shingara wrote...
AlanC9 wrote...
shingara, is this an argument that Shepard shouldn't have believed in Control working?
How is the evidence for Destroy any better? Except that Shepard really, really wants Destroy to be true, they're about the same. You seem to be flip-flopping between unrelated ideas.
Its evidence for the fact that all the endings are hash. Ill thought through and illogical to the entire trilogy as they stand. God knows what happened but someone at bioware lost the plot. The whole trilogy is shepard beating the reapers in one form or another to platform onto the next trilogy.
Its simply, ME1 go through take choices kill the boss, make another choice the end. ME2 make choices kill the boss make some more choices, the end. ME3 makes some choices, none of them mean anything and commite suicide in one form or another because bioware dont want you to play shepard in another game.
This is the case. In essence all of the endings/choices are trash because two of them are reviled and thrown aside by everyone in the game that has a brain. Destroy is tossed aside because it features the arbitrary and needless ambiguous destruction of whole races of people (that one could care about), the death of a friend (that one might have helped seek autonomy and life itself), the damage of all tech that means exactly what, as well as all the other statements as to what it will do, what we then see happen, and then incredulously what that means sort of to Shepard's fate.
We're left with this notion that Destroy if our chosen option is sort of to sound bad (the description of it is rubbish), look bad (that blast had to hurt), but maybe feel ok (Shep's alive, yay) except it doesn't. It sounds like it might accomplish some good (reapers dead) amidst the bad (hmm EDI and the geth and anyone with tech in them), looks bad (again that blast), attempts to look sort of good (Shep's alive, yay), but makes you feel kind of crappy (exactly where is that headless torso and will anyone get to it in time-what did all that damaged or destroyed tech do to the head and that does not look good). But Shep's alive, yay!
And refuse, well you die moron game over.
But worse still is the idea of ignorant Shepard doing something based upon all this nauseating nonsense passed off as logic. And without any form of sincere protest, even if that protest would not have changed a thing. The questions Shepard asks the kid in the EC which is supposed to make it better, amount to "what's your favorite color?" When Shepard asks "how" for Synthesis the game doesn't ask the "how" I wanted an answer to or that Shepard with a brain would want. And it certainly doesn't explain the why of it all if the ability of diplomacy and dialogue could be discussed.
Apparently at the time the kid was created synthetics were mindless killers that no one could talk to and reason with. A lot has changed along the way but Shepard plays dumb. And if they were mindless killers then nothing explains the kid himself. How about those enthralled races that keep making mindless killers get the word from the Leviathans to stop making mindless killers and make some nicer robots? But no, the Leviathans have to one up them and create the ultimate mindless killer, the kid, the catalyst, what a joke. Catalyst is a force for change or something that begins a reaction, but the kid has stagnated for millions of years and stopped learning anything. He has to be changed.