Aller au contenu

Photo

You know, with most of your choices supposed to matter...


  • Veuillez vous connecter pour répondre
13 réponses à ce sujet

#1
achingachonga

achingachonga
  • Members
  • 37 messages
Is it just me or does Shepard's class not matter at all? Does anyone know if there are any story differences based on what class you choose? 

#2
in it for the lolz

in it for the lolz
  • Members
  • 872 messages
Nope.

#3
Iakus

Iakus
  • Members
  • 30 284 messages
There's one class-specific (engineer) interrupt available in the Omega DLC

Liara will mention Shepard's class in her description oh him/her in the time capsule.

Traynor will mention Shepard being a biotic when she brings up the distress call from Grissom Academy.

If Shepard is biotic and brings Kaidan to teh ardat-yakshi monastary, I believe there's a line of dialogue mentioning that too.

Those are all the differences I can think of

#4
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 705 messages
What iakus said, there's also one or two mentions in the Citadel DLC along with one of the few instances where a biotic doesn't use an omniblade in a cutscene.

Modifié par Greylycantrope, 08 août 2013 - 01:42 .


#5
Forst1999

Forst1999
  • Members
  • 2 924 messages
I seem to remember that there was a single Kaidan line in ME1 that acklowledged biotics as well.

#6
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 705 messages
Yeah he mentions Shep has an L3 implant when talking about L2s.

#7
Xamufam

Xamufam
  • Members
  • 1 238 messages
Liara will bring it up if you or another one kill ash/kaidan

#8
GHNR

GHNR
  • Members
  • 287 messages

Greylycantrope wrote...

Yeah he mentions Shep has an L3 implant when talking about L2s.


And in ME3 at the hospital, Kaidan says he doesn't need to tell Shepard the stigmitization biotics feel, if Shepard is still a biotic.

#9
AlexMBrennan

AlexMBrennan
  • Members
  • 7 002 messages
Well, duh. Name any game where your choice of class matters - the bet I have seen is SWTOR where everyone goes to the exact same place to do the exact same things for completely different reasons.

#10
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 705 messages

AlexMBrennan wrote...

Well, duh. Name any game where your choice of class matters - the bet I have seen is SWTOR where everyone goes to the exact same place to do the exact same things for completely different reasons.

I actually thought DA2 had some nice class specific options when talking to other people.

#11
Iakus

Iakus
  • Members
  • 30 284 messages

AlexMBrennan wrote...

Well, duh. Name any game where your choice of class matters - the bet I have seen is SWTOR where everyone goes to the exact same place to do the exact same things for completely different reasons.


Actually, in SWTOR each class also has their own class-specific storyline complete with uniue characters no other class meets.  This is in addition to the stuff everyone else does.

Baldur's Gate 2 had "stronghold missions" as well.  It was a chain of side missions where your character could claim a base of operations or join an organization, based on your class.  Wizards could take over the Planar Sphere.  Paladins could join the Order of the Radiant Heart.  Rogues could join the Shadow Thieves and be given a chapterhouse.  Bards could take over a playhouse and even put on performances. 

#12
LiL Reapur

LiL Reapur
  • Members
  • 1 210 messages
To the OP, None that's story changing just one-liners and some banter but nothing important

#13
JamesFaith

JamesFaith
  • Members
  • 2 301 messages

AlexMBrennan wrote...

Well, duh. Name any game where your choice of class matters - the bet I have seen is SWTOR where everyone goes to the exact same place to do the exact same things for completely different reasons.


Some games were already mentioned but I can add Icewind Dale 2, where was some situation affected by your race and class (priest can heal wounded soldiers in Harbour, drow can interogate goblin spirit).

#14
AlexMBrennan

AlexMBrennan
  • Members
  • 7 002 messages

Actually, in SWTOR each class also has their own class-specific storyline complete with uniue characters no other class meets. This is in addition to the stuff everyone else does.

That's the "completely different reasons" I mentioned; 95% of the time is dealing with side quests/flashpoints (e.g. All four classes have to break into an enemy stronghold and the final room has 4 instance doors that lead to slightly different cutscenes and a boss fight) that everyone else gets too.

Baldur's Gate 2 had "stronghold missions" as well

True, but again the substantial part of the quest - e.g. Liberating the planar sphere is open to everyone, mages just get a short mini quest line (teaching apprentices) at the end.