AlanC9 wrote...
So your position is that ME games simply have to be about saving the universe because reasons?
This is quite comical, lets get some things straight here shall we, i was debating the limitations upon a sequel due to the endings, then was pulled into a debate that prequels are better. For a blank slate this isnt the case.
And as it stands your the one who is trying to redefine what an ME game is, if it isnt about saving the universe in some way then please explain to me mass effect 1,2 and 3. I can suggest that if you have an idea for a game then feel free to place the idea within the casey hudson topic and fill your boots.
And as it stands your soul point is that you can inject a player into a time at any point before the end ME3, and that somehow will have the broadest acceptance within the fanbase as a whole. As whilst a sequel may not be as appealing to people who wanted a prequel or to play as an already canon npc but it would have more appeal then a prequel with people who only wanted a sequel and didnt wish togo over old storys already vastly covered and of subjects they already know the pinupulate outcome from.
Onto this you are also suggestinga radical change in how the mass effect games are played and the world is percieved.
Modifié par shingara, 08 août 2013 - 06:39 .