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What do you prefer: less options and more deep story or more options and less deep story?


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#126
ComfortablyNumb

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JCAP wrote...

mrufka_z wrote...

Hm. I don't think comparison with Witcher is a good one. There were well established characters/world/lore years before anyone even thought about making it a game. So obviously, it reduced choices, unlike when devs are working on a game written from scratch.


And that's why it has more detailed scenarios and deep stories. And thus the comparison.


Then perhaps I don't understand you well. But what you wrote: 

JCAP wrote...

The witcher restrain us to one gender and one race and it has less decisions and choices compared to Dragon Age or Elder S., but as consequence, it has an excelent backstory, plot, immersion, etc.


Here, I see things completely different. The Witcher already had excellet backstory ect and as a result it couldn't give us anyone else than Geralt to be a PC (ok, to be perfectly honest they probably could use some other Witcher as a PC, but we'd still be restricted by race and gender). 

So basically - what you see as a consequence, for me is a reason.

#127
JCAP

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mrufka_z wrote...

JCAP wrote...

mrufka_z wrote...

Hm. I don't think comparison with Witcher is a good one. There were well established characters/world/lore years before anyone even thought about making it a game. So obviously, it reduced choices, unlike when devs are working on a game written from scratch.


And that's why it has more detailed scenarios and deep stories. And thus the comparison.


Then perhaps I don't understand you well. But what you wrote: 

JCAP wrote...

The witcher restrain us to one gender and one race and it has less decisions and choices compared to Dragon Age or Elder S., but as consequence, it has an excelent backstory, plot, immersion, etc.


Here, I see things completely different. The Witcher already had excellet backstory ect and as a result it couldn't give us anyone else than Geralt to be a PC (ok, to be perfectly honest they probably could use some other Witcher as a PC, but we'd still be restricted by race and gender). 

So basically - what you see as a consequence, for me is a reason.



That is the background story, but what about the characters? The places and the repercusions of your choices? Etc...?

Bear with me: (my english is limited and I had a hard time writting this)

Look at DA2, it had a very limited time of development and they wanted to make many characters with complex developments, many different places etc...

Because they needed to do everything ASAP, they just worked the basic bases for each character, conversation, quest etc... So basically the director was "writters, you have 1 week to work on the story, 1 week to work on the companions and another week to work on the rest of the npc's, modelers, you have 1 month to model all places and then I want you working on the armors, faces, clothes, etc..." And I could continue...

Although you end up with the same ending, you have many branches during the game, and they had to work on each one.


Witcher, they had a very fixed beggining, and a background story already made, wich let them focus on others things like the choices you do later for example. In Witcher 2 we have 3 chapters, each one has at least 1 major decision, and a few more not as important but they made sure that they have repercussions later.

Because they are few and because they don't have character development like DA, they could give more special treatment in each content and make each more complex than it would have been if they had more contents. Although their characters don't develop like in DA, each one has a more complex background.


Let's compare Skyrim with Witcher, a writter in Skyrim when made a character, he made a simple character with a simple story because he don't have to loose and has 100 more to work on, and maybe he had to write a few books and notes; and then he would have to send the character notes to the artists and then the artists would have to send their drawings to the 3d designers.

A writter in witcher had more time for each because they are less, so the artists would have more time to draw places and whatnot and same thing for the 3d designers.

Modifié par JCAP, 31 juillet 2013 - 04:21 .


#128
The Heretic of Time

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Plaintiff wrote...

As it is, The Witcher apparently gives Geralt the power of being awesome at sex (which is relevant to his job or the story how?),


It's relevant because the Witcher novels clearly describe Geralt as a womanizer who loves sex and has no trouble getting the ladies with his charm and heroism (lol, I said heroism).

and a significant number of the women he encounters are vapid bimbos who immediatly jump into bed with him because the only thing that was ever stopping them from throwing themselves at every man that came their way was the risk of disease?


This is super false. Not all women that Geralt can bang in The Witcher are vapid bimbos, most of them are average, some even almost ugly (depending on your standards). Also, the reason why they all have sex with Geralt is because Geralt wants to have sex with them (if you play him as such, but in the novels he's quite the womanizer, as I said earlier, so) and he's just very good with the ladies. Don't hate Geralt because he's better at getting laid than you are.

Not to mention that scoring most women in The Witcher is not even all that easy. Many sex encounters in The Witcher require you to do a side-quest or a fetch-quest first, as Seboist already pointed out. Unlike BioWare's games, were you can just pick the upper-right dialogue a couple of times to ensure yourself of a bang.

#129
Guest_Puddi III_*

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Well if you want to be stupid about it like that, you have to do their personal quests in DA2 just the same. But that's really the most inane measure of "relationship difficulty" anyone could have conceived, I think.

#130
Plaintiff

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Dunno why you'e dredging this up after weeks, but fine.

Heretic_Hanar wrote...
It's relevant because the Witcher novels clearly describe Geralt as a womanizer who loves sex and has no trouble getting the ladies with his charm and heroism (lol, I said heroism).

That's not his job. He's The Witcher, not The Hooker.

Geralt didn't have to be a womaniser, his male author created him that way to appeal to a particular male fantasy.

This is super false.

It was a question, not a statement. I've never played The Witcher. I am not passing judgement on the game, I am asking about it. I am, however, passing judgement on the way the game has been presented to me by its advocates. So far, I have to say, not inspired to purchase.

Not all women that Geralt can bang in The Witcher are vapid bimbos, most of them are average, some even almost ugly (depending on your standards).

Lol being vapid or a bimbo has nothing to do with appearance.

Also, the reason why they all have sex with Geralt is because Geralt wants to have sex with them (if you play him as such, but in the novels he's quite the womanizer, as I said earlier, so) and he's just very good with the ladies. Don't hate Geralt because he's better at getting laid than you are.

Geralt is "good with the ladies" because he was written that way. It's a juvenile male power fantasy. There's nothing wrong with that, but that is what it is.

Trust me, I'm not even slightly jealous of his ability to attract vaginas from miles around.

Not to mention that scoring most women in The Witcher is not even all that easy. Many sex encounters in The Witcher require you to do a side-quest or a fetch-quest first, as Seboist already pointed out. Unlike BioWare's games, were you can just pick the upper-right dialogue a couple of times to ensure yourself of a bang.

The ease of it is irrelevent. Bioware's romances are relationships, not random hookups as rewards for running errands. The sex scene is not the goal of the Bioware romance. And in fact, to complete Bioware's romances, you have to pick the right dialogues, do at least one sidequest and also finish the game.

Modifié par Plaintiff, 08 août 2013 - 05:38 .


#131
Sebby

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Plaintiff wrote...

The ease of it is irrelevent. Bioware's romances are relationships, not random hookups as rewards for running errands. The sex scene is not the goal of the Bioware romance. And in fact, to complete Bioware's romances, you have to pick the right dialogues, do at least one sidequest and also finish the game.


Yeah, a few brief convos and a one minute "romance" scene after clicking upper right dialogue options is such deep romance.

#132
Plaintiff

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Seboist wrote...

Plaintiff wrote...

The ease of it is irrelevent. Bioware's romances are relationships, not random hookups as rewards for running errands. The sex scene is not the goal of the Bioware romance. And in fact, to complete Bioware's romances, you have to pick the right dialogues, do at least one sidequest and also finish the game.


Yeah, a few brief convos and a one minute "romance" scene after clicking upper right dialogue options is such deep romance.

Unless you can quantify the "depth" of an intangible concept, this statement is meaningless.

#133
Ravensword

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Plaintiff wrote...
That's not his job. He's The Witcher, not The Hooker.

Geralt didn't have to be a womaniser, his male author created him that way to appeal to a particular male fantasy.


I'm sure if it was men that Geralt was hooking up w/, you wouldn't have any problems w/ The Witcher.

Modifié par Ravensword, 08 août 2013 - 06:03 .


#134
Fredward

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Seboist wrote...
Yeah, a few brief convos and a one minute "romance" scene after clicking upper right dialogue options is such deep romance.


Unless you're playing an actual romance sim I don't see how any romance wouldn't seem "shallow." The game is never gonna be about romance. So you have to use this nifty thing called your imagination to fill in all sorts of fun romancy activities like picnics on a field of slaughtered darkspawn and  using blood magic to create flash mobs. Actually I'm not sure how that last one is romantic but it would make them laugh. Unless they were Cullen.

The actual dialogue provides the framework, you fill in the blanks.

#135
Fredward

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Ravensword wrote...

Plaintiff wrote...
That's not his job. He's The Witcher, not The Hooker.

Geralt didn't have to be a womaniser, his male author created him that way to appeal to a particular male fantasy.


I'm sure if it was men that Geralt was hooking up w/, you wouldn't have any problems w/ The Witcher.


I'm pretty sure he would actually. The problem isn't who Geralt sleeps with as much as that whoever that is is turned into meat. Or a hole more precisely.

#136
zqrahll

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Fallout New Vegas has tons of options & a deep story-- so both can be done.

Really, the main things I want to see in DA3 are true, big choices-- I want to side with the Mages, wipe out Templars/Chantry, & kill off Cassandra as soon as possible.

If the story goes with the easier, middle-ground type of scenario (like DA2, where you can't really side with either faction), then I am not interested at all.

#137
Sebby

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Plaintiff wrote...

Seboist wrote...

Plaintiff wrote...

The ease of it is irrelevent. Bioware's romances are relationships, not random hookups as rewards for running errands. The sex scene is not the goal of the Bioware romance. And in fact, to complete Bioware's romances, you have to pick the right dialogues, do at least one sidequest and also finish the game.


Yeah, a few brief convos and a one minute "romance" scene after clicking upper right dialogue options is such deep romance.

Unless you can quantify the "depth" of an intangible concept, this statement is meaningless.


But I can do that sunshine, apart from what I mentioned these "romances" serve no narrative,thematic or gameplay purpose.

They're on the same level or worse than your average porn scene, rofl.

#138
The Heretic of Time

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Plaintiff wrote...

Dunno why you'e dredging this up after weeks, but fine.

Heretic_Hanar wrote...
It's relevant because the Witcher novels clearly describe Geralt as a womanizer who loves sex and has no trouble getting the ladies with his charm and heroism (lol, I said heroism).

That's not his job. He's The Witcher, not The Hooker.

I dunno about you, but last time I checked there is more to people than just their jobs. When Geralt is not hunting monsters, he likes to entertain himself with booze, gambling and women.


Geralt didn't have to be a womaniser, his male author created him that way to appeal to a particular male fantasy.

Geralt didn't have to be a womanizer? LOL! That's the most stupid thing I've ever heard. Geralt didn't have to be a womanizer, so what?

Frodo didn't have to be a hobbit, James Bond didn't have to be a fine gentleman and Jack Sparrow didn't have to be a heavy drinker, so what? What's your point?


Geralt is "good with the ladies" because he was written that way. It's a juvenile male power fantasy. There's nothing wrong with that, but that is what it is.

That's just your opinion... an opinion based on what exactly? You yourself said you haven't played the games nor did you read the books, did you?

Don't you think it's a little bit petty to call The Witcher a "juvenile male power fantasy" if you haven't even tried the games or books yourself?


The ease of it is irrelevent. Bioware's romances are relationships, not random hookups as rewards for running errands.

LMAO relationships? Friend, have you ever been in an actual relationship? Most BioWare romances equate to "hey, wanna bang?" "Sure, lets have sex!" and then there is (casual) sex. The "romances" in BioWare games are very much random hookups, the only difference with The Witcher is that The Witcher is honest with itself and doesn't pretend these "romances" to be anything more than just random hookups (and another difference is that in The Witcher you actually have to run errands for these hookups, where as in BioWare games these hookups come pro-bono, you simply have to pick the right dialogue options).


The sex scene is not the goal of the Bioware romance. And in fact, to complete Bioware's romances, you have to pick the right dialogues, do at least one sidequest and also finish the game.

The sex scenes are also not the goal in The Witcher games, so I don't see what your point is.

Modifié par Heretic_Hanar, 08 août 2013 - 06:12 .


#139
Fredward

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Seboist wrote...
They're on the same level or worse than your average porn scene, rofl.


You're watching porn wrong.

#140
Sebby

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Foopydoopydoo wrote...

Seboist wrote...
Yeah, a few brief convos and a one minute "romance" scene after clicking upper right dialogue options is such deep romance.


Unless you're playing an actual romance sim I don't see how any romance wouldn't seem "shallow." The game is never gonna be about romance. So you have to use this nifty thing called your imagination to fill in all sorts of fun romancy activities like picnics on a field of slaughtered darkspawn and  using blood magic to create flash mobs. Actually I'm not sure how that last one is romantic but it would make them laugh. Unless they were Cullen.

The actual dialogue provides the framework, you fill in the blanks.


Given the amount of fixation on romance by some creeps on here you'd think DA/ME were datesims with a combat mini-game.

#141
Inquisitor Recon

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Foopydoopydoo wrote...

Seboist wrote...
They're on the same level or worse than your average porn scene, rofl.

You're watching porn wrong.

Yeah Seb, I've seen some porn with a lot of great narrative, themes, and literary depth, you're insulting the genre with your comparison.

#142
Allan Schumacher

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Locking. Bans coming.