AlanC9 wrote...
Half of what the EC had to do was squashing silly fan interpretations, some of which contradicted what we actually saw on screen.
That's why people got so annoyed. That, and Bioware just made a crap ending by default.
AlanC9 wrote...
Half of what the EC had to do was squashing silly fan interpretations, some of which contradicted what we actually saw on screen.
Interloper wrote...
Bioshock Infinite disproves your argument, ME fans can handle ambiguity, they just can't handle crap storytelling.
Scarlet Rabbi wrote...
Yes, I would still support Bioware; thought not out of blind love or loyalty to the the brand, I'd think of it more as a necessary move as an avid RPG player. Who else is pushing out half decent fantasy RPGs now days aside from Bioware and Bethesda? From Software, I suppose. The studio that made KoA: Amalur is gone...Yes, I'd still support Bioware; beggars can't be choosers.
Modifié par Star fury, 01 août 2013 - 04:06 .
Star fury wrote...
I'm going to see if Bioware can learn from it's past mistakes. DA2 and especially ME3 should be big wake up calls.
I liked it and I hated the OEs the EC is tolerable for me. Since when does ambiguous = good? Are you telling me you loved the "Dark Age" bs they shoved down everyone's throat? The Godchild showing up out of nowhere and Shepard just blindly accepting everything starjar says as Gospel? That's good writing to you?AlanC9 wrote...
Interloper wrote...
Bioshock Infinite disproves your argument, ME fans can handle ambiguity, they just can't handle crap storytelling.
It disproves my argument if the ME fans who disliked ME3 are also Bioshock Infinite fans. Are they? I liked it fine, but I didn't mind ME3 either so I don't count.
But this is turning into a massive derail.
addiction21 wrote...
Star fury wrote...
I'm going to see if Bioware can learn from it's past mistakes. DA2 and especially ME3 should be big wake up calls.
So were BG2, NWN, KoToR, JE, ME, DAO and so on. Every BioWare game is some failure and is met with the same rhetoric about how they need to learn from their mistakes.
Modifié par Star fury, 01 août 2013 - 05:33 .
Guest_EntropicAngel_*
Vapaä wrote...
Why should I consider future games solely through the prism of the previous ones ?
Ieldra2 wrote...
@OP:
If they did it right, I would accept it.
Suppose we get a final choice including the following options:
(1) Strengthen the Veil so that nobody can use magic anymore. There are no more demons and spirits who can cross from the Fade, and the civilizations of Thedas are safe.
(2) Destroy the Veil so that everyone gets magical abilities. Demons and spirits are free to roam the world, but now everyone has the means to deal with them. The civilizations of Thedas are transformed.
It's possible that I wouldn't exactly like those options since they transformed a world I have come to like into something very different, but these options would make perfect sense in the context of what we know about the plot. Also, my reaction would depend on how these choices are implemented. Depending on what the story reveals, most likely I wouldn't mind a choice presented by, say, Flemeth. The equivalent of the Catalyst would be a collective consciousness made up from the conjoined minds of all demons in the Fade. I can't see that coming.
andy69156915 wrote...
DA2 WAS the ME3 of Dragon Age. We got that already.
iakus wrote...
andy69156915 wrote...
DA2 WAS the ME3 of Dragon Age. We got that already.
As far as I'm concerned DA2 was a masterpiece compared to ME3
ME 3 is the reason I am going to be very cautious about DAI. Different team or no.
BasilKarlo wrote...
Same reason you don't keep eating foods you don't like?
Modifié par Vapaä, 01 août 2013 - 06:33 .