Fast Jimmy wrote...
Am1_vf wrote...
I imagined they were just unconcius since non-tutorial companions are all immortal.Fast Jimmy wrote...
Am1_vf wrote...
I think I found a visual representation of what some here seem to fear form the absence of health regen:(...)
by NanoeTetsu
Without permadeath, this isn't even possible.
We don't know how this will work, but one can easily still assume characters will hop right back up after combat is done... just with very little health and maybe an injury.
There is still a WORLD of difference between "health doesn't regenerate after every battle to 100%" and "if you fall in combat, that character is a dead body you have to drag around until you can get to a town/inn/temple."
Bioware would not commit to such a model. What if you are in the last dungeon of the game and the PC falls in combat? Will you do all the end game cutscenes passed out? Of course not.
You will hop right back up after battle, but just with very little health. Expecting anything else with the cinematic focus of Bioware games is a little silly and alarmist for no reason whatsoever.
Let me make this as clear as I can: I don't think this is going to happen and I am in favor of no health regen. I just thought this picture could illustrate what those complaining about backtracking feared.





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