GaymerX Bioware panels
#1
Posté 02 août 2013 - 04:53
Anyone knows if they're going to be uploaded to the web afterwards?
#2
Posté 14 août 2013 - 12:15
And Gaider has said they arn`t bisexual, he said player-sexual.
I thought Gaider avoided using either term.
#3
Posté 14 août 2013 - 12:21
Fuse, EA's latest flop suffered from exactly what I'm referring to. Appeal to a focus group by focus testing everything, without regard for the inherrent social desirability bias which plagues it and people's actual buying habits.
Its precisely the reason evey other game needs to be a FPS or copy CoD and WoW "this is what lots of people like, therefore we should make more of it" behaviour. But considering they already have it, it renders the product moot as they fight over the same over saturated market. Its what happend with MoH warfighter it did exactly that, design by committee to appeal to a cross section or quota of different people and it failed.
Apologize for taking this down a semantics route, but I'm confused because your application of the term "Design by Committee" appears to be very different than mine (Reference), and more akin to something like, metrics driven design (which is all about taking existing data points and feedback and basing your decision making process on that feedback).
I'm not actually 100% certain what your critique is. I agree that there's a bit too much focus on metric driven design (the problem with metric driven design is that you fundamentally will not innovate). Although I can see the two working "together" as different departments have different goals and influence the product in suboptimal ways (Design by Committee) and substantiate their positions with metrics.
#4
Posté 14 août 2013 - 12:23
I belive he said it in one of the videos that are linked up on page 1. The romance panel bit.
I watched that. He was using a term that fans use. Personally I think he dislikes the classifications at all, and am pretty sure he refers to the term as a community driven creation.
#5
Posté 14 août 2013 - 01:24




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