Mass Effect save files cross over to next console generation?
#1
Posté 29 juillet 2013 - 03:43
#2
Posté 29 juillet 2013 - 03:49
#3
Posté 29 juillet 2013 - 04:02
#4
Posté 29 juillet 2013 - 04:56
#5
Posté 29 juillet 2013 - 07:56
#6
Posté 29 juillet 2013 - 08:15
#7
Posté 29 juillet 2013 - 11:14
lostmercenary99 wrote...
Be good if the saves could somehow be uploaded online and then downloaded to either system.
I hope they do this.
#8
Posté 30 juillet 2013 - 12:02
EatChildren wrote...
You won't need cross generation saves for Mass Effect, when Mass Effect Next probably wont make any use of your trilogy save, and won't be a cross generation title. Shepard trilogy and content within is over.
Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.
#9
Posté 30 juillet 2013 - 02:03
o Ventus wrote...
Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.
Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.
And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.
It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".
#10
Posté 30 juillet 2013 - 02:18
EatChildren wrote...
o Ventus wrote...
Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.
Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.
And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.
It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".
I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios. The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3. I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).
#11
Posté 30 juillet 2013 - 02:25
Sanunes wrote...
I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios. The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3. I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).
Exactly, and I agree. Either they'll try and write around the choices by staying vague on key issues (which will be very, very difficult for a number of areas), or they'll try and canonise the endings, either by combining them or just picking one.
And it's not like I want this to happen. In an ideal, fantastical world we'd get a super sequel that is shaped to our trilogy choices. But I am being realistic about what a real game made by real people with a finite budget and real limitations can accomplish. I don't even think it's fair to expect a post-ME3 to fully accomidate choices, simply due to development logistics and restrictions. Sometimes we need to step back and realise what is and is not feasible or realistic, and shape those expectations accordingly, irrespective of what we as fans might want.
#12
Posté 30 juillet 2013 - 02:47
#13
Posté 30 juillet 2013 - 02:49
Sanunes wrote...
EatChildren wrote...
o Ventus wrote...
Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.
Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.
And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.
It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".
I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios. The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3. I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).
No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.
#14
Posté 30 juillet 2013 - 03:43
o Ventus wrote...
snip
No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.
I never said it would be good, but I could see it happening over having a branching storyline based on the three different endings. Of course I would be more then happy (probably estatic) if I was to be proven wrong.
#15
Posté 30 juillet 2013 - 03:51
o Ventus wrote...
No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.
Invisible War was garbage for a lot of reasons, story just one of them. And he never said if they did this it would work, merely that it is a path they may choose to go down. Qualtiy of the end result and whether or not you want it to happen is irrelevant.
#16
Posté 31 juillet 2013 - 06:26
If I was to speculate (we all know how Bioware really loves speculation) I would say "Destory ending gives your ME character a Paragon Bonus, the Control ending will give you a Renegade bonus and the genetic rape....... erm Synthesis ending will give you a bit of both. They will also explain away the endings with 3 lines of text. Something like "Destroy worked and everything was rebuilt, Control worked and Shepard destroyed the Reapers after everything was rebuilt and Synthesis didn't work but it killed the Reapers and everything went back to normal".
That is probably how they will do it, that is all assuming they actually do a game set after Mass Effect. By all accounts the customers want the franchise to continue after ME 3 but I imagine Bioware has some super secret market research that shows all the polls wanting a sequel are wrong and they will do a prequel or something.
#17
Posté 01 août 2013 - 09:50
#18
Posté 01 août 2013 - 09:52
EatChildren wrote...
o Ventus wrote...
No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.
Invisible War was garbage for a lot of reasons, story just one of them. And he never said if they did this it would work, merely that it is a path they may choose to go down. Qualtiy of the end result and whether or not you want it to happen is irrelevant.
Oh, I'm aware of the context in which he said that.
But Bioware, despite the consistent string of questionable choices made in the past couple of years, is not that stupid. Nobody is. It just doesn't happen.
#19
Posté 02 août 2013 - 06:14
However, might the next Mass Effect be situated after the trilogy (which I hope), they probably will opt for a time jump of maybe a few (hundreds of) years, where the consequences of the different endings will be diminished by quite a bit in some way.
Like new Mass Relays built, and old ones repaired/rebuilt. Geth and Quarians playing just a small unimportant part in case they were destroyed in some playthroughs... etc. For some reason 'Synthesis' would not have worked as intended, and most importantly, the green 'hue' will have disappeared. Reapers are gone.
There's plenty to come up with if they would choose for a post ME-game.
But who knows, maybe they indeed go for a prequel...
#20
Guest_Rubios_*
Posté 06 août 2013 - 06:16
Guest_Rubios_*
shingara wrote...
I can see no reason why a save from xbox 360 to xbox one wont work, pc has no limitations as its simply the same file, only problem i see is for the ps4. But then it could just be a job of usb stick it and keching.
In theory PS4 should be easier, you have unencrypted USB save files in addition to the cloud ones.
Modifié par Rubios, 06 août 2013 - 06:16 .
#21
Posté 06 août 2013 - 10:32
If not then just buy the 360 or PS3 version. Or you could use Gibbed to convert your 360 saves to PC(not sure if that's possible with PS3 saves).
#22
Posté 07 août 2013 - 12:15
Triforce Hermit wrote...
Bioware claims you can import DA2 game to DA3 so they probably have a system worked out. I'd say get it for PC anyways, you'll be dealing with the same crap you would for any next gen console anyways.
They never said that you will be able to import your DA2 saves, they said your world will carry forward. To me that is two very different approaches, for our world can carry forward with a checklist or Genesis comic, but a save import means it will read from the save itself.
Link
#23
Posté 07 août 2013 - 01:25
Rubios wrote...
shingara wrote...
I can see no reason why a save from xbox 360 to xbox one wont work, pc has no limitations as its simply the same file, only problem i see is for the ps4. But then it could just be a job of usb stick it and keching.
In theory PS4 should be easier, you have unencrypted USB save files in addition to the cloud ones.
My 360 has that, but then again that could be cos i have the r2d2 360.
#24
Posté 07 août 2013 - 02:23
#25
Posté 07 août 2013 - 06:05
Sanunes wrote...
Triforce Hermit wrote...
Bioware claims you can import DA2 game to DA3 so they probably have a system worked out. I'd say get it for PC anyways, you'll be dealing with the same crap you would for any next gen console anyways.
They never said that you will be able to import your DA2 saves, they said your world will carry forward. To me that is two very different approaches, for our world can carry forward with a checklist or Genesis comic, but a save import means it will read from the save itself.
Link
If the DA team can find a way to get cross-generation saves to import, then I like to think the ME team can too.
http://social.biowar...ndex/17096503/1
Modifié par o Ventus, 07 août 2013 - 06:05 .





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