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The End Was Always Important


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#76
NeonFlux117

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Of course the end was important.

To bad BioWare didn't think so.

#77
JamesFaith

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Darth Brotarian wrote...

So which is more important, the destination or the journey?


Journey, destination, both - everyone see this different.

It is purely subjective question, not objective one, as some people here trying to prove.

#78
Iakus

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NeonFlux117 wrote...

Of course the end was important.

To bad BioWare didn't think so.


More specifically

Their ending was more important.  Whether you took a different path in the hopes of getting something different and better was completely irrelevant.  

You exist because they allow it and witll end because they demand it.

#79
Iakus

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Ledgend1221 wrote...

A good trip with a ****e ending makes me never want to take the trip again.
This is ME.

A ****e trip with a godly ending doesn't matter, because I'm not going to stick around through all that crap.


Good points

Especially the "This is ME" part

#80
IntelligentME3Fanboy

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iakus wrote...

NeonFlux117 wrote...

Of course the end was important.

To bad BioWare didn't think so.


More specifically

Their ending was more important.  Whether you took a different path in the hopes of getting something different and better was completely irrelevant.  

You exist because they allow it and witll end because they demand it.

exactly.I agree 100 %.But stop being captain obvious.It's common knowleadge that you can't exist without da videogames

#81
clarkusdarkus

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Now this gen is coming to an end, The two games i think of that gave me immense satisfaction in completion and sense of immersion was ME1 & Dark souls.......The opposite to those feelings was felt when completing ME3.

Im still at mars on the 2nd playthrough i'll never finish...

#82
dorktainian

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the dreams are the key to the ending. if you 'get' the dreams you know what the ending means.

1. Shep has dream. Has Weapons.
2. Shep has dream. His/her weapons are now GONE!!
3. Shep has dream. Weapons still gone. Accepts starjar at the end.

Even the best of us can fall from grace.

#83
sH0tgUn jUliA

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dorktainian wrote...

the dreams are the key to the ending. if you 'get' the dreams you know what the ending means.

1. Shep has dream. Has Weapons.
2. Shep has dream. His/her weapons are now GONE!!
3. Shep has dream. Weapons still gone. Accepts starjar at the end.

Even the best of us can fall from grace.


You forgot the /sarcasm

In a game full of weapons glitches we're supposed to notice something like this?

Alas, many authors just write a story. It is others who look for the symbolism. When authors start putting symbolism in their work for the reader to have to sift through to understand its meaning, it becomes pretentious. Just an opinion.

#84
Guest_StreetMagic_*

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Nobody takes my guns. *said in a redneck voice*

Modifié par StreetMagic, 31 juillet 2013 - 08:06 .


#85
Seival

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The end was always important and it was brilliant.

OP sounds like giving up instead of making efforts to accept and understand. The endings are different. The endings are not "disneyish". The endings come for a price. And if a person really have means and will to resolve grim situation - he will always do so instead of crying about fate and refusing doing anything.

#86
teh DRUMPf!!

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sH0tgUn jUliA wrote...

dorktainian wrote...

the dreams are the key to the ending. if you 'get' the dreams you know what the ending means.

1. Shep has dream. Has Weapons.
2. Shep has dream. His/her weapons are now GONE!!
3. Shep has dream. Weapons still gone. Accepts starjar at the end.

Even the best of us can fall from grace.


You forgot the /sarcasm

In a game full of weapons glitches we're supposed to notice something like this?

Alas, many authors just write a story. It is others who look for the symbolism. When authors start putting symbolism in their work for the reader to have to sift through to understand its meaning, it becomes pretentious. Just an opinion.



Ohohoho!!! Owned, by lolzjulia. You should be embarassed.

#87
dorktainian

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HYR 2.0 wrote...

sH0tgUn jUliA wrote...

dorktainian wrote...

the dreams are the key to the ending. if you 'get' the dreams you know what the ending means.

1. Shep has dream. Has Weapons.
2. Shep has dream. His/her weapons are now GONE!!
3. Shep has dream. Weapons still gone. Accepts starjar at the end.

Even the best of us can fall from grace.


You forgot the /sarcasm

In a game full of weapons glitches we're supposed to notice something like this?

Alas, many authors just write a story. It is others who look for the symbolism. When authors start putting symbolism in their work for the reader to have to sift through to understand its meaning, it becomes pretentious. Just an opinion.



Ohohoho!!! Owned, by lolzjulia. You should be embarassed.

derp.  nope.  sometimes the answers are literally staring you right in the face.  Either you see them, or you dont.  Either way they are there.

and thats why Bioware will not change the ending.  they dont have to.  the reaper threat will over at the end of mass effect 3 no matter what ending you picked.....one way or another.

#88
ATiBotka

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dorktainian wrote...

www.youtube.com/watch 

The end was always important.  Us ITers have always thought so.  So much so that Magnetite has posted this vid on youtube with the background sounds only (no speech or music - sfx only) from shep getting hit by harbie right to starjar.

Pretty damning evidence if you ask me that us ITers were right all along.   

Reaper horns.  Whispering voices.  Sound effects on the citadel that were on earth.  



IT is dead. Deal with it.

#89
AlanC9

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If it makes him happy, he might as well keep believing it.

#90
Tron Mega

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Seival wrote...

The end was always important and it was brilliant.

OP sounds like giving up instead of making efforts to accept and understand. The endings are different. The endings are not "disneyish". The endings come for a price. And if a person really have means and will to resolve grim situation - he will always do so instead of crying about fate and refusing doing anything.


i never deserved refuse. nobody who played the game deserves refuse ending. unfortunatley, i agree with refuse.

which means i hate the game(and the ones that came before it) and i blame bioware for it.

after all, its not my fault i picked refuse.

Modifié par Tron Mega, 01 août 2013 - 05:53 .


#91
Cobalt2113

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Tron Mega wrote...

i never deserved refuse. nobody who played the game deserves refuse ending. unfortunatley, i agree with refuse.

which means i hate the game(and the ones that came before it) and i blame bioware for it.

after all, its not my fault i picked refuse.


What did you expect to happen?

The game tells you over and over that conventional vitory is impossible. it tells you that all your hopes are depending on the Crucible. So what did you actually expect to happen when you refused to use it?

#92
DirtyPhoenix

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Why do some people in these forums seem to be in a perpetually grumpy mood and are just looking for a reason to pick a fight?

#93
Modius Prime

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Here we go again: another 'I didn't like the ending thread'. I'm pretty sure that everyone has had more than enough of anti-ending sentiments, so just give BioWare information that might actually help them. I know writing was important, but I think they've already had more than enough of their share. At this point, I think it's better to ask them questions about how they can improve game mechanics; how they can make the story more cohesive without raging so much about things that won't change, like the ending *cough*; how they can better respond to fans and new people to their franchises; and how they can make the overall experience more enjoyable. For BioWare to respond more efficiently, I think people need to more direct and less rhetorical; their games' success is just important to them as it is to the fans.

#94
dreamgazer

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pirate1802 wrote...

Why do some people in these forums seem to be in a perpetually grumpy mood and are just looking for a reason to pick a fight?


Duh, you're supposed to be an antagonistic jackhole on message boards about popular franchises.

Didn't you get the memo?

#95
ShepnTali

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Seival wrote...

The end was always important and it was brilliant.

OP sounds like giving up instead of making efforts to accept and understand. The endings are different. The endings are not "disneyish". The endings come for a price. And if a person really have means and will to resolve grim situation - he will always do so instead of crying about fate and refusing doing anything.


They could have had an ending without a price beyond what was previously paid in game just the same, even if some don't like it. It would have spared, not all, but some of the headache.

#96
Brovikk Rasputin

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Good thing the ending was amazing then. After the Extended Cut at least.

#97
Dubozz

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Actually ending sucks. And it's not amazing at all.

#98
dorktainian

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ATiBotka wrote...

dorktainian wrote...

www.youtube.com/watch 

The end was always important.  Us ITers have always thought so.  So much so that Magnetite has posted this vid on youtube with the background sounds only (no speech or music - sfx only) from shep getting hit by harbie right to starjar.

Pretty damning evidence if you ask me that us ITers were right all along.   

Reaper horns.  Whispering voices.  Sound effects on the citadel that were on earth.  



IT is dead. Deal with it.



haha comedy.  


IT isn't the explaination. It is a part of the explaination.

Ouroboros.  That is all.

#99
dorktainian

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Cobalt2113 wrote...

dorktainian wrote...

IT isn't the explaination. It is a part of the explaination.

Ouroboros.  That is all.


Ouroboros really is a great description for ITers.

bit like your mums your dad and your dads your mum.  :wizard:



-Edited Quote

Modifié par BioWareMod05, 01 août 2013 - 02:02 .


#100
Ledgend1221

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IT was better then anything biower came up with.
What's the harm in letting people salvage something out of that worse then Bethesda's Thieves guild ending?