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Mass Effect save files cross over to next console generation?


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25 réponses à ce sujet

#1
FearRipper19

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Right now I own the entire Mass Effect trilogy on Xbox, but I am wondering if bioware will be able to move the save files over to the next console so I am considering buying the trilogy again on PC. I already have Dragon Age on PC and I have been wanting to replay the trilogy anyway. What do you guys think: do you think Bioware will find a way to have save files cross console generations or do you think I should play it safe and get ME on PC?

#2
o Ventus

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I would assume that they could do it via cloud, but I'm not sure.

#3
Sanunes

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I think Dragon Age is going to be the example on how its handled because we really don't know what Microsoft and Sony are going to allow. Cloud saving might be an option like o Ventus said, but since the consoles are both incompatible with the older generation of games, the saves might be incompatible as well. If more developers used save imports I could see it being a higher priority for the console makers, but since its pretty much just BioWare I can't see it being high on their list.

#4
Lost Mercenary

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I rebought the Trilogy on PS3 just to coincide with my plans to get a PS4. Be good if the saves could somehow be uploaded online and then downloaded to either system.

#5
SilJeff

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They might do it through that CF called Origin

#6
EatChildren

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You won't need cross generation saves for Mass Effect, when Mass Effect Next probably wont make any use of your trilogy save, and won't be a cross generation title. Shepard trilogy and content within is over.

#7
MKmiksa

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lostmercenary99 wrote...

Be good if the saves could somehow be uploaded online and then downloaded to either system.


I hope they do this.

#8
o Ventus

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EatChildren wrote...

You won't need cross generation saves for Mass Effect, when Mass Effect Next probably wont make any use of your trilogy save, and won't be a cross generation title. Shepard trilogy and content within is over.


Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.

#9
EatChildren

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o Ventus wrote...

Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.


Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.

And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.

It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".

#10
Sanunes

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EatChildren wrote...

o Ventus wrote...

Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.


Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.

And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.

It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".


I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios.  The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3.  I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).

#11
EatChildren

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Sanunes wrote...

I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios.  The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3.  I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).


Exactly, and I agree. Either they'll try and write around the choices by staying vague on key issues (which will be very, very difficult for a number of areas), or they'll try and canonise the endings, either by combining them or just picking one.

And it's not like I want this to happen. In an ideal, fantastical world we'd get a super sequel that is shaped to our trilogy choices. But I am being realistic about what a real game made by real people with a finite budget and real limitations can accomplish. I don't even think it's fair to expect a post-ME3 to fully accomidate choices, simply due to development logistics and restrictions. Sometimes we need to step back and realise what is and is not feasible or realistic, and shape those expectations accordingly, irrespective of what we as fans might want.

#12
shingara

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I can see no reason why a save from xbox 360 to xbox one wont work, pc has no limitations as its simply the same file, only problem i see is for the ps4. But then it could just be a job of usb stick it and keching.

#13
o Ventus

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Sanunes wrote...

EatChildren wrote...

o Ventus wrote...

Considering how wildly different the state of the galaxy is by the end of ME3, an import of at least the final choice is necessary.


Agreed, if Mass Effect Next is both a post-ME3 game, and BioWare is actually able to build a competent, fleshed out video game with an emphasis on story telling while taking into account the numerous drastic and signifiant choices between players made in the Mass Effect 3 trilogy. Not just "is minor character X alive/dead?", but the fates of entire species, and the genetic composition of organics and synthetics.

And given the development resources that would require, I simply do not believe it is going to happen. Ideally it would, but I stand firm that it wont. It's an extremely laborious proposition to build a game, assets story characters writing and programming, that positively accounts for such massive decision variation with far reaching consiquences. Not just individual character states, but entire species, their towns/cities, the art direction, and the lore writing itself.

It's a pipe dream in my opinion, at least "done right", and I think people expecting Mass Effect Next to import Mass Effect 3 end-game saves are in for a fairly unpleasant surprise, and don't fully understand what kind of development scope and workload would be required to build the ideal "Mass Effect 4" that takes place post-ME3 and accounts for decisions. Wishful thinking says "give me!", reality says "unlikely".


I do agree, if the game does take place post Mass Effect 3 I am thinking its going to be either one of two scenarios.  The first is that anything that is exclusive to an ending just won't be mentioned or the other is that they are going to find a way to merge all three endings together and use either dialogue or use text to explain it at the begining as a recap like ME2/ME3.  I am figuring the game will be next generation exclusive for its going to be far enough after launch current gen will be ignored there might be a Genesis style cinematic or checklist to hit a couple of choices, but not a lot and minimal importing for PC (or console if an import is possible).


No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.

#14
Sanunes

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o Ventus wrote...

snip


No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.


I never said it would be good, but I could see it happening over having a branching storyline based on the three different endings.  Of course I would be more then happy (probably estatic) if I was to be proven wrong.

#15
EatChildren

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o Ventus wrote...

No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.


Invisible War was garbage for a lot of reasons, story just one of them. And he never said if they did this it would work, merely that it is a path they may choose to go down. Qualtiy of the end result and whether or not you want it to happen is irrelevant.

#16
The PC Patriot

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I really doubt there will be any save import for the next Mass Effect game. If they are doing a Mass Effect set after the end of ME 3 all they will do is give you a screen where you select which ending you did in ME 3. It will be similar to how you choose whether your Shepard was a Sole Survivor, War Hero or Ruthless.

If I was to speculate (we all know how Bioware really loves speculation) I would say "Destory ending gives your ME character a Paragon Bonus, the Control ending will give you a Renegade bonus and the genetic rape....... erm Synthesis ending will give you a bit of both. They will also explain away the endings with 3 lines of text. Something like "Destroy worked and everything was rebuilt, Control worked and Shepard destroyed the Reapers after everything was rebuilt and Synthesis didn't work but it killed the Reapers and everything went back to normal".

That is probably how they will do it, that is all assuming they actually do a game set after Mass Effect. By all accounts the customers want the franchise to continue after ME 3 but I imagine Bioware has some super secret market research that shows all the polls wanting a sequel are wrong and they will do a prequel or something.

#17
Triforce Hermit

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Bioware claims you can import DA2 game to DA3 so they probably have a system worked out. I'd say get it for PC anyways, you'll be dealing with the same crap you would for any next gen console anyways.

#18
o Ventus

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EatChildren wrote...

o Ventus wrote...

No. Deus Ex: Invisible War tried merging the 3 endings from the first game, and Invisible War was garbage.


Invisible War was garbage for a lot of reasons, story just one of them. And he never said if they did this it would work, merely that it is a path they may choose to go down. Qualtiy of the end result and whether or not you want it to happen is irrelevant.


Oh, I'm aware of the context in which he said that.

But Bioware, despite the consistent string of questionable choices made in the past couple of years, is not that stupid. Nobody is. It just doesn't happen.

#19
Cornughon

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I believe when ME3 was just released Casey Hudson or someone mentioned something about 'holding on to your save file'. That doesn't necessarily mean the next installment will actually make use of them though. And by the way, is there no way of transferring your saves to a USB-stick or something on consoles?

However, might the next Mass Effect be situated after the trilogy (which I hope), they probably will opt for a time jump of maybe a few (hundreds of) years, where the consequences of the different endings will be diminished by quite a bit in some way.
Like new Mass Relays built, and old ones repaired/rebuilt. Geth and Quarians playing just a small unimportant part in case they were destroyed in some playthroughs... etc. For some reason 'Synthesis' would not have worked as intended, and most importantly, the green 'hue' will have disappeared. Reapers are gone.
There's plenty to come up with if they would choose for a post ME-game.

But who knows, maybe they indeed go for a prequel...

#20
Guest_Rubios_*

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shingara wrote...

I can see no reason why a save from xbox 360 to xbox one wont work, pc has no limitations as its simply the same file, only problem i see is for the ps4. But then it could just be a job of usb stick it and keching.


In theory PS4 should be easier, you have unencrypted USB save files in addition to the cloud ones.

Modifié par Rubios, 06 août 2013 - 06:16 .


#21
JedTed

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Since Bioware has said "Keep your ME3 saves" it would be nice if you could carry those saves over to the next-gen version.

If not then just buy the 360 or PS3 version. Or you could use Gibbed to convert your 360 saves to PC(not sure if that's possible with PS3 saves).

#22
Sanunes

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Triforce Hermit wrote...

Bioware claims you can import DA2 game to DA3 so they probably have a system worked out. I'd say get it for PC anyways, you'll be dealing with the same crap you would for any next gen console anyways.


They never said that you will be able to import your DA2 saves, they said your world will carry forward.  To me that is two very different approaches, for our world can carry forward with a checklist or Genesis comic, but a save import means it will read from the save itself.

Link

#23
shingara

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Rubios wrote...

shingara wrote...

I can see no reason why a save from xbox 360 to xbox one wont work, pc has no limitations as its simply the same file, only problem i see is for the ps4. But then it could just be a job of usb stick it and keching.


In theory PS4 should be easier, you have unencrypted USB save files in addition to the cloud ones.


 My 360 has that, but then again that could be cos i have the r2d2 360.

#24
NS Wizdum

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If you can get the save onto a PC, I see no reason why not. There are ways to get PC saves onto the Xbox 360, and 360 saves onto the PC.

#25
o Ventus

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Sanunes wrote...

Triforce Hermit wrote...

Bioware claims you can import DA2 game to DA3 so they probably have a system worked out. I'd say get it for PC anyways, you'll be dealing with the same crap you would for any next gen console anyways.


They never said that you will be able to import your DA2 saves, they said your world will carry forward.  To me that is two very different approaches, for our world can carry forward with a checklist or Genesis comic, but a save import means it will read from the save itself.

Link


If the DA team can find a way to get cross-generation saves to import, then I like to think the ME team can too.

http://social.biowar...ndex/17096503/1

Modifié par o Ventus, 07 août 2013 - 06:05 .