Aller au contenu

Photo

Game Informer's September cover is DA: Inquisition! (Multiple player races, horseback, video+more)


1581 réponses à ce sujet

#851
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
  • Members
  • 17 347 messages

Malanek999 wrote...

Firky wrote...

Oh man. There'd better not be a storyline about a horse dying. (That's what that makes me think of.)


Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


And it's near the endgame, where the horse is one of your only friends who's stuck with you to the bitter end, the only one who always had your back... 

:crying:

#852
LPPrince

LPPrince
  • Members
  • 54 982 messages
I hate you all, bye.

#853
jackofalltrades456

jackofalltrades456
  • Members
  • 577 messages

LPPrince wrote...

I hate you all, bye.


:unsure:

#854
LPPrince

LPPrince
  • Members
  • 54 982 messages
WE NEED TO TALK ABOUT HAPPY TIMES

#855
PsychoBlonde

PsychoBlonde
  • Members
  • 5 130 messages

Malanek999 wrote...

I'm intrigued to see how the addition of horses will work. Will there be a horsemanship skill tree? Can you level up, name and armor your horses? Can you knock your enemies off their own horses? Can you be knocked off your horse? Does your castle have a stables? So many more questions.


Well, since the game doesn't have action combat where you actually have to manually line up your attacks which are resolved via collision detection, fighting from horseback shouldn't be any more difficult than any other type of combat, you just have a larger circle base.

PERSONALLY I tend to have antipathy toward mounts in games because I find the weirdtastic behavior to be immersion-breaking.  Oh, I can ride my horse up a cliff face and up stairs and onto people's roofs!  Oh, the horse's stride is enormous and they handle like a boat (actual horses can turn in place) so I'm constantly riding crazy over the top of terrain features that ought to break my mount's legs!  Not to mention the hideous "floating in air" issues this generates.  Please, please, PLEASE send the animators to a dressage tournament to get the movements down.  Also, instead of having a once-size-fits-all "running" stride, have the horses pick their footing at least somewhat when going over broken terrain.  Or just make the broken terrain impassable--that actually MAKES SENSE on a horse when it wouldn't on a human.  Don't let us ride them into tight quarters, either--it looks dumb in a game and you have a RL reason not to do this--horses balk at enclosed spaces.

Although, there's actually  a precedent for this: the MAKO.  Which, despite its goofiness, I actually LOVED.  If they make the horseback riding spiritually like the MAKO (in that you ride them in open outdoor areas and ditch them in tight quarters), it could be quite fun, although I would miss the base-jumping I did by driving the MAKO to the top of a mountain and riding the jets down.

#856
LPPrince

LPPrince
  • Members
  • 54 982 messages
Gah, too much bitter and dark in DA.

How about a quest where we FEED our horses? Wash them? Brush them till they love us some more?

#857
Guest_Faerunner_*

Guest_Faerunner_*
  • Guests

SergeantSnookie wrote...

Malanek999 wrote...

Firky wrote...

Oh man. There'd better not be a storyline about a horse dying. (That's what that makes me think of.)


Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


And it's near the endgame, where the horse is one of your only friends who's stuck with you to the bitter end, the only one who always had your back... 

:crying:


If any of these gruesome deaths make it into the game, I'll know exactly who to blame. Posted Image

#858
Twilight_Princess

Twilight_Princess
  • Members
  • 3 474 messages

LPPrince wrote...

WE NEED TO TALK ABOUT HAPPY TIMES



We should be happy that um...the elves don't look like sheep-people anymore? I know I am.

#859
Firky

Firky
  • Members
  • 2 140 messages
Uh oh. If you're blaming me, can you also blame me if there's an isometric camera. (Devs, please put in an iso-camera.) (So we can zoom out when the horse dies.)

#860
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
  • Members
  • 17 347 messages

Faerunner wrote...

SergeantSnookie wrote...

Malanek999 wrote...

Firky wrote...

Oh man. There'd better not be a storyline about a horse dying. (That's what that makes me think of.)


Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


And it's near the endgame, where the horse is one of your only friends who's stuck with you to the bitter end, the only one who always had your back... 

:crying:


If any of these gruesome deaths make it into the game, I'll know exactly who to blame. Posted Image


Woop woop woop woop

Posted Image

#861
LPPrince

LPPrince
  • Members
  • 54 982 messages

Hyrule_Gal wrote...

LPPrince wrote...

WE NEED TO TALK ABOUT HAPPY TIMES



We should be happy that um...the elves don't look like sheep-people anymore? I know I am.


So excited.

So excited.

#862
Shadow Fox

Shadow Fox
  • Members
  • 4 206 messages

shinobi602 wrote...

Arcane Warrior Mage Hawke wrote...
There is a limit to how much "efficiency" developers can get from 7-8 year old hardware. They can't just pull performance out of their rear. This is the reason why developer like CDPR are foregoing current gen systems altogether and making Witcher 3 a next gen exclusive. There comes a point where experience with these systems will amount to almost insignificant advancements.

You realize most  early games on new consoles are usualy full of glitches and poorly optimized because the devs haven't had the time to get familiar with the new hardware right?

It usually takes 2-3 years for a new console to get good games.


The Xbone and PS4 are practically PCs, literally using a lot of off-the-shelf PC parts. Easy to use unified RAM solutions, extremely simple CPUs and GPUs. Have you been reading what developers are saying about developing for them? They're an absolute breeze compared to the exotic nightmare architectures of the 360 and especially PS3 especially due to their very, very simple architectures.

Your comment about not getting good games until 2-3 years is a little nuts too, personally. Within the first year and a half of the 360's life, we got excellent (non-glitchy) launch titles like COD2, Kameo, NFS: Most Wanted, PGR3, and throughout the first year GRAW, Oblivion, Dead Rising, Gears of War, and a bunch of others.

Yeah reminds me when Square-Enix was singing the PS3's praises when it first launched.How did that turn out for them?

Good for you I guess I just have bad memories of the PS3's early days.

regardless the instal base is bigger for the old consoles and not everyone is rushing to upgrade now.

#863
devSin

devSin
  • Members
  • 8 929 messages

Firky wrote...

Uh oh. If you're blaming me, can you also blame me if there's an isometric camera. (Devs, please put in an iso-camera.) (So we can zoom out when the horse dies.)

No, but now I'm going to blame you when there isn't one. :D

#864
Shadow Fox

Shadow Fox
  • Members
  • 4 206 messages

SergeantSnookie wrote...

Malanek999 wrote...

Firky wrote...

Oh man. There'd better not be a storyline about a horse dying. (That's what that makes me think of.)


Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


And it's near the endgame, where the horse is one of your only friends who's stuck with you to the bitter end, the only one who always had your back... 

:crying:

*has flashbacks of Fable 2 dog's death*:crying:

#865
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 375 messages
Remember you have armor customization, so you can look exactly how you want to, right down to your armors color...for your horses funeral.

:devil:

#866
Firky

Firky
  • Members
  • 2 140 messages

devSin wrote...

Firky wrote...

Uh oh. If you're blaming me, can you also blame me if there's an isometric camera. (Devs, please put in an iso-camera.) (So we can zoom out when the horse dies.)

No, but now I'm going to blame you when there isn't one. :D


D'Oh.

#867
JediHealerCosmin

JediHealerCosmin
  • Members
  • 2 289 messages
Very nice, very nice indeed. Different races, mounts, Cassandra & Varric, bigger environments, all of it sounds great on paper. I hope the final product will prove to be the Dragon Age we both deserve and need.

Thank you BioWare for all the hard work you have and will continue to put into it.


Just a minor concern, if I may. I understand that this is pre-alpha and there is a long way to go before anything considered finished even reaches our eyes, but I really hope you guys are considering changing the distance of the character's point of view. I know I'm complaining over nothing, but the character was blocking half the screen, even in battle mode. It's hard to consider the game ''strategic'' if the combat becomes a party based DmC (and yes, I know I'm exagerating in every possible respect, but I just wanted to lay my concern out there). Another reason why the camera shouldn't be so close is the fact that the designers have obviously put a lot of work into creating the environments and it isn't exactly easy to appreciate their work when the PC's butt occupies a large portion of a corner. This is especially concerning for people with bad eyesight such as myself.

Ok, I'm done. Sorry for complaining so much, I hope I didn't kill anyone's buzz and I pray to the Maker that this games turns out perfect :)

#868
Twilight_Princess

Twilight_Princess
  • Members
  • 3 474 messages

LPPrince wrote...

Gah, too much bitter and dark in DA.

How about a quest where we FEED our horses? Wash them? Brush them till they love us some more?


I suddenly have this adorable image of our great, big,hulking qunari companion holding a teeny tiny brush and brushing the mane of my inquisitor's pony :happy:. 

#869
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

JediHealerCosmin wrote...
Just a minor concern, if I may. I understand that this is pre-alpha and there is a long way to go before anything considered finished even reaches our eyes, but I really hope you guys are considering changing the distance of the character's point of view.


The camera's in a constant state of change. I expect it'll continue to change as they tweak it to find the sweet spot.

#870
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

Malanek999 wrote...
Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


So people would feel bad if their horse died, huh?

Interesting.

#871
JediHealerCosmin

JediHealerCosmin
  • Members
  • 2 289 messages

David Gaider wrote...

JediHealerCosmin wrote...
Just a minor concern, if I may. I understand that this is pre-alpha and there is a long way to go before anything considered finished even reaches our eyes, but I really hope you guys are considering changing the distance of the character's point of view.


The camera's in a constant state of change. I expect it'll continue to change as they tweak it to find the sweet spot.


Thank you very much Mr. Gaider  :)

#872
TheBreadedOne

TheBreadedOne
  • Members
  • 131 messages

David Gaider wrote...

Malanek999 wrote...
Can you imagine how emotional it would be if your horse was riddled with arrows while carrying you to safety before dying?


So people would feel bad if their horse died, huh?

Interesting.


I always feel terrible when they die in Red Dead Redemption.

#873
Foolsfolly

Foolsfolly
  • Members
  • 4 770 messages
So...

If BioWare's still in the thread... "Eastern Ferelden to Western Orlais" is a rather large swath of land. I'm very very grateful.

But I find myself staring at the Thedas world map... and I wonder how far North do we go? Do we go to say.... Kal-Sharok?

That and Orzammar?

...

...also, I love that we're returning to the Frostback Mountains. Seems... really, really, fitting considering that's where two dragons were seen flying which gave this age it's namesake. Something feels... final about this game. From the offset. With precious little information.

#874
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Is that the whole extent? Ferelden to Orlais?

...

...No Tevinter? :(

#875
j1mmyava1on

j1mmyava1on
  • Members
  • 8 messages
damn it, its still a long way to mid-late 2014