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How could a synthesis canon sequel work?


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#26
Mcfly616

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Epic777 wrote...

Without having contrived situations? You have the reapers helping, and the knowledge of all the previous cycles

who says the Reapers would involve themselves in anything but a large-scale conflict? I have a hard time believing they'd get involved in a corporate conspiracy or someother small-scale narrative. Having the knowledge of past cycles doesn't take away peoples motivations and competitiveness. This alone will not negate the possibility of two individuals killing one another.

#27
KaiserShep

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Needless to say this is a hornets' nest best avoided.

#28
Mcfly616

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ShepnTali wrote...

Doesn't it mainly come down to free will? Can feelings, emotions, and desires override knowledge?

Yes and yes. Which is precisely my point.

#29
Mcfly616

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KaiserShep wrote...

Needless to say this is a hornets' nest best avoided.

agreed. I don't want them doing a sequal and choosing a canon. I'd rather have an AU or a game set between like 15 years before the Shepard trilogy (after the First Contact War, but before ME1). I just hope it has nothing to do with Shepard, his crew or the Reapers.

#30
in it for the lolz

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It can't.
Unless you want a mother-of-all Crapstorms here on BSN.

@Biowaremod01: If your going to take out words my posts that you don't like at lest change them.Image IPB

Modifié par in it for the lolz, 02 août 2013 - 03:48 .


#31
Wulfram

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You could have a fun game based on it being a dystopia, with the players being the resistance fighting for freedom.

Not saying that's what synthesis is, just that that's the most obvious way to make a game - everyone being happy doesn't help justify the player going around shooting stuff.

Though really the problem with Synthesis is in it's nonsensical method of coming to be, and the absence of any coherent idea of what it is or what it does. Being forced to actually define it and come up with some fairly concrete effects might actually make it interesting, even if probably not very Mass Effecty.  Or it could still be bloody stupid of course.

Modifié par Wulfram, 01 août 2013 - 10:29 .


#32
ShepnTali

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Given that reapers would exist, and assuming they have free will, I think they'd either have to abstain from involving themselves in conflict, or possibly join different sides in a conflict. I'm not sure how to deal with them narratively.

#33
o Ventus

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Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

#34
Mcfly616

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o Ventus wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

tell it to Asimov, Banks and Hamilton.

#35
o Ventus

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Mcfly616 wrote...

o Ventus wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

tell it to Asimov, Banks and Hamilton.


If I knew them, I would. Being a well-renowned writer doesn't automatically make one incapable of telling a story.

Modifié par BioWareMod01, 02 août 2013 - 03:45 .


#36
Epic777

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Mcfly616 wrote...

ShepnTali wrote...

Doesn't it mainly come down to free will? Can feelings, emotions, and desires override knowledge?

Yes and yes. Which is precisely my point.


Apparently it does, Wreav will rebuild no matter what, no matter if the genophage is cured or not. To my knowlege thats the only case out of all the endings. But don't get it twisted none of the endings would make a good sequel. 

#37
Mcfly616

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o Ventus wrote...

Mcfly616 wrote...

o Ventus wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

tell it to Asimov, Banks and Hamilton.


If I knew them, I would. Being a well-renowned writer doesn't automatically make one incapable of telling a story.

Seeing as how they're some of the most renowned and praised sci fi writers of the past 50 years, I'd say  stories don't really apply.

Modifié par BioWareMod01, 02 août 2013 - 03:46 .


#38
Mcfly616

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Epic777 wrote...

Mcfly616 wrote...

ShepnTali wrote...

Doesn't it mainly come down to free will? Can feelings, emotions, and desires override knowledge?

Yes and yes. Which is precisely my point.


Apparently it does, Wreav will rebuild no matter what, no matter if the genophage is cured or not. To my knowlege thats the only case out of all the endings. But don't get it twisted none of the endings would make a good sequel. 

who cares if he builds or not? As if that somehow applies to his desires ( maybe krogan expansion and war if he doesn't get what he wants).


As far as not curing the genophage....the krogan die out if Wrex was their leader

#39
o Ventus

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Mcfly616 wrote...

Seeing as how they're some of the most renowned and praised sci fi writers of the past 50 years, I'd say stories don't really apply.


So you're saying that just because they are highly praised and very famous science fiction writers, that they can't write a bad story?

Modifié par BioWareMod01, 02 août 2013 - 03:50 .


#40
Mcfly616

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o Ventus wrote...

Mcfly616 wrote...

Seeing as how they're some of the most renowned and praised sci fi writers of the past 50 years, I'd say stories don't really apply.


So you're saying that just because they are highly praised and very famous science fiction writers, that they can't write a bad story?



nope. I'm saying :


Most of their stories are built on the concept of synthesis. They have been successful for the most part. So, its completely false to say a story could not be built around the concept

Modifié par BioWareMod01, 02 août 2013 - 03:51 .


#41
o Ventus

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Mcfly616 wrote...

Most of their stories are built on the concept of synthesis. They have been successful for the most part. So, its completely false to say a story could not be built around the concept


I didn't say anything about Synthesis, so good one there.

#42
Artifex_Imperius

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lol personally i dont like synthesis but it doesnt take much to know were blue and red choice are going. with the mass effect theme of "organic vs synthetic" tension.

remember choose red or blue will eventually lead to the same problem.

here's how the story can lead to synthesis:

choose RED: eventually conflict returns between synthetic and organic. then synthesis is found to solve the problem. end of story

choose BLUE: eventually conflict returns. then synthesis becomes the solution.

if the story continues to the next mass effect it will be eventually GREEN!

and the authors did say NO SHEPARD for the NEXT ME! red=has shepard // blue=sorta has shepard! END

#43
Mcfly616

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o Ventus wrote...

Mcfly616 wrote...

Most of their stories are built on the concept of synthesis. They have been successful for the most part. So, its completely false to say a story could not be built around the concept


I didn't say anything about Synthesis, so good one there.

yet you're discussing it, which is where this whole thing started.


o Ventus wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

so.....good one

Modifié par Mcfly616, 02 août 2013 - 01:53 .


#44
o Ventus

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"... No story could ever be built on nonsense."

"Tell that to ME3 and the Crucible."

Modifié par BioWareMod01, 02 août 2013 - 03:53 .


#45
JonathonPR

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The game will focus on students of the Galactic College of Technomagery. They will learn the different colors/schools of the "Reaper Force" ( an energy field now emitted by Reapers that allows manipulation of the universe beyond the mass effect fields used by biotics which is now a school as well.) They will uncover a plot by a being believed to be long dead to corrupt the sacred energies of the citadel and control the minds of the galaxy through the Reaper Force.

#46
Really Sad Panther

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Well I would imagine that with the reapers still intent on preserving life, they would probably become some kind of peace keepers. Preventing any kind of large scale wars, but not stopping all conflict in the galaxy.

#47
Mcfly616

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o Ventus wrote...

"... No story could ever be built on nonsense."

"Tell that to ME3 and the Crucible."

Unless you don't understand how English works (which begs the question as to why you're on an English-language site), it was very clear what I was responding to.

so, when you said this

o Ventus wrote...

Mcfly616 wrote...

o Ventus wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Tell that to Mass Effect 3 and the Crucible.

tell it to Asimov, Banks and Hamilton.


If I knew them, I would. Being a well-renowned writer doesn't automatically make one incapable of telling a story.

.....you weren't continuing Arcian's notion that a story built around the concept of Synthesis is nonsense, by saying such stories are "....?


Because that's what you implied in English

Modifié par BioWareMod01, 02 août 2013 - 03:54 .


#48
o Ventus

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Mcfly616 wrote...

.....you weren't continuing Arcian's notion that a story built around the concept of Synthesis is nonsense, by saying such stories are ....?


Because that's what you implied in English


No, I wasn't.

Like I said, 

Modifié par BioWareMod01, 02 août 2013 - 03:54 .


#49
Triforce Hermit

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Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Most well put answer to this.

#50
Aurora313

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Triforce Hermit wrote...

Arcian wrote...

Synthesis is nonsense, and no story could ever be built on nonsense.


Most well put answer to this.


Look. I'm ****ing sick and tired of seeing 'OOOO Synthesis is nonsense' 'Oooh! It came out of no where'..

Yes. We get and understand that. But it doesn't change the fact that its included in the games, its a possible canon and some people maybe even like that ending in particular. The world doesn't just magically alter itself to catter to your egos. Get. The. FCUK over it.