leaguer of one wrote...
redBadger14 wrote...
Lord Aesir wrote...
redBadger14 wrote...
Lord Aesir wrote...
What's wrong with a handful of bonus items or some such if items of equal quality may be found within the game?
What he's getting at, to my understanding, is not that bonus stuff isn't good, but rather people want that kind of stuff confined to playing the SP campaign, while still being able to play MP (or not play it, whatever floats your boat).
Why? It's not like their missing anything. I like the idea of seeing my MP exploits effect my SP game, in a small way. Given Bioware's aversion to toggles, its really an either or situation.
You're right, but the way Sylvius is going about it, to me anyways, is that there shouldn't be a situation where obtaining the necessary resources to advance is not made easier by playing MP. Or, for people who want that option, to allow people to play MP without having it affect their SP, so that they can bolster their forces solely in the confines of SP.
It's not that getting additional benefits from MP is bad, but that some people want to have those benefits solely from the SP. That's not in any way unreasonable, imo.
But they made it option for ME3 mp. You had to check you galexy at war map from with in the sp campin if you wanted it to effect that sp playthrough.
No, they didn't. Looking at the Galaxy at War menu didn't do anything other than tell you how many & what your War Assets were, and the percentages of Galactic Readiness.
Galactic Readiness was only affected by playing MP, and there was no other way to do so. Having every single available War Asset in SP would still lock you out of the ideal endings if you didn't have Galactic Readiness high enough. It was like that for months after the game released, until enough people complained that BioWare fixed it, and rightly so.
Edit: Saw your post addressing this afterward. The ideal ending wasn't just Shepard taking a breath, which was only for Destroy anyway, but endings like Destroy could also have killed humans. With high enough War Assets and Galactic Readiness, this can be avoided, but again, MP was required for months. And even if it was just one tiny alteration of a scene, forcing the obtaining of that to playing MP is the worst kind of design decision, and hampers player agency.
Modifié par redBadger14, 06 août 2013 - 10:58 .