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neural shock & protection question


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#1
cap and gown

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Looked on the wiki but didn't see it. (Also tried a search here.) Does Neural Shock work on protected enemies?

#2
RedCaesar97

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Neural Shock only works on unprotected organic enemies (organic enemies on health). It does not work on synthetic enemies.

For any bipedal organic that has protection (shields, armor, or barrier), it will stagger the enemy.
For four-legged organics such as Varren or Klixen, it will have no effect if they have protection.

#3
cap and gown

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Thanks for the quick replay.

What about Dominate? I have never gotten that before, but I plan on doing a save, siding with Morinth and reverting back after I get it. I used Dominate to great effect in Mass Effect: Citadel. I am hoping it might work as well in ME2.

#4
RedCaesar97

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Dominate only works on unprotected organic enemies.

A few things to consider about Dominate:
1) The duration of Dominate begins as soon as you hit the enemy with it. An enemy hit with Dominate will fall to the ground and then get back up. This will take up some of the duration.
2) Starting at rank 2, dominated enemies gain a barrier to protect them from other enemies. If you take Enhanced Dominate (or whatever the non-area version is called; I am doing this off the top of my head), only one enemy can be affected by Dominate at any one time. If you dominate an enemy and one enemy was already dominated, the first enemy is no longer dominated BUT will still have barrier.
3) Husks die when they fall to the ground, so Dominate will kill them. Abominations can be Dominated (but usually explode soon after).

I have a link to Mass Effect 2: Puppet Master Engineer in my signature. That links to a thread I wrote about using Dominate on an Engineer, including videos of some gameplay with it.

Modifié par RedCaesar97, 29 juillet 2013 - 08:24 .


#5
RedCaesar97

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Alternate build of an Engineer with Dominate by IMNWME: Total Control - Engineer + Dominate.

Vanguard build with Dominate. There are some links further down in the thread to some videos showing the build in action.

#6
cap and gown

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RedCaesar97 wrote...

Dominate only works on unprotected organic enemies.


Well pooh! The reason it worked so well in ME3 was it didn't care about protection (as long as the target had a health bar underneath the protection). That was great when dealing with those Cat6 Mercs who all had shields. (And who you had to fight solo.)

Thanks again, and thanks for the links.

Modifié par cap and gown, 29 juillet 2013 - 08:49 .


#7
RedCaesar97

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cap and gown wrote...
The reason it worked so well in ME3 was it didn't care about protection (as long as the target had a health bar underneath the protection).

You could Dominate Brutes which only had armor. I think the only organic enemies you could not dominate were Banshees and Harvesters. I never used in on Citadel, so I am assuming you could not dominate your clone.

Also, I think you are over-valuing protections. Shepard and crew have powers and guns that deal extra damage to each protection type, plus most enemies have more health than protections. This means that you would typically spend more bullets trying to kill an enemy on health than removing their protections.

Protections only mean that crowd-control abilities do not work on them; exceptions are Combat Drone and Singularity (mostly) which can distract and hold enemies in place.

Do not discount Dominate in ME2 just because it does not work on enemies with protections. A dominated enemy can distract all enemies in the vicinity if they are closer to the dominated enemy than they are to you.

#8
cap and gown

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RedCaesar97 wrote...

You could Dominate Brutes which only had armor. I think the only organic enemies you could not dominate were Banshees and Harvesters. I never used in on Citadel, so I am assuming you could not dominate your clone.


You could dominate Brutes?! Holy cow! The wiki seemed to indicate it needed a healh bar, so Banshees, Harvesters, and Ravagers were not effected. Maybe I read that wrong or maybe the wiki was wrong.

Dominating a Brute, eh? Would have made my insanity run a cake walk. (Well, except for those bloody Banshees.)

#9
RedCaesar97

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cap and gown wrote...

RedCaesar97 wrote...

You could Dominate Brutes which only had armor. I think the only organic enemies you could not dominate were Banshees and Harvesters. I never used in on Citadel, so I am assuming you could not dominate your clone.


You could dominate Brutes?! Holy cow! The wiki seemed to indicate it needed a healh bar, so Banshees, Harvesters, and Ravagers were not effected. Maybe I read that wrong or maybe the wiki was wrong.

Dominating a Brute, eh? Would have made my insanity run a cake walk. (Well, except for those bloody Banshees.)

You can dominate both Brutes and Ravagers. Here is the Sanctuary mission. You will probably have to skip through it a bit to get to the parts with Ravagers.

I am not surprised the wiki is wrong.

#10
capn233

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RedCaesar97 wrote...

I am not surprised the wiki is wrong.

A big issue with the wiki is that basically updates have to get approved and whoever is running it doesn't approve them without a bunch of people telling them that whatever is the case.

This was a problem I had trying to update certain things... they were not tested thoroughly by others, or they were tested incorrectly and so it was difficult to get it changed.  But even something simple like Flare cooldown I do not think is even changed yet.

"C-Sec focusing on small crimes" war asset thing being tied only to the conversation between the Apollo owner and Turian C-Sec officer was another one... although it was complicated because everyone thought it was from the two officers arguing about it in the Presidium C-Sec office (which is a pure morality point gain).