Filament wrote...
'Just add more options' is all well and good, but how do you mean? Do you want them to develop two entirely separate combat systems to cater to different desires?
Only way I can see it being feasible is either as an evolution of the "Story, RPG, Action" scheme from ME3 (your wish being the "action mode"). Or a discrete "Arcade Mode" separate from the campaign.
I gave my suggestions in my original post, but if you want me to go over them again:
DA2's combat, and MMO combat in general, is just a more action oriented version of the combat seen in DA:O and other tactical games. It still has the click to target, it still has the hotkeys down the bottom that activate your skills, damage/blocking/dodging etc is still based on behind the scenes dice rolls, and you still have AoE and cone abilities you have to manually aim and can manually get out of the way of. The difference is, health/armour/damage and all that has been adjusted, animations are sped up, cooldowns are lowered and tactics don't matter as much, which makes the game feel more actiony and twitchy.
GW2 (and other MMOs, such as The Secret World) are a step further, where the amount of skills you have access to are reduced (which is great, sitting around watching hotbars isn't that fun), aiming your attacks takes a bit more preference, and dodging is made more active.
Now because those combat systems are just evolutions of the sort of system DA:O used, which is similar to what DA:I will presumably be using, adjusting the systems already in place to allow you to play like that, should you choose (so yes, I am asking for you to play the whole game through with either one system or the other, either by selecting which one you want to use at the start, or just toggling it through an option menu during the game), would be much easier than coming up with a combat system which works like those seen in Skyrim, Fable, Amalur, Deus Ex, Mass Effect etc, which is why I'm even bothering to make this thread, because it's feasible that given the time left until the game's released, it would be possible for them to include it in the game, whereas I don't think any other combat system would be as they'd be too far a departure from the original system.
Modifié par Direwolf0294, 07 août 2013 - 06:08 .