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Targets: missile or not?


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70 réponses à ce sujet

#1
Maurader Sackboy

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Was playing with a really good player on gold last night.  We got wave 3 targets and I rushed to missile the first.  The other player said not to use missiles on targets but save them for tight situations. 

I got the idea that one should missile at least the first target from something I read on the forum.  Reason is, doing so fast might switch targets.  Indeed, last night the first target was a banshee and then the others were simpler ones like marauders (not sure, of course, if this was due to my missiling the first?)

The advice was good, though -- I tend to run through missiles too quickly (don't have much of a reserve).  Any opinions on this from others -- rules you use and such?

#2
Jaded4Chaos

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Go for it to switch targets. Will make the remaining targets die much quicker. I tend to F it up though :P

#3
Chealec

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Yes - ALWAYS missile the first target on wave 3 ... you've gotta be quick though to get it to switch but it's always better to have to deal with assassinating Bombers than Primes (for instance). If you don't get the first one in time, you can force a switch if you get the second quick enough... beyond that it's not worth it.

#4
Creator Limbs

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I will missile the first target on wave 3. I don't care.

On wave 6, if it's not versus Reapers, all the targets get a missile except the last one.

On wave 10, everything gets missile'd. Everything.

It also depends on who I'm playing with.

#5
Tantum Dic Verbo

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Can someone explain to the noob what this target switching thing means?

Modifié par Tantum Dic Verbo, 01 août 2013 - 03:09 .


#6
kevosama

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I'll usually rocket the first if it's a boss unit hoping for the switch. Unless it's w10, then I'll rocket them all. I'll only stop if I'm down to 1 rocket left.

#7
Dr. Tim Whatley

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It depends on my mood most times. Sometimes I just want to get it over with, sometimes I don't.

#8
Uh Cold

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Targets and objectives are pretty much fire at will mode as long as it helps the team.
Rocket kill streaks during normal waves are lame though (unless geth)

Modifié par Uh Cold, 01 août 2013 - 03:11 .


#9
Chealec

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Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


You can get the target to switch type on wave 3 assassination missions by nuking the first one really quickly... Prime spawns as the target and you nuke it, it'll switch to Bombers for the remaining targets (Atlas to Dragoons and so on). IF you're fast enough with the missile.

#10
kevosama

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Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


The target is oftentimes one of the more 'expensive' units in the wave budget (eg, banshee/brute), but rocketing the first, you can get the target to switch to a 'cheaper' unit (husk/cannibal/maurader) who are much easier & faster to kill.

What I'm not clear on is why it seems to work better if you get a killstreak and nuke the entire spawn.

Lol, :ph34r:-ed

Modifié par kevosama, 01 août 2013 - 03:12 .


#11
Maurader Sackboy

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Tantum Dic Verbo wrote...  Can someone explain to the noob what this target switching thing means?


Just as the name implies -- switches target types (from, e.g., a banshee to something simpler like a marauder).  Don't know if it's a for real thing or ME3 legend!

#12
Shampoohorn

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Uh Cold wrote...

Targets and objectives are pretty much fire at will mode as long as it helps the team.
Rocket kill streaks during normal waves are lame though (unless geth)


Late Reaper spawns look so pretty and BIG though.  How can you not want to missile one of those?

#13
Tantum Dic Verbo

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Chealec wrote...

Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


You can get the target to switch type on wave 3 assassination missions by nuking the first one really quickly... Prime spawns as the target and you nuke it, it'll switch to Bombers for the remaining targets (Atlas to Dragoons and so on). IF you're fast enough with the missile.


Ah, thanks.

#14
Miniditka77

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Chealec wrote...

Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


You can get the target to switch type on wave 3 assassination missions by nuking the first one really quickly... Prime spawns as the target and you nuke it, it'll switch to Bombers for the remaining targets (Atlas to Dragoons and so on). IF you're fast enough with the missile.

I don't think it actually has anything to do with how fast you nuke the first one (at least not directly).  I'm pretty sure that what actually matters is how many other enemies you take with it.  If you just hit the big enemy (e.g. a Prime) and maybe one other enemy, another Prime will spawn.  If you hit the Prime with a bunch of other enemies, they will all respawn together.  Because of some wave budget magic I don't understand, causing so many enemies to spawn at once will prevent another Prime from spawning.

Hitting the Prime shortly after spawning is the best way to do this, because the other enemies that spawned with it don't get a chance to disperse.

#15
NuclearTech76

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Depends entirely on target type. Missiling a brute to me is kind of stupid. On some waves the target type almost never changes like certain waves on Geth Platinum.

#16
ISHYGDDT

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Jaded4Chaos wrote...

Go for it to switch targets. Will make the remaining targets die much quicker. I tend to F it up though :P

 This doesn't usually work on Platinum.  On gold, yes.  

#17
Chealec

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Miniditka77 wrote...

Chealec wrote...

Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


You can get the target to switch type on wave 3 assassination missions by nuking the first one really quickly... Prime spawns as the target and you nuke it, it'll switch to Bombers for the remaining targets (Atlas to Dragoons and so on). IF you're fast enough with the missile.

I don't think it actually has anything to do with how fast you nuke the first one (at least not directly).  I'm pretty sure that what actually matters is how many other enemies you take with it.  If you just hit the big enemy (e.g. a Prime) and maybe one other enemy, another Prime will spawn.  If you hit the Prime with a bunch of other enemies, they will all respawn together.  Because of some wave budget magic I don't understand, causing so many enemies to spawn at once will prevent another Prime from spawning.

Hitting the Prime shortly after spawning is the best way to do this, because the other enemies that spawned with it don't get a chance to disperse.


That's probably a more accurate answer yeah ;)

Also why it works best on wave 3 - lower overall budget than on say 6 or 10 so you'll exhaust more of it by nuking fast (before dispersal) and nuking hard!

#18
Jugger nuggss

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Nah, just hit them with warp...then tech armor B)

#19
Kalas747

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Just don't expect me not to do this if you missle.

Modifié par Kalas747, 01 août 2013 - 03:25 .


#20
NuclearTech76

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Miniditka77 wrote...

Chealec wrote...

Tantum Dic Verbo wrote...

Can someone explain to the noob what this target switching thing means?


You can get the target to switch type on wave 3 assassination missions by nuking the first one really quickly... Prime spawns as the target and you nuke it, it'll switch to Bombers for the remaining targets (Atlas to Dragoons and so on). IF you're fast enough with the missile.

I don't think it actually has anything to do with how fast you nuke the first one (at least not directly).  I'm pretty sure that what actually matters is how many other enemies you take with it.  If you just hit the big enemy (e.g. a Prime) and maybe one other enemy, another Prime will spawn.  If you hit the Prime with a bunch of other enemies, they will all respawn together.  Because of some wave budget magic I don't understand, causing so many enemies to spawn at once will prevent another Prime from spawning.

Hitting the Prime shortly after spawning is the best way to do this, because the other enemies that spawned with it don't get a chance to disperse.

Yeah it's about what is killed at the same time. Doesn't even have to be by that missile. I've had it switch to something else that a friend killed that wasn't in the spawn.

There is budget restrictions on some waves like Collectors wave three gold. You will get three Praetorians max that wave regardless. You can change the target type to something easier or just carve through those three and then kill the trooper or possessed trooper at the end. Assisination targets under a certain budget number also get progressively higher DR as target number increases. Like the fourth trooper on Gold has 90% DR, I believe.

#21
Tantum Dic Verbo

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Good info, everyone. My journey toward becoming a mediocre Gold player continues apace!

#22
Max Dmian

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Kalas747 wrote...

Just don't expect me not to do this if you missle.


Lol

Modifié par Max Dmian, 01 août 2013 - 03:26 .


#23
LuckyBullet95

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Max Dmian wrote...

Kalas747 wrote...

Just don't expect me not to do this if you missle.


Lol


Well it certainly involves a lot grunting.

#24
Maurader Sackboy

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Getting some interesting responses that seem useable:

Nuke if target #1, wave 3 gold and it looks like you can take down a bunch of others, otherwise don't bother (especially if plat), unless, of course, it's chaos all around and that's the easiest way to get the target.

#25
didacuscarr

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No, I need my rage missiles for the moment I need to rage missile and to save my teammates.