David7204 wrote...
Competence is not a cop-out.
Nothing competent about it. This game isn't even close to hard. It takes little to get the points to make peace.
Modifié par StreetMagic, 31 juillet 2013 - 05:01 .
Guest_StreetMagic_*
David7204 wrote...
Competence is not a cop-out.
Modifié par StreetMagic, 31 juillet 2013 - 05:01 .
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
I was just talking about the general concept of the peace on Rannoch.DeinonSlayer wrote...
*disdainfully* Reaper code...grey_wind wrote...
This is actaully one of the few "take a third option" moments in the trilogy I like. The peace on Rannoch is very important on a thematic level given ME's ideals that we can strive to work together and give the future a chance. Plus this is one of those options that takes actual work to achieve, and not won simply by having a buttload of Paragon/Renegade points.StreetMagic wrote...
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Yeah. Reminds me of the same kind of copout as the Circle Tower in DAO.
[Sten disapproves -10]
Guest_StreetMagic_*
David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.
David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.
. The player determines whether peace is possible or not. The player determines Shepard's choices. How is that determining competence?David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.
David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.
WTF?!David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.
"Making hard choices and dealing with the consequences, that is what being a leader is about"KaiserShep wrote...
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Man, this would've sucked a lot if it wasn't possible.
Guest_StreetMagic_*
Steelcan wrote...
"Making hard choices and dealing with the consequences, that is what being a leader is about"KaiserShep wrote...
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Man, this would've sucked a lot if it wasn't possible.
You just don't undersatnd HEROISM!DeinonSlayer wrote...
David7204 wrote...
Not the player's competence.
Shepard's.
The player is not the source of Shepard's success.This again?
I can't think of a single other person on these boards who thinks like this...
Steelcan wrote...
"Making hard choices and dealing with the consequences, that is what being a leader is about"KaiserShep wrote...
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Man, this would've sucked a lot if it wasn't possible.
I'm calling it: the Shepard featured in the ME movie will be Male/Spacer/SoleSurvivor/Soldier/Paragon/Liaramancer who saves the Council, destroys the Collector Base, cures the Genophage, sides with the Geth (for teh dramaz - can't have everything go right) and chooses Synthesis.StreetMagic wrote...
Steelcan wrote...
"Making hard choices and dealing with the consequences, that is what being a leader is about"KaiserShep wrote...
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Man, this would've sucked a lot if it wasn't possible.
Apparently, being leader in ME is really about finding the most optimal Mary Sue option and calling yourself a hero.
Guest_StreetMagic_*
David7204 wrote...
What does the player do?
He sits on the couch and presses the buttons. Does the player save the galaxy? Defeat the Reapers? No. Shepard does.
If Shepard is a good soldier, it's because s/he's a good soldier. Not because you're a good player. If s/he's charismatic, it's because s/he's charismatic. Not because you're charismatic.
You don't 'earn' anything. You press buttons.
........ That button pressing determines what Shepard does. The player is responsible for Shepard's actions, its an interactive video game, not a book.David7204 wrote...
What does the player do?
He sits on the couch and presses the buttons. Does the player save the galaxy? Defeat the Reapers? No. Shepard does.
If Shepard is a good soldier, it's because s/he's a good soldier. Not because you're a good player. If s/he's charismatic, it's because s/he's charismatic. Not because you're charismatic.
You don't 'earn' anything. You press buttons.
Steelcan wrote...
That button pressing determines what Shepard does. The player is responsible for Shepard's actions, its an interactive video game, not a book.
. You could also be pro-Cerberus in prior games, that got blown to hell. The geth/quarian choice would be the perfect "hard choice"MassivelyEffective0730 wrote...
Steelcan wrote...
"Making hard choices and dealing with the consequences, that is what being a leader is about"KaiserShep wrote..
Steelcan wrote...
I think the peace option should have been removed for Rannoch.
Man, this would've sucked a lot if it wasn't possible.
You're using that out of context. A tough decision can still be beneficial for all parties. It seems like you're using it as an excuse.
Regardless, having that in the game would be rather negative to people in prior playthroughs who actively tried to gear the Quarians and Geth closer to peace. It's bad enough I can't even stop the war before it starts.
. Actually it can. Refuse, that is all.David7204 wrote...
Steelcan wrote...
That button pressing determines what Shepard does. The player is responsible for Shepard's actions, its an interactive video game, not a book.
But it doesn't determine whether Shepard can or can't do it in the first place. Which is really what matters.
David7204 wrote...
What does the player do?
He sits on the couch and presses the buttons. Does the player save the galaxy? Defeat the Reapers? No. Shepard does.
If Shepard is a good soldier, it's because s/he's a good soldier. Not because you're a good player. If s/he's charismatic, it's because s/he's charismatic. Not because you're charismatic.
You don't 'earn' anything. You press buttons.
Guest_StreetMagic_*
David7204 wrote...
Really? You're the one having delusions of 'earning' all of these qualities that Shepard displays. I'm the one being perfectly honest. I'm the player. I press buttons on the controller. None of Shepard's qualities are a result of what I do.
Modifié par StreetMagic, 31 juillet 2013 - 05:16 .