Modifié par NeonFlux117, 01 août 2013 - 06:31 .
Great article. Couldn't agree more. ME2 forever!!!
Débuté par
NeonFlux117
, août 01 2013 06:30
#1
Posté 01 août 2013 - 06:30
#2
Posté 01 août 2013 - 09:03
Can't believe the writer lost so many of his/her team the first time through. I played blind and only lost Grunt and Thane (and only because I was sure the game was determined to kill whoever I picked for any particular assignment).
But yes, the ending of ME2 was really powerful, the story great, and the combat system vastly improved (though ME3 made it even better).
But yes, the ending of ME2 was really powerful, the story great, and the combat system vastly improved (though ME3 made it even better).
#3
Posté 01 août 2013 - 11:20
cap and gown wrote...
Can't believe the writer lost so many of his/her team the first time through. I played blind and only lost Grunt and Thane (and only because I was sure the game was determined to kill whoever I picked for any particular assignment).
But yes, the ending of ME2 was really powerful, the story great, and the combat system vastly improved (though ME3 made it even better).
My first playthrough I lost 5- Grunt, Thane, Legion, Mordin and Jack. My second I lost only 2 Jack and Legion. My 3rd, I got everyone out alive. This was all in about a 3 weeks span, I played ME2 that much. Probably about 75 hours in 2 or 3 weeks. Amazing game.
#4
Posté 02 août 2013 - 03:52
Mass Effect 2 is probably my favorite.
The music was also pretty awesome in it.
The music was also pretty awesome in it.
#5
Posté 02 août 2013 - 04:08
Never lost a single team member ever, not even on my first ME2 playthrough(I didn't even know what would happen at the time, but I tried finishing every loyalty mission as son as I got them)
#6
Posté 03 août 2013 - 09:40
Mass Effect 2 was the best of the trilogy, no doubt about it.
#7
Posté 07 août 2013 - 03:06
After playing them back-to-back for the first time recently, including all of the sidequests and the big DLCs (LoSB), I respectfully disagree that ME2 was the best. I enjoyed the story and the payoff in ME1 far more than ME2. Of course Bioware focused on the characters rather than the plot itself, which led the game to feel like it was a series a vignettes rather than an overarching plot. Probably it is better that the vignettes detracted from the plot because one could see the ridiculousness of the latter upon closer examination. I mean, the authors immediately offed the main character, but the event gave as much perspective to said character as a hangnail. Also, a number of deus ex machina instances broke whatever immersion I had with the game--not like ME1 did not have any but they were relatively infrequent during critical junctures.
The repetitive nature of the combat (shooting galleries galore!) didn't help matters either, something that Bioware admitted during ME3's development. I'm not saying that ME2 was a bad game. In fact, I think it was very good game, just not great. It improved the horrible inventory management of ME1 only to replace it with the equally inscrutable, unholy upgrade list. Gameplay was certainly tighter in ME2 even though I was not a big fan of the spacebar being the boss of all keys and the crouch->climb-over dynamic. Unfortunately, IMHO there are too many flaws with ME2 to hold it up as a paragon of gaming excellence.
The repetitive nature of the combat (shooting galleries galore!) didn't help matters either, something that Bioware admitted during ME3's development. I'm not saying that ME2 was a bad game. In fact, I think it was very good game, just not great. It improved the horrible inventory management of ME1 only to replace it with the equally inscrutable, unholy upgrade list. Gameplay was certainly tighter in ME2 even though I was not a big fan of the spacebar being the boss of all keys and the crouch->climb-over dynamic. Unfortunately, IMHO there are too many flaws with ME2 to hold it up as a paragon of gaming excellence.





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