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Please Copy Off Dragon's Dogma.


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#101
FenrirBlackDragon

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Very much what Bionuts said. Mixing up my characters is apart of why RPGs are my favorite form of Video Game.

#102
Guest_Trista Hawke_*

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DD really motivates the player to customize their characters, too, since there's a rating system for appearance.

#103
happy_daiz

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Bekkael wrote...
You could also make a Gollum, as @happydaiz posted on the DD thread. I haven't seen an Aragorn yet, but I'm sure someone has done it.
Posted Image

Ha! I didn't know you posted this. Posted Image That pawn was a hoot; I should have hired him when I had the chance, as I haven't found him since.

I did see an Aragorn ages ago, as well as several Garrus pawns. I made my own rendition of Iorveth, ala TW2, in my first playthrough.
Posted Image

One of the things I love about DD's character creator is that you can actually create characters of varying skin tones, as Elton John is Dead said. With scars, even!

And...kind of off topic, but in this shot, you can see that the same armor can actually fit different shapes and sizes. And most armors seem to have an alternate appearance for male/female.
Posted Image

Modifié par happy_daiz, 01 août 2013 - 04:22 .


#104
Guest_Trista Hawke_*

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^^^ Another good point. The armor in Dragon Age does not proportionately fit women at times. Some of the heavier armor is made for a stock male body and it appears frumpy and weird.

#105
Bionuts

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^ Tell me the name of that armor now!!!

#106
happy_daiz

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In the bottom pic? That's the Carrion Mantle, with a Hellfire Cloak - you can get it in DD: Dark Arisen, from level 3 cursed armor.

Modifié par happy_daiz, 01 août 2013 - 02:04 .


#107
Guest_krul2k_*

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over the last 2 year since i quit wow, ive played everything from Modern Warfare to the Mass Effect series, and everything from The Witcher Series to Dragon Age, Vampire Masquerade to The Walking Dead.

The only game that sticks out to me and will remain with me for a very very long time is Spec Ops The Line, if bioware ever feels the need to look at a game for me thats the only game they need to look at

#108
Shepenwepet

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Trista Hawke wrote...

DD really motivates the player to customize their characters, too, since there's a rating system for appearance.


I've lost count of all the 1-star appearance ratings I've received for my pawn. I'm super motivated. :lol:

Filament wrote...

Pros:
-Shinon's abs

Cons:
-any place lacking Shinon and his abs


About 90% of the DD community disagree. They're all crazy.

#109
Guest_Trista Hawke_*

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One star???? :(

Now that's just downright mean.

#110
Kallimachus

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I was reading this thread, and I had a thought - what would you say to a CC system where body shape was connected to the actual physical stats of the character (and could actually change in the game as your stats change).

What I mean is - a character with high strength might have bigger muscles (perhaps American Football or Bodybuilder physique), a character with high dexterity might have sleeker leaner musculature (like a runner or a swimmer), a character with high constitution might have higher stature and wider shoulders. Because it's sort of funny that my strength 10 mage has the same bodytype as a warrior like Alistair, or Carver, and seems much more muscular than Fenris.

What do you think?

#111
Guest_Trista Hawke_*

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Kallimachus wrote...

I was reading this thread, and I had a thought - what would you say to a CC system where body shape was connected to the actual physical stats of the character (and could actually change in the game as your stats change).

What I mean is - a character with high strength might have bigger muscles (perhaps American Football or Bodybuilder physique), a character with high dexterity might have sleeker leaner musculature (like a runner or a swimmer), a character with high constitution might have higher stature and wider shoulders. Because it's sort of funny that my strength 10 mage has the same bodytype as a warrior like Alistair, or Carver, and seems much more muscular than Fenris.

What do you think?

 

You mean like they did in Fable 2? In that game if certain strength stats increased, you ended up looking kind of like a big crazy oaf by the end. (Also you could get fat via dietary choices.) I guess I thought it was amusing, but I guess I wouldn't like that for DAI. I really would prefer total control over my character's appearance. That's what makes it fun for me! 

Modifié par Trista Hawke, 01 août 2013 - 03:30 .


#112
Kallimachus

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Never played Fable 2 (I'm a PC player), but anything can be taken to an absurd extremism. I don't mean something like that, but something that reflects the fact that Mages don't really train their bodies to the degrees that Warriors or Rogues do, and that the required skills and trainings of Warriors and Rogues affect different body types.

#113
happy_daiz

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^ Not to mention that in DD, you can select/change all of that stuff yourself.

You can even change your posture, stance, etc. And height affects how much you can carry, so it's nice to hire Hodor once in a while. (Someone really needs to make a Hodor, hehe).

Egads, speaking of Fable 2, my character ended up with both a massive sinewy body, and tons of those blue magick streaks. She was a hideous freak of nature by the end.

#114
Guest_Trista Hawke_*

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happy_daiz wrote...

^ Not to mention that in DD, you can select/change all of that stuff yourself.

You can even change your posture, stance, etc. And height affects how much you can carry, so it's nice to hire Hodor once in a while. (Someone really needs to make a Hodor, hehe).

Egads, speaking of Fable 2, my character ended up with both a massive sinewy body, and tons of those blue magick streaks. She was a hideous freak of nature by the end.

 

Lol mine too. She looked like a pro wrestler with a bit too much 'roid-mileage and super sh*tty blacklight responsive tattoos. Lmfao

#115
Guest_Trista Hawke_*

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Kallimachus wrote...

Never played Fable 2 (I'm a PC player), but anything can be taken to an absurd extremism. I don't mean something like that, but something that reflects the fact that Mages don't really train their bodies to the degrees that Warriors or Rogues do, and that the required skills and trainings of Warriors and Rogues affect different body types.

 

Oh yes, that's the other thing - in DD your height/weight (even gender) strongly affects the PC. If you are too small, you can't carry as many items as a PC/pawn who is much bigger. Also, Ogres target women, so if you choose to be female, you'll get your ass trampled by an Ogre. It sucks! But it makes you hate that Ogre even more. :lol: 

Stamina is affected by body weight/height too I believe. And if you're small enough, then you can crawl into places that larger PC's/pawns cannot. 

Your stats really are affected by how you design your body in DD. Should you choose to be a tiny warrior or a big/tall rogue - you will have a challenging road ahead of you. It's awesome! 

#116
coldwetn0se

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Aww poor little (or hulk-size) Sparrow. LOL!

As for DD, I can't keep my mitts off the CC. Hoping for more choices in the CC for DA:I. I have no problem modding, but I play DA on both PC and Xbox, so it would be nice just to have more/better options.

@happy - agreed. We need a Hodor. LOL. Maybe Mungo will be our new Hodor. Of course, getting BBI gear that adds "Carrying Capacity" works too. ;)

#117
Hazegurl

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I learn that the hard way when I created a big bulky rouge guy. He could carry a lot of **** but man did he move slow. You guys make me want to play the game again lol!

#118
coldwetn0se

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Hazegurl wrote...

I learn that the hard way when I created a big bulky rouge guy. He could carry a lot of **** but man did he move slow. You guys make me want to play the game again lol!


Comeback to the fold, that is DD....Many fun pawns to do an asskicking with, and you can see my pathetic attempt at recreating Fenris. Posted Image Actually, my pawn doesn't look much like him anymore. I decided he need to become his own man (myrmidon), not a failed copy. LOL!

#119
sunsphere5

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This thread has become...interesting.  So everyone loves the CC aspect of Dragon's Dogma (me included), but the consensus seems to be that the story/plot ranged from less than satisfactory to actually pretty bad (I haven't completed the game yet so I can't say one way or the other).  Given a world of limited resources and a zero-sum game here, I think it's interesting that people want Bioware to put more resources into CC, when the example being held up (DD) suggests that Capcom should have put fewer resources into CC and more resources into writing/designing. 

So for those die-hard CC folks here, would you really sacrifice story/plot/design elements for better CC?  Really?  And if your answer is "just add more resources", that's not a viable answer; companies have finite money/people/time and decisions must be made to allocate resources throughout the program's development.

#120
Bionuts

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Skyrim has an amazing CC (If you know how to use it).

#121
Sylvius the Mad

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sunsphere5 wrote...

This thread has become...interesting.  So everyone loves the CC aspect of Dragon's Dogma (me included), but the consensus seems to be that the story/plot ranged from less than satisfactory to actually pretty bad (I haven't completed the game yet so I can't say one way or the other).  Given a world of limited resources and a zero-sum game here, I think it's interesting that people want Bioware to put more resources into CC, when the example being held up (DD) suggests that Capcom should have put fewer resources into CC and more resources into writing/designing. 

So for those die-hard CC folks here, would you really sacrifice story/plot/design elements for better CC?  Really?  And if your answer is "just add more resources", that's not a viable answer; companies have finite money/people/time and decisions must be made to allocate resources throughout the program's development.

I think the focus of Dragon's Dogma was the gameplay, anyway, rather than the story.  And on that front, I gather they did a pretty good job.  People seem generally happy with Dragon's Dogma's combat systems.

#122
TexasToast712

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 Yes please. Im so glad I can make a fat dragon slaying character in dragons dogma that looks just like me. Fat Inquisitor for DAI!!!.

#123
sunsphere5

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Sylvius the Mad wrote...

sunsphere5 wrote...

This thread has become...interesting.  So everyone loves the CC aspect of Dragon's Dogma (me included), but the consensus seems to be that the story/plot ranged from less than satisfactory to actually pretty bad (I haven't completed the game yet so I can't say one way or the other).  Given a world of limited resources and a zero-sum game here, I think it's interesting that people want Bioware to put more resources into CC, when the example being held up (DD) suggests that Capcom should have put fewer resources into CC and more resources into writing/designing. 

So for those die-hard CC folks here, would you really sacrifice story/plot/design elements for better CC?  Really?  And if your answer is "just add more resources", that's not a viable answer; companies have finite money/people/time and decisions must be made to allocate resources throughout the program's development.

I think the focus of Dragon's Dogma was the gameplay, anyway, rather than the story.  And on that front, I gather they did a pretty good job.  People seem generally happy with Dragon's Dogma's combat systems.


So you are saying you prefer games with decent gameplay and CC and mediocre storytelling/plot?  And more specifically, you would rather DA:I trade those design elements for a better CC element?

That is not a trade I would make.

#124
coldwetn0se

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I don't think anyone here is remarking on "either/or", regarding wanting a beefier CC. And BW will certainly end up doing as they wish. Personally, I don't even compare the two games to each other, because both are satisfying to me for completely different reasons. Is the story/characters lacking in DD? I would say yes, but I still have a ton of fun with the game. Wanting a more expansive CC doesn't mean we wish for something else in the DA games to be lacking. Resources as they are, this is just fans throwing out suggestions, and possibly adding to a wish list. I think some have even stated pretty clearly that they wish for the best of both worlds. More CC options, great story and characters. Will it happen?
*shrug* .........dunno.

;)

#125
Bionuts

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I doubt DD's CC takes as many resources to make as an entire story..