Tharja wrote...
yup she just be human and no cyborgy stuff hey If Bioware can use space magic so can we lol
LOL. Yeah, a lot of space magic is used to be sure.
Modifié par Deager, 05 septembre 2013 - 11:14 .
Tharja wrote...
yup she just be human and no cyborgy stuff hey If Bioware can use space magic so can we lol
Modifié par Deager, 05 septembre 2013 - 11:14 .
Tharja wrote...
yup she just be human and no cyborgy stuff hey If Bioware can use space magic so can we lol
Sevantha wrote...
This is really awesome. Looking forward to it, once I've done my next playthrough
Thanks for the update.Deager wrote...
And voteDC has found our first show-stopping issue. I know the file which is causing the problem, but I'm not sure yet how to fix it. I'll get on this asap. In the meantime, you can install the mod, but you can only use the Lite version of the installer which is just the party.
Modifié par voteDC, 06 septembre 2013 - 09:17 .
Modifié par Chashan, 06 septembre 2013 - 11:28 .
Chashan wrote...
Alrighty, decided to give it a whirl, and can report that skipping the otherwise awkward Anderson-call worked flawlessly.
Now, what I think would need some adjustment is the letter sent by Admiral Hackett that starts the DLC. It's quite non-specific and works for the most part, although some reference to the end of the war and reconstruction being done in that part of the Citadel would fit nicely, me thinks.
Further, tense needs readjusting for the reference to Anderson's apartment - says 'Anderson has an apartment there', and with Anderson KIA...- and a reason would need to be given why Hackett sends Shepard there. Part of Anderson's will, perhaps.
I'll report more as I progress, but so far, I've got to say I like it quite a bit.
Guest_john_sheparrd_*
john_sheparrd wrote...
great mod love it
Chashan wrote...
Just finished the 'mission' of Citadel, and did not find any game-breaking issues on my end (except for my insanely imbalanced adjustments to skills, but then a true shockwave-tillery is just too much fun).
Overall, really nice. Given the minimal changes needed to skip direct references to the Reaper-invasion in progress, one is indeed left to wonder why BW didn't just go ahead and make this the epilogue it was meant to be themselves.
M0rf3usTHEbEST wrote...
Just finished the party. Great job. I played the citadel DLC as epilogue before, but only now it feels right. I did not find any reaper mentions in my playtrough, so I guess the congrats are in order :-).
Keep up the good job
I wonder whether it is feasible to make the game launch the DLC after finishing the game. Have you or mr.Fob looked into it? (I doubt it is, but I just want to know)
PR_ wrote...
This looks very nice, but, you changed some of the dialogues, so, the chracters will move their mouths and say things or it will be only trough the subtitles?
Modifié par Chashan, 10 septembre 2013 - 02:10 .
PR_ wrote...
This looks very nice, but, you changed some of the dialogues, so, the chracters will move their mouths and say things or it will be only trough the subtitles?
Brhino wrote...
Hey, really excited to see this mod. I haven't had a chance to play it yet. I'm doing an entire trilogy + MEHEM + this mod but I've got a ways to go yet. One thing that I haven't seen mentioned anywhere so I don't know if you've thought of it yet, or if it's even possible to address:
If you play the Armax Arsenal Arena, you start getting "quests" with folks messaging you asking you to accomplish certain goals. Many of these explicitly mention the reaper war in present-tense.
Just my two cents. Really inspiring to see people working to make the game we all wanted.
Modifié par Deager, 10 septembre 2013 - 09:38 .
PR_ wrote...
I forgot to mention, i've never played the Citadel DLC, i played ME1 and 2 again to get to 3 and see the Leviathan and Omega and the Citadel that i bought. So, should i play the Citadel vanilla or should i use this mod? I'm planning to use the MEHEM, even with the EC i don't like the final.
Deager wrote...
PR_ wrote...
I forgot to mention, i've never played the Citadel DLC, i played ME1 and 2 again to get to 3 and see the Leviathan and Omega and the Citadel that i bought. So, should i play the Citadel vanilla or should i use this mod? I'm planning to use the MEHEM, even with the EC i don't like the final.
Your call on how you want to use this mod.. There are two options.
You can install the Lite (party only) version and then play the Citadel DLC during the game but just don't throw the party when the option comes up. You can go ahead and meet your friends in the meantime though. Finish the game, in this case with MEHEM. After that, throw the party in the apartment and you can even leave the Silversun Strip to see the end of the DLC.
If you install the Full (entire DLC) version you would do the follwoing. Don't visit the apartment until the game is over. It's ok to open the email from Hackett about shore leave but just don't visit the apartment yet. Finish the game. Fly back to the Citadel and then play the Citadel DLC as an epilogue.
Personally, I like the entire Citadel DLC as an epilogue, so on my current trilogy run I'll play the entire DLC after the end of the game.
Blad3Zer0 wrote...
Perhaps I'm too quick to judge, but some of the dialogue removal is a bit awkward. I can understand not talking about the war a lot now that it's over, and the team can finally cool their heels, but those aren't experiences one can just bury. Now given that I haven't actually played this mod yet, maybe I just missed one of those passing references.
My other opinion, in conjunction with the one on top, is that if one were to play this right after the end, you'd think Shepard would be a bit more cautious. Removing Joker's response to the line about people wanting Shepard dead in that instance seems rather awkward. For all they know, Balak survived the war and decided to put Shepard's head on a plate to spur on a revival of the Batarian Rebellion, or maybe Corporal Toombs decided to carry out the threat he sent a Spacer Shepard back in ME2.
Just my two cents, there. Overall, I appreciate the effort you've put into this, for the people who wanted an epilogue of this nature.
Deager wrote...
Brooks was a problem in this whole thing. She's a ew character;...
Deager wrote...
Heck, Cerberus being around was another debate I had with people. Do we go with Hackett saying they're done or do we go with the Illusive Man saying Cerberus is an idea and not easily destroyed? In the end, I decided to write them off because a lack of them should be less jarring than having them in and people not digging it.
Deager wrote...
Please keep the feedback coming, especially if you try the mod out sometime.
Modifié par Blad3Zer0, 12 septembre 2013 - 12:26 .
Modifié par Deager, 12 septembre 2013 - 04:20 .