Am I the only one who feels this way?
Mages with no blades
#1
Posté 04 août 2013 - 05:45
Am I the only one who feels this way?
#2
Posté 04 août 2013 - 05:48
#3
Posté 04 août 2013 - 05:51
#4
Posté 04 août 2013 - 05:55
#5
Posté 04 août 2013 - 06:00
Hilarystamp wrote...
Even with their staff it does very little damage. If surrounded by too many enemies its useless.
Of course it does little melee damage, you're supposed to sit back and cast. Sounds to me like you just want mages to be awesome at everything, have your cake and it eat it too with having both awesome magic and awesome melee. There needs to be class balance, we don't need mages becoming the end-all be-all they were in Origins.
#6
Posté 04 août 2013 - 06:01
#7
Posté 04 août 2013 - 06:03
#8
Posté 04 août 2013 - 06:03
#9
Posté 04 août 2013 - 06:08
#10
Posté 04 août 2013 - 06:09
But in DA2 your mages starts physically hitting an enemy with their staff if they get in melee distance, so I dunno what you are going on about.
#11
Posté 04 août 2013 - 06:11
#12
Posté 04 août 2013 - 06:13
#13
Guest_Puddi III_*
Posté 04 août 2013 - 06:17
Guest_Puddi III_*
#14
Posté 04 août 2013 - 06:19
#15
Posté 04 août 2013 - 06:20
Filament wrote...
I like the idea of multiple telekinetic murder knives personally. Like Sakuya or Dio Brando. Steamroller optional.
WRYYYYYYYYYYYYYYYYYYYY!!!
Ahem...
#16
Posté 04 août 2013 - 06:21
Filament wrote...
I like the idea of multiple telekinetic murder knives personally. Like Sakuya or Dio Brando. Steamroller optional.
Exactly.....and maybe not just for mages but used by everyone.
#17
Posté 04 août 2013 - 06:22
#18
Posté 04 août 2013 - 06:25
andy69156915 wrote...
Hilarystamp wrote...
Even with their staff it does very little damage. If surrounded by too many enemies its useless.
Of course it does little melee damage, you're supposed to sit back and cast. Sounds to me like you just want mages to be awesome at everything, have your cake and it eat it too with having both awesome magic and awesome melee. There needs to be class balance, we don't need mages becoming the end-all be-all they were in Origins.
Screw balance i want to be awesome arcane mage or best rogue mage.
#19
Posté 04 août 2013 - 06:28
Right!9TailsFox wrote...
andy69156915 wrote...
Hilarystamp wrote...
Even with their staff it does very little damage. If surrounded by too many enemies its useless.
Of course it does little melee damage, you're supposed to sit back and cast. Sounds to me like you just want mages to be awesome at everything, have your cake and it eat it too with having both awesome magic and awesome melee. There needs to be class balance, we don't need mages becoming the end-all be-all they were in Origins.
Screw balance i want to be awesome arcane mage or best rogue mage.
#20
Posté 04 août 2013 - 06:31
#21
Posté 04 août 2013 - 06:35
andy69156915 wrote...
Then let's just get rid of classes and just make you into a physical god who can do everything and anything. Much more hardcore and fun, right?
they can add some new talents to the other classes as well. Wielding a magical sword for a warrior wouldn't be so bad would it? They could all use improvements.
#22
Posté 04 août 2013 - 06:36
#23
Posté 04 août 2013 - 06:40
andy69156915 wrote...
Then let's just get rid of classes and just make you into a physical god who can do everything and anything. Much more hardcore and fun, right?
Skyrim?
#24
Posté 04 août 2013 - 06:41
Bfler wrote...
andy69156915 wrote...
Then let's just get rid of classes and just make you into a physical god who can do everything and anything. Much more hardcore and fun, right?
Skyrim?
Well, they added the Ebony Warrior for that.
And you're not a physical god, you're a mini dragon.
Modifié par KiwiQuiche, 04 août 2013 - 06:42 .
#25
Posté 04 août 2013 - 06:50





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