But my god... when Sheperd is wounded and the screen is flooded with these horribly cheesy looking cartoon veins along the sides just about murdered the immersion.
Really? What designer in the art department felt this absurd effect fitted with the rest of the art design of the game? It looks horrendously out of place... in the same way it would be if a World of Warcraft gnome just suddenly popped out from behind a crate and started firing at Sheperd (hilarious as that may be).
My god they did it right with Dragon Age... so simple and to the point.... the edges of the screen slowly flash a bit red and your character makes exhausted sounds... it achieves the effect of letting you know "Hey dummy! Your character is hurt! Do something!". It does this without flooding our monitor with some stupid cheesy graphic effect.
Couldn't they just cut and paste this simple yet effective device from Dragon Age rather than the goddamn cartoon lame gothic vein crap?
GRRR. It's a small thing but it really boils my ******.
Modifié par Hathur, 18 janvier 2010 - 04:35 .




Ce sujet est fermé
Retour en haut







