kaxas92 wrote...
What do you think, is it worth using Orbs in an offensive way?
Indeed its well worth it, I wouldn't use them any other way

kaxas92 wrote...
(+1 Can the Venom set up multiple tech/fire explosions? I think in its charged state, it can.)
It can, however the area in which enemies will be primed is rather small, so any detonator with radius will most likely deprime all targets after the initial FE.
The Falcon and especially the Acolyte would do a much better job, they are lighter and of course there is the Power Magnifier. The Venom as area primer is great if the detonation power you use has a short cool down, like Chain Overload for example.
kaxas92 wrote...
This is the build I use currently, and it works alright (I never could make Volus "dance", so to say).
...
How would you change the build and why?
The Venom is a great gun, but it kills the Volus Adept's skill set completely. It's way to heavy for him, especially if you plan to make good use of Biotic Orbs.
11.43 sec cool down on Biotic Orbs, 5.71 sec cool down on Shield Boost, no Stasis and a lot of downtime while you charge the Venom... that sounds like the ingredients for a very painful game to me.
Personally I think the best weapon for him is the Arc Pistol, it's is light, doesn't suffer from weight penalties, has the Power Magnifier, is insanely accurate and most importantly charged shots deal loads of damage, even on non weapon platforms.
Charged shot -> orb, charged shot -> orb, charged shot -> orb, recast orbs (if the targed survives that long that is).
With a good cool down you won't have to wait for cool down, also application like this mitigates the problem of off host orb lag.
The build I'd suggest would be something like
this.
(I left the Pistol Heavy Barrel off just so you see the real cool down times for the powers, use it!)
How to use the remaining 15 skillpoints is a matter of taste. Either you go full barriers or Stasis Bubble.
Radius on Orbs is maybe a matter of taste too, personally I like to be able to stagger groups of mooks and I'm pretty sure it does apply the debuff to every target that takes area damage from an Orb.
Modifié par sedaleare, 06 août 2013 - 02:22 .