Synthesis is just to badly explained.
It's supposed to conform to some idea of a modern utopia.
But the entire game's narrative thrust is to learn what makes a species unique. To learn this through your squad mates. To embrace their uniquness and build your response to the Reaper's on this. A tactic that even Javik endorses as his cycle went the other way. And suddenly synthesis get's drops on us?
It's entirely out of context with the gritty nature of the game in that blood sweat and a few good men are all it takes to win the day. Not space magic saving throws.
And synthesis really was badly explained. (Catalyst, I'm looking at you). It explained it while filling in the role as the enemies end of level boss. The fans have pointed out the numerous fundamental flaws in it's thinking. And the real rub......
We're talking to the lynchpin of the Reaper's and we have to either agree with it's genocidal insane plan or reject it and be destroyed anyway?
Who thought that up? It's daft to talk to the head of the serpent when your mission is to cut it off.
Whoever broke the mold of video gaming convention on this one obviously didn't put enough time into thinking this through. If they had they'd have realised that the Catalyst has blood on it's hands. Is parading it's Reaper forces around like head's on spikes. And is trying to get the player to agree to a purely logic based rational when ever moral fibre in a person ought to be screaming. This is the genocidal megalomaniac that ended more lives than we can count and need's to be judged accordingly by those it now seeks to harm.
There is no justice at the end of ME3. Just the same kind of cold logical based calculation I once saw in a Torchwood episode where they decided to sacrifice all the children to an alien species that were at the bottom of the school grading tables. All so they could rebuild their society with the smartest ones.
ME3's ending tried for epic and ended up falling on its face. Bad writing is the real culprit here.
Modifié par Redbelle, 02 août 2013 - 10:04 .