2 excelent examples are The Witcher and The Elder Scrolls.
The witcher restrain us to one gender and one race and it has less decisions and choices compared to Dragon Age or Elder S., but as consequence, it has an excelent backstory, plot, immersion, etc.
Elder Scrolls it's much more open ended compared to Dragon Age, it let's us do things our way, doesn't restrain us in any way and we can complete quests the way we want; we almost have infinite choices. But as a consequence, the story isn't that impressive, even of the main quests. I am not saying it's bad, because it's not, but it is cliche.
So, Dragon Agers, what road would you prefer Dragon Age Inquisition should walk? Should it be more restrained but with more plot or more open ended but with less plot?
In my opinion, they should try to offer more options and choices. For example, I would like to see interruption choices like in Mass Effect, or choices to refuse to take one side or another. (I always wanted to say this to Orsino and Meredith: "kill yourselves, I don't care, I will make some popcorn while you're at it"
Edit:
I am not asking if Dragon Age should become exclusively this or that, I am asking if it should become a little more this or that.
Modifié par JCAP, 29 juillet 2013 - 02:09 .




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