Let's keep cutscene incompetence to a minimum, please.
#126
Posté 03 août 2013 - 04:20
#127
Posté 03 août 2013 - 04:21
David7204 wrote...
Because BioWare apparently decided not to make the trade-off for every cutscene.
Thankfully, there's an advantage to that. You notice the Avenger always behaves exactly like an Avenger should in cutscenes? Predators as well. There's no mistakes.
Well, besides the mistake that none of my three Shepards used Avengers in combat, ever (outside of the opening, where it's not really an option).
#128
Posté 03 août 2013 - 04:21
Your call. You can support weapons that look right and function wrong, or look wrong but function properly. Pick your poison.AresKeith wrote...
Yeah because spawning weapons I'm not even using makes sense <_<
#129
Posté 03 août 2013 - 04:22
dreamgazer wrote...
David7204 wrote...
Because BioWare apparently decided not to make the trade-off for every cutscene.
Thankfully, there's an advantage to that. You notice the Avenger always behaves exactly like an Avenger should in cutscenes? Predators as well. There's no mistakes.
Well, besides the mistake that none of my three Shepards used Avengers in combat, ever (outside of the opening, where it's not really an option).
Yes, aside from that one.
#130
Posté 03 août 2013 - 04:23
His education surpasses us allCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
#131
Posté 03 août 2013 - 04:23
Bull****. In that cut scene he and Ash were the only two characters who could ever be in it. He was holding an assault rifle because...well I don't really know why, but anyone even vaguely familiar with his character knew he only ever fired pistols and used his biotics. He used neither of those not because of limitations but, as far as I could tell, they wrote the scene with Ash in mind and never changed the freaking weapon. You're trying to tell me that changing the entire body model from female to male was easy as pie but they couldn't change the arm position enough to account for a pistol rather than an assault rifle? Again, I call bull****.David7204 wrote...
I'm sorry you feel that way. But you know what? Tough.legbamel wrote...
If one character is shown in a cut scene but he or she is using a weapon in which he or she is untrained and never carries (I'm looking at you, here, Kaidan) then the feigned competence is just as jarring.
It might be jarring that all shopkeepers in every video game in existence use the same dozen lines for greeting you, and usually far less. It might be jarring that every video game environment in existence is finite. That you can't explore the whole city or whole country or whatever. It might be jarring that characters wear the same clothes all the same.
But I would suggest you get you to those things, besides they aren't going away any time soon. If you can't handle those things, I would suggest you give up video games, because this is the reality we deal with.
As I said, the reailty is, making characters properly use their weapons and abilities in cutscenes in a major obsticle nobody has been able to solve, and that's unlikely to change any time soon.
As for the rest of your response, now who's confusing gameplay with cut scenes? Keep on moving those goal posts. You're still wrong every time.
Modifié par legbamel, 03 août 2013 - 04:26 .
#132
Guest_Catch This Fade_*
Posté 03 août 2013 - 04:23
Guest_Catch This Fade_*
Lol. Don't forget psychologistCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
#133
Guest_LindsayLohan_*
Posté 03 août 2013 - 04:23
Guest_LindsayLohan_*
#134
Posté 03 août 2013 - 04:24
#135
Posté 03 août 2013 - 04:25
David7204 wrote...
Your call. You can support weapons that look right and function wrong, or look wrong but function properly. Pick your poison.AresKeith wrote...
Yeah because spawning weapons I'm not even using makes sense <_<
I would rather have the former
Modifié par AresKeith, 03 août 2013 - 04:27 .
#136
Posté 03 août 2013 - 04:25
#137
Posté 03 août 2013 - 04:25
LindsayLohan wrote...
David maybe explain what you mean by functioning properly? Maybe if you elaborate I will think you are less delusional.
The fact that this is coming from "Lindsay Lohan" makes me smile.
#138
Guest_The Mad Hanar_*
Posté 03 août 2013 - 04:25
Guest_The Mad Hanar_*
J. Reezy wrote...
Lol. Don't forget psychologistCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
All this knowledge and he still hasn't played Dragon Age.
#139
Posté 03 août 2013 - 04:26
Then you should be happy. Because that's exactly what you get with Shepard using the Avenger and Predator in cutscenes. The wrong weapons, but they function properly.AresKeith wrote...
I would rather have the latter
Modifié par David7204, 03 août 2013 - 04:26 .
#140
Posté 03 août 2013 - 04:26
The Mad Hanar wrote...
J. Reezy wrote...
Lol. Don't forget psychologistCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
All this knowledge and he still hasn't played Dragon Age.
Probably hasn't played any game other than Mass Effect
#141
Posté 03 août 2013 - 04:27
David7204 wrote...
Then you should be happy. Because that's exactly what you get with Shepard using the Avenger and Predator in cutscenes. The wrong weapons, but they function properly.AresKeith wrote...
I would rather have the latter (former)
Meant former :I
Modifié par AresKeith, 03 août 2013 - 04:27 .
#142
Guest_Puddi III_*
Posté 03 août 2013 - 04:30
Guest_Puddi III_*
Guess that explains the confusion at using an actual Dragon Age example on the Dragon Age forum.The Mad Hanar wrote...
J. Reezy wrote...
Lol. Don't forget psychologistCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
All this knowledge and he still hasn't played Dragon Age.
#143
Posté 03 août 2013 - 04:34
Enigmatick wrote...
Don't ever point to MGS4 as how custscenes should be done. EVER.MarchWaltz wrote...
I liked the part in metal gear 4 where Raidan and Vamp were fighting, and you (as snake) had to cover the fight. That is how it is done.
However, this is Bioware, and not Kojima.
I, and anyone who knows me knows this is exactly how I feel, personally feel as though EVERYONE should look to MGS4 for advice on how to make a great game, PERIOD. Not just with cutscenes.
Hideo Kojima knows how to make a damn game tbh. <3
#144
Posté 03 août 2013 - 04:37
Steelcan wrote...
His education surpasses us allCrustyBot wrote...
So in addition to being a physicist, and a biologist, is David trying to school a software programmer on what a bug is?
Truly David is the great mind warrior chosen by the gods to take up Wulfie's crusade!
He shall purge this intellectual ghetto of all of us genocidal, sociopathic, hate fetishist, non-drone, Luddites!!!!!!
All hail king David Jackassus I!!!!
#145
Posté 03 août 2013 - 04:39
#146
Posté 03 août 2013 - 04:40
David7204 wrote...
I teach a class on making video games to 9-13 year olds.
You do what?
#147
Posté 03 août 2013 - 04:40
David7204 wrote...
I teach a class on making video games to 9-13 year olds.
Poor kids.
#148
Posté 03 août 2013 - 04:41
David7204 wrote...
I teach a class on making video games to 9-13 year olds.
Orly?
I feel bad for those kids
Modifié par AresKeith, 03 août 2013 - 04:41 .
#149
Posté 03 août 2013 - 04:42
David7204 wrote...
I teach a class on making video games to 9-13 year olds.
Video game class, huh?
-pic removed for not wanting a ban-
Give it up david. Tell me where the van is.
Modifié par Darth Brotarian, 03 août 2013 - 04:53 .
#150
Posté 03 août 2013 - 04:42
<----------------David7204 wrote...
I teach a class on making video games to 9-13 year olds.
Modifié par Galactic Cannibalism, 03 août 2013 - 04:42 .





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