_wind

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HellbirdIV wrote...

StreetMagic wrote...

You can't even get the Morinth option unless you're heavily devoted to Renegade anyways. It has no bearing on players like yourself, who wouldn't bother to begin with.


Kind of missing the point; The fact the option even exists is completley ridiculous.
It's not a "Renegade" option, it's an "EVIL:devil:" option, which is completley out of character even for the most Renegade Shepard possible.

To be completely fair, Samara vows to kill a Renegade Shepard. When Shepard's faced with the choice of a religious vigilante who's going to stop at nothing to kill him the moment her oath expires versus an equally powerful vampire whose mind-control he's resistant to, one can see why Morinth is a slightly more appealing choice to certain Renegades.

This is strictly talking in ME2 terms and not what happens with Samara's and Morinth's characters in ME3.

#77
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In any case, the more options the better, I think. The various choices in an RPG are like a palette that shapes and colors your character. Some choices are really questionable, but there's always someone who comes up with a cool reason behind them. It depends on their creativity. The more choices you take away though, the less room a player has to shape the dynamics of their character. They start becoming more and more like any other on rails action/adventure protagonist. Something that's more the product of the developers. That's cool too, but not all that cool for an RPG.

Modifié par StreetMagic, 29 juillet 2013 - 01:58 .


#78
HellbirdIV

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HYR 2.0 wrote...

To that end, Samara compulsively murders too. She just does it over
Justicar-zealotry rather than over a disease.


Which means she's not killing compulsively. She makes a choice every time she kills, just like Shepard does. Morinth is literally addicted to murdering people.

grey_wind wrote...

To be completely fair, Samara vows to kill a Renegade Shepard. When Shepard's faced with the choice of a religious vigilante who's going to stop at nothing to kill him the moment her oath expires versus an equally powerful vampire whose mind-control he's resistant to, one can see why Morinth is a slightly more appealing choice to certain Renegades.


That stopped apparently none of them from doing the Morinth sex scene... So much for that mind-control resistance, eh?

And Samara says she might be bound by the code to kill Shepard, but never does, regardless of your degree of Renegade-ness at the end of the suicide mission. Which is kind of what I meant when I said Samara doesn't kill out of compulsion, but by choice.

StreetMagic wrote...

In any case, the more options the
better, I think.


In most cases I would agree with you. I much prefer having more options open to the player to roleplay, however Shepard is still a defined character within a set of parameters. That's what makes the cartoonishly evil choices seem so out of place.

On the flipside, I find it becomes a nuisance when Shepard can't/won't forgive/help people who have essentially just ****ed up trying to do the right thing (See: Tela Vasir). Given the other times that same option is available, it also seems "out of character", y'know?

I'm just noting that I'm not opposed to more choices, I just wish those choices to make some kind of logical sense.

Modifié par HellbirdIV, 29 juillet 2013 - 02:02 .


#79
grey_wind

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HellbirdIV wrote...

HYR 2.0 wrote...

To that end, Samara compulsively murders too. She just does it over
Justicar-zealotry rather than over a disease.


Which means she's not killing compulsively. She makes a choice every time she kills, just like Shepard does. Morinth is literally addicted to murdering people.

grey_wind wrote...

To be completely fair, Samara vows to kill a Renegade Shepard. When Shepard's faced with the choice of a religious vigilante who's going to stop at nothing to kill him the moment her oath expires versus an equally powerful vampire whose mind-control he's resistant to, one can see why Morinth is a slightly more appealing choice to certain Renegades.


That stopped apparently none of them from doing the Morinth sex scene... So much for that mind-control resistance, eh?

And Samara says she might be bound by the code to kill Shepard, but never does, regardless of your degree of Renegade-ness at the end of the suicide mission. Which is kind of what I meant when I said Samara doesn't kill out of compulsion, but by choice.

Come on. We all know the purple ending ain't canon. :lol:

And Samara's vow to kill you was something I expected to materialize in ME3. It's a little unreasonable to think it'll happen in ME2 considering the SM is the endgame and tons of players just stop playing after the Suicide Mission is over.

#80
David7204

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If I brought a ME 2 squadmate to ME 3, I'm pretty sure I would pick Samara.

#81
HellbirdIV

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grey_wind wrote...

And Samara's vow to kill you was something I expected to materialize in ME3.


Yeah, especially considering how awful the Renegade option at the end of the Lessus mission is you'd think she would have wanted to kill off Shepard before she offs herself...

David7204 wrote...

If I brought a ME 2 squadmate to ME 3, I'm pretty sure I would pick Samara.


Hell yeah. Pull, Reave and uses Assault Rifles?

Fortunately, Kaidan is almost as good.

Modifié par HellbirdIV, 29 juillet 2013 - 02:04 .


#82
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Bleachrude wrote...

It reminds me of the "why would you choose the Legion" in Fallout: New Vegas.question on the Bethseda boards. if the choice had been NCR or Caesar, I can see (even though I don't agree with it) people choosing caesar.

But there's the independent path (or Mr. House if you think there needs to be come sort of guiding hand) so why the hell would any courier side with the legion?

Because Caesar is awesome.

#83
David7204

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It's incredibly difficult to take such people seriously.

Pretty much the same thing for people advocating very silly Renegade choices on the BSN, honestly.

#84
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HellbirdIV wrote...

On the flipside, I find it becomes a nuisance when Shepard can't/won't forgive/help people who have essentially just ****ed up trying to do the right thing (See: Tela Vasir). Given the other times that same option is available, it also seems "out of character", y'know?


Yeah, I know what you mean. I don't like how that was handled. If anything, she could have still died, since she was bleeding out.. but I still would have liked a more meaningful conversation with her. She made a good point.

#85
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David7204 wrote...

It's incredibly difficult to take such people seriously.

Pretty much the same thing for people advocating very silly Renegade choices on the BSN, honestly.


Why do you blame players for the Renegade choices? They don't make the games.

#86
David7204

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Paragon or Renegade, Shepard is always the 'good' guy in the story. It's reasonable for him or her to always be against blowing up a building full of innocent people. Particularly when the Shadow Broker nearly killed someone s/he canonically cares about.

Modifié par David7204, 29 juillet 2013 - 02:11 .


#87
teh DRUMPf!!

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HellbirdIV wrote...

HYR 2.0 wrote...

To that end, Samara compulsively murders too. She just does it over
Justicar-zealotry rather than over a disease.


Which means she's not killing compulsively. She makes a choice every time she kills, just like Shepard does. Morinth is literally addicted to murdering people.



She makes no choice.

All that matters to Samara is what the 'Code tells her to do, like Morinth only cares about getting her fix.

Morinth actually has a better excuse. Addiction is somewhat excusible (and can be fought). Fundamentalism is not.

#88
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David7204 wrote...

It's incredibly difficult to take such people seriously.

Who, Caesar?

You know, learning how to use the quote function some day might come in handy for you.

#89
David7204

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StreetMagic wrote...

David7204 wrote...

It's incredibly difficult to take such people seriously.

Pretty much the same thing for people advocating very silly Renegade choices on the BSN, honestly.


Why do you blame players for the Renegade choices? They don't make the games.

I'm not 'blaming' anyone. And I have no problems with the existence of the very silly Renegade choices. I merely said that their defenders are difficult to take seriously, as are people who defend Caesar's Legion from New Vegas.

#90
David7204

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Cthulhu42 wrote...

David7204 wrote...

It's incredibly difficult to take such people seriously.

Who, Caesar?

You know, learning how to use the quote function some day might come in handy for you.

Players who defend Caesar, yes.

Modifié par David7204, 29 juillet 2013 - 02:11 .


#91
dreamgazer

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Which renegade choices are silly again, David?

#92
David7204

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HYR 2.0 wrote...

She makes no choice.

All that matters to Samara is what the 'Code tells her to do, like Morinth only cares about getting her fix.

Morinth actually has a better excuse. Addiction is somewhat excusible (and can be fought). Fundamentalism is not.

Samara made a choice to accept the code.

#93
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David7204 wrote...

StreetMagic wrote...

David7204 wrote...

It's incredibly difficult to take such people seriously.

Pretty much the same thing for people advocating very silly Renegade choices on the BSN, honestly.


Why do you blame players for the Renegade choices? They don't make the games.

I'm not 'blaming' anyone. And I have no problems with the existence of the very silly Renegade choices. I merely said that their defenders are difficult to take seriously, as are people who defend Caesar's Legion from New Vegas.


I can't comment on Caesar. I have New Vegas, but never finished it.

As for the silly Renegade choices.. I don't think anyone who kills Biotic God, for example, cares to be serious or taken seriously in the first place. It's all for the lulz. Not sure what choices you're referring to though.

Modifié par StreetMagic, 29 juillet 2013 - 02:14 .


#94
MACharlie1

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HYR 2.0 wrote...

HellbirdIV wrote...

HYR 2.0 wrote...

To that end, Samara compulsively murders too. She just does it over
Justicar-zealotry rather than over a disease.


Which means she's not killing compulsively. She makes a choice every time she kills, just like Shepard does. Morinth is literally addicted to murdering people.



She makes no choice.

All that matters to Samara is what the 'Code tells her to do, like Morinth only cares about getting her fix.

Morinth actually has a better excuse. Addiction is somewhat excusible (and can be fought). Fundamentalism is not.

Yeah - sorry - addiction is in no way EXCUSABLE. Understand the difference between the words "excuse" and "justification". 

#95
David7204

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dreamgazer wrote...

Which renegade choices are silly again, David?


Mostly the killing of people who are clearly on your side and willing to help you. But also the gleeful excitement that comes over part of the BSN when the idea of genocide comes up. The people making elaborate and very serious arguments on why the asari or quarians or whatever need to die.

Modifié par David7204, 29 juillet 2013 - 02:15 .


#96
Taboo

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Next time someone successfully treats a sociopath please let me know. I'm sure medical science would be glad to hear about it.

#97
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David7204 wrote...

Cthulhu42 wrote...

David7204 wrote...

It's incredibly difficult to take such people seriously.

Who, Caesar?

You know, learning how to use the quote function some day might come in handy for you.

Players who defend Caesar, yes.

Spoken like a true profligate.

#98
TheGreatDayne

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Nah, I actually had 4 ME2 playthroughs that all had different choices... Well, that is I did, then my PS3 broke... and now, I am all burnt out of my interest to play that game... Curse you, drastically different controls between each games for making me not willing to play previous games, again!

Man, and I REALLY wanted to do a playthrough where I kill as many killable NPCs as possible!

#99
dreamgazer

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David7204 wrote...

dreamgazer wrote...

Which renegade choices are silly again, David?


Mostly the killing of people who are clearly on your side and willing to help you. But also the gleeful excitement that comes over part of the BSN when the idea of genocide comes up. The people making elaborate and very serious arguments on why the asari or quarians or whatever need to die.


That mindset doesn't really have anything to do with renegade choices in the game, though. Some renegades tend to go that far with their outlook, but it's certainly not one-for-one.  They don't speak for all. 

My renegade adept and neutral-renegon engineer aren't gleeful sociopaths, for example. 

#100
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I've killed innocents, but I try to come up with justification at least. Well, most of the time. I think Zhu's Hope is a lost cause, no matter what. That colony is a mess. I want humans to be out in space finding new lives for themselves and all that, but on their terms. Not as thralls, or post-traumatic ex thralls bonded with Shiala's hivemind. I don't consider it a victory what happens to them in ME3, if they survive. The whole thing is a failure for humans, no matter what.

Modifié par StreetMagic, 29 juillet 2013 - 02:26 .