
The article mentioned finding secret areas and unlocking paths using particular skills (so mages could raise bridges with magic to access new locations), is this skill tree tied into the exploration system? It could mean using a diverse party is encouraged by the game's systems (combat as well as exploration), particularly if not all classes can access all areas and secrets using their own abilities. It also gives classes a non-combat role, and non-combat skills were badly missed in DA2.
I'm glad exploration is getting what seems to be a prominent place in the game again - as Mark Darrah said, there is a real sense of excitement in uncovering new places and exploring new areas.
Modifié par ElitePinecone, 08 août 2013 - 06:55 .





Retour en haut







