Rolling Flame wrote...
I wonder how the voice acting for the Inquisitor is going to work. Is each race going to have its own male and female voice actor, or will they just use two for everyone?
Perhaps three different pitches of the same recording?
Rolling Flame wrote...
I wonder how the voice acting for the Inquisitor is going to work. Is each race going to have its own male and female voice actor, or will they just use two for everyone?
Allan Schumacher wrote...
Foolsfolly wrote...
Ericander77 wrote...
<image removed>
Confirmed color costomization!!!!
Wait, their new crafting means I can grab a suit of Templar armor. Say "I love the way this looks, especially in blue and silver." And then proceed to make its stats better than late game drops? So I can look as cool as I want without having to put on some derpy armor I dislike but has better stats?
...my god.
Oh my god, I know. Sooooooooooo great.
Mage pants. Mage. Pants.
Mage pants.
Guest_Raga_*
spirosz wrote...
The best horse animations to this day are still from Shadow of the Colossus.
Guest_Raga_*
motomotogirl wrote...
Ragabul the Ontarah wrote...
sandalisthemaker wrote...
Horses. I really hope they nail the walking/running animation of the horses. Skyrim sucked in this regard, so I'm holding out hope for the DA:I team to nail this.
So excited with the new things I've seen so far.
So much this. I grew up around horses and the horse animations in most video games are just painful. No, they don't just run like big dogs with hooves.
Really? I'm also a horse person, and I didn't notice anything bad about Skyrim's horses *rubs chin* They even had three gaits, walk, trot, gallop... right? Or I'm imagining things maybe?? At least they are beautiful to look at, and miles above the Assassin's Creed horses; I saw my bro-in-law playing the new AC, and there were two people on one horse... looked like they just stretched the horse's back to be extra long so it could accomodate two characters, lol! It was awful!
Ericander77 wrote...
The horses in Skyrim were so clunky. They looked good, but that was just about it. I get that they were a 'cold-blood' breed, but still, their default canter was so stilted, and the turns were just atrocious looking.motomotogirl wrote...
Ragabul the Ontarah wrote...
sandalisthemaker wrote...
Horses. I really hope they nail the walking/running animation of the horses. Skyrim sucked in this regard, so I'm holding out hope for the DA:I team to nail this.
So excited with the new things I've seen so far.
So much this. I grew up around horses and the horse animations in most video games are just painful. No, they don't just run like big dogs with hooves.
Really? I'm also a horse person, and I didn't notice anything bad about Skyrim's horses *rubs chin* They even had three gaits, walk, trot, gallop... right? Or I'm imagining things maybe?? At least they are beautiful to look at, and miles above the Assassin's Creed horses; I saw my bro-in-law playing the new AC, and there were two people on one horse... looked like they just stretched the horse's back to be extra long so it could accomodate two characters, lol! It was awful!
Modifié par FenrirBlackDragon, 06 août 2013 - 11:22 .
spirosz wrote...
The best horse animations to this day are still from Shadow of the Colossus.
Elton John is dead wrote...
The artstyle looks more like Origins. Look at 0:40.
No more of that DA2 crap.
Modifié par jackofalltrades456, 06 août 2013 - 11:33 .
Guest_Puddi III_*
Yes, because we have to speculate the worst of everything automaticly because of one random thing. He's not even on the project.spirosz wrote...
Seriously though, don't get too over hyped.
spirosz wrote...
Seriously though, don't get too over hyped.
Modifié par Liamv2, 06 août 2013 - 11:36 .
Just practical really:leaguer of one wrote...
Yes, because we have to speculate the worst of everything automaticly because of one random thing. He's not even on the project.spirosz wrote...
Seriously though, don't get too over hyped.

Modifié par Greylycantrope, 06 août 2013 - 11:33 .