About that dead horse
#1
Posté 07 août 2013 - 09:25
You see, one thing I discovered at PAX Australia was that it's not about whether you like it or not to them. It's about whether you will remember it. Whether you'll keep talking about it. They don't even care how many people you tell it was crap. So long as your telling people about it, that's good enough for them.
The ending didn't get the reaction it did from people because it was good (or bad) in itself. It got the reaction it did because of the hundred of hours that preceded it. They used all that emotion you put into the game and turned it all around on you. Then they hit people with a logic bomb or two just in case some fans didn't get emotionally attached.
The sick thing about this is that they KNEW how much people cared about this universe, it's lore and it's characters well before ME3 was even in production. You don't get crazy cosplay and die-hard fanboy/girlism from people not caring. So it's not like they were testing the water with the endings, they already knew how warm it was. They just decided to ****** in it anyway because they couldn't create anything better. So instead they created an ending that betrayed all sense of logic and reason to get a response from you. Be it good or bad.
I'm not one to tell people what to do, but the best advice I can give to those who still can't get over the endings, is to just move on. Seriously, just never speak of it again. You'll be freeing your own mind from the torment of trying to make sense of it all and you'll be hurting BioWare more in doing so by not publicising it anymore.
I understand if you cannot leave Mass Effect as a series behind, so for those of you who feel this way, maybe do something constructive to help you. Help with MEHEM, create your own YouTube ending or even just write/type one.
When all else fails, ignorance is truly bliss.
#2
Posté 07 août 2013 - 09:34
#3
Posté 07 août 2013 - 09:36
The truth is some very interesting articles on game devs came out recently that explicitly say they don't even care what's said on forums-it's about the money spent on their games.
So, the real issue isn't whether we keep the conversation going or not. It's about what leads to more games sold. At this point talking about it doesn't sell games or keep them from being sold, so the discussion is really only for the sake of entertainment and even can still help the bitter like me consider different things or see them differently. Truly I'm past the emotion of it, but have always found the discussions here, pro and con, to be some of the best I've seen anywhere on the web. It's not always about the game per se.
The time for such discussions to have relevance as to how the game is perceived and whether that's good or bad for the devs has come and gone.
But I do agree that even bad news worked well for them-people did buy the game just to see what all the furor was about. But the game has come and gone.
Modifié par 3DandBeyond, 07 août 2013 - 09:37 .
#4
Posté 07 août 2013 - 09:37
Jadebaby wrote...
You see, one thing I discovered at PAX Australia was that it's not about whether you like it or not to them. It's about whether you will remember it. Whether you'll keep talking about it. They don't even care how many people you tell it was crap. So long as your telling people about it, that's good enough for them.
The ending didn't get the reaction it did from people because it was good (or bad) in itself. It got the reaction it did because of the hundred of hours that preceded it. They used all that emotion you put into the game and turned it all around on you. Then they hit people with a logic bomb or two just in case some fans didn't get emotionally attached.
The sick thing about this is that they KNEW how much people cared about this universe, it's lore and it's characters well before ME3 was even in production. You don't get crazy cosplay and die-hard fanboy/girlism from people not caring. So it's not like they were testing the water with the endings, they already knew how warm it was. They just decided to ****** in it anyway because they couldn't create anything better. So instead they created an ending that betrayed all sense of logic and reason to get a response from you. Be it good or bad.
How are you reaching these conclusions?
#5
Posté 07 août 2013 - 09:38
#6
Posté 07 août 2013 - 09:43
#7
Posté 07 août 2013 - 10:02
Jadebaby wrote...
You see, one thing I discovered at PAX Australia was that it's not about whether you like it or not to them. It's about whether you will remember it. Whether you'll keep talking about it. They don't even care how many people you tell it was crap. So long as your telling people about it, that's good enough for them..
This just sounds like a bad excuse to the massive backlash the endings have gotten. To expect them to say "Yeah, we know the endings suck and make no sense, sorry guys" is pretty misguided. They know how displeased the majority was so they had to stick with the next best thing, which is that they aimed for an ending that was "polarizing" or say that "any press is good press". It's pure damage control.
Chris Priestly even said that in a couple of playthroughs his Shepard was indoctrinated.
Sure he was, Chris. Sure he was...
#8
Posté 07 août 2013 - 10:02
Modifié par GreatBlueHeron, 07 août 2013 - 10:03 .
#9
Guest_The Mad Hanar_*
Posté 07 août 2013 - 10:09
Guest_The Mad Hanar_*
#10
Posté 07 août 2013 - 10:10
#11
Posté 07 août 2013 - 10:14
#12
Posté 07 août 2013 - 10:19
GreatBlueHeron wrote...
Not sure how many frequent the mp forum, but bioware does listen to the fans. We got playable volus, female turian, geth juggernaut and a tribute character, challenge AND banner for Zaeed's departed VA. For SP, they gave us for free the EC (closure) in response to fan outrage. They produced Citadel, a love letter to the fans. ALL of these things were asked for on these forums. They do listen. I'm not happy about the endings, but it's not enough to blemish all of the awesome bioware has given us. I'm ready for the next installment.
I agree. They do listen. Your examples, and I see lots of little things in Citadel that were suggestions/wants in old dlc idea threads. There was just no budging on the endings beyond some closure. They have their reasons, and that's fine, their business. But they do listen, and act on it sometimes, too.
#13
Guest_Aotearas_*
Posté 07 août 2013 - 10:50
Guest_Aotearas_*
ShepnTali wrote...
GreatBlueHeron wrote...
Not sure how many frequent the mp forum, but bioware does listen to the fans. We got playable volus, female turian, geth juggernaut and a tribute character, challenge AND banner for Zaeed's departed VA. For SP, they gave us for free the EC (closure) in response to fan outrage. They produced Citadel, a love letter to the fans. ALL of these things were asked for on these forums. They do listen. I'm not happy about the endings, but it's not enough to blemish all of the awesome bioware has given us. I'm ready for the next installment.
I agree. They do listen. Your examples, and I see lots of little things in Citadel that were suggestions/wants in old dlc idea threads. There was just no budging on the endings beyond some closure. They have their reasons, and that's fine, their business. But they do listen, and act on it sometimes, too.
Correct.
#14
Posté 07 août 2013 - 10:59
ShepnTali wrote...
GreatBlueHeron wrote...
Not sure how many frequent the mp forum, but bioware does listen to the fans. We got playable volus, female turian, geth juggernaut and a tribute character, challenge AND banner for Zaeed's departed VA. For SP, they gave us for free the EC (closure) in response to fan outrage. They produced Citadel, a love letter to the fans. ALL of these things were asked for on these forums. They do listen. I'm not happy about the endings, but it's not enough to blemish all of the awesome bioware has given us. I'm ready for the next installment.
I agree. They do listen. Your examples, and I see lots of little things in Citadel that were suggestions/wants in old dlc idea threads. There was just no budging on the endings beyond some closure. They have their reasons, and that's fine, their business. But they do listen, and act on it sometimes, too.
Exactly.
They said that they are listen to fans - but they also from beginning set limites how far they are willing to go (no changes in endings).
It was always compromise between wishes of fans and what BW can / want to do it.
#15
Posté 07 août 2013 - 11:01
JamesFaith wrote...
It was always compromise between wishes of fans and what BW can / want to do it.
Fans: We want new/different endings
Bioware: No. But let's compromise: We won't change the endings
Fans: ...yay?
#16
Posté 07 août 2013 - 11:07
iakus wrote...
JamesFaith wrote...
It was always compromise between wishes of fans and what BW can / want to do it.
Fans: We want new/different endings
Bioware: No. But let's compromise: We won't change the endings
Fans: ...yay?
BW: We will not change endings.
Fans: CHANGE IT, CHANGE IT, CHANGE IT !!!
Demanding more that you can get isn't good foundation for compromise. Even small childs understands that sometimes No! is final answer.
#17
Posté 07 août 2013 - 11:35
JamesFaith wrote...
BW: We will not change endings.
Fans: CHANGE IT, CHANGE IT, CHANGE IT !!!
Because this actually happened.
Wait, no it didn't. You're taking what the common responses were (which, contrary to popular belief, had very little to do with "change the ending") and twisting it to suit your argument.
#18
Posté 07 août 2013 - 11:39
When the revolt hit they extended the endings and gave shepard the breath of life but they were then left with the infighting on how the endings provide no ending at all. But as it stands they cant come back and redo the endings to give one solid ending because it has the chance to disenfranchising even more of the playerbase so they simply distanced themselves from it.
They backed off from the BSN and simply try there best to ignore ME3.
Modifié par shingara, 07 août 2013 - 11:40 .
#19
Posté 07 août 2013 - 11:41
F*ck that.
#20
Posté 07 août 2013 - 11:53
o Ventus wrote...
JamesFaith wrote...
BW: We will not change endings.
Fans: CHANGE IT, CHANGE IT, CHANGE IT !!!
Because this actually happened.
Wait, no it didn't. You're taking what the common responses were (which, contrary to popular belief, had very little to do with "change the ending") and twisting it to suit your argument.
Did you saw post I was reacting?
Iakus spoke about "changing endings" demands, I reacted about "changing endings" demands.
Then who twisting here?
Modifié par JamesFaith, 07 août 2013 - 11:54 .
#21
Posté 08 août 2013 - 12:07
*straps on flame retardent gear*
*hunkers down*
Joking aside I still found it shocking that BW's ahem...integrity...was stronger than EA's desire to make money. In my humble opinion I feel the majority of the fanbase would have paid for an "ending" DLC. Makes them money, makes the disgruntled happy as they get to buy the ending they want, makes the people who like the endings as they are happy that they don't have go buy more DLC.
Modifié par Dr. Megaverse, 08 août 2013 - 12:15 .
#22
Posté 08 août 2013 - 12:09
Modifié par shingara, 08 août 2013 - 12:24 .
#23
Posté 08 août 2013 - 12:20
BTW:
"canon" is a standard, such as Lucasarts always makes the light side ending canon in any SW game.
"cannon" is a weapon with a long barrel, such as artillery.
Just saying!
#24
Posté 08 août 2013 - 12:21
Modifié par shingara, 08 août 2013 - 12:22 .
#25
Posté 08 août 2013 - 12:27





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