How about less this:Tarek wrote...
less this
more this
www.youtube.com/watch
more this:
www.youtube.com/watch
Modifié par Arcane Warrior Mage Hawke, 08 août 2013 - 11:38 .
How about less this:Tarek wrote...
less this
more this
Modifié par Arcane Warrior Mage Hawke, 08 août 2013 - 11:38 .
ArenCordial wrote...
Definitely enjoyed Origins more realistic approach and the deathblows. Like many it could have been a bit faster.
DA2 though I despised practically everything about, save for the mage staff strikes being added. The animations were plain ridiculous, over the top, and cartoony. The speed had you treating swords taller than you like they were paper and swinging at a speed that resembled a roadrunner on crack.
Arcane Warrior Mage Hawke wrote...
How about less this:
www.youtube.com/watch
more this:
www.youtube.com/watch
Was making a point the guy I qouted chose a random mmo and compared it to The Witcher to lead credence to his false argument that Eastern games are all flashy and over the top compared to Western ones.One_Sunny_Place wrote...
Arcane Warrior Mage Hawke wrote...
How about less this:
www.youtube.com/watch
more this:
www.youtube.com/watch
Horrible comparison lol
Dark Souls and Dragon Age are fundamentally different in almost every aspect, especially combat.
Granted if you mean animations, then yes, I'd like something of that sort, slow and heavy but powerful feeling.
Modifié par Arcane Warrior Mage Hawke, 08 août 2013 - 11:56 .
Modifié par Zeldrik1389, 09 août 2013 - 12:24 .
Try that tactic against the High Dragon in act 3 and see how quickly it kills you.Zeldrik1389 wrote...
As BioWare said, a mix of both. That's the best.
DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.
Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.
Arcane Warrior Mage Hawke wrote...
Try that tactic against the High Dragon in act 3 and see how quickly it kills you.Zeldrik1389 wrote...
As BioWare said, a mix of both. That's the best.
DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.
Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.
Did you just rush in or prep with potions and/or a Healer?Nerevar-as wrote...
Arcane Warrior Mage Hawke wrote...
Try that tactic against the High Dragon in act 3 and see how quickly it kills you.Zeldrik1389 wrote...
As BioWare said, a mix of both. That's the best.
DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.
Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.
Playing on NM, only Varric and Aveline standing, took it for breakfast.
Modifié par Arcane Warrior Mage Hawke, 09 août 2013 - 01:03 .
Bleachrude wrote...
I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.
As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).
n7stormrunner wrote...
ok I have seen many of these thread but I got to ask.. how many of you actually read manga and... I don't see it. no one spends 3 days just talking... no random power ups, hell the movements are still too understated... but thats for shounen, if your talking about seinen the movements are to over the top... still not enough talking.
Rawgrim wrote...
Bleachrude wrote...
I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.
As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).
Magic is real in Thedas. Part of the setting, therefore a spell being cast in thedas is realistic. Kind of why they take so much time and effort explaining the magic system.
Nobody is asking for mythological combat, western or eastern.
o Ventus wrote...
Rawgrim wrote...
Bleachrude wrote...
I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.
As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).
Magic is real in Thedas. Part of the setting, therefore a spell being cast in thedas is realistic. Kind of why they take so much time and effort explaining the magic system.
Nobody is asking for mythological combat, western or eastern.
If we're going this route, then:
Swords exist in Thedas. Therefore, swinging a sword in the fashion that they do is realistic.
Need some more realism in my excapist fantasy. Wait...
Modifié par devSin, 09 août 2013 - 02:15 .
Arcane Warrior Mage Hawke wrote...
Try that tactic against the High Dragon in act 3 and see how quickly it kills you.Zeldrik1389 wrote...
As BioWare said, a mix of both. That's the best.
DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.
Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.
Modifié par Zeldrik1389, 09 août 2013 - 02:25 .
Zeldrik1389 wrote...
Of course, you know why? because that's freakin dragon stand up somewhere you can't reach, can't hurt its HP, while you have to fight a bunch of weaklings come out of nowhere! Which also lead to a freakin annoying bug that make that dragon unkillable. Is that the way a boss fight suppose to be? Wait, not just boss fight, even normal battle shouldn't be like that. DA 2 combats and battles are LAME, and depressingly easy. Look at Dark Soul, now that's a challenge. DA 2's was a joke compare to DS's.
Modifié par o Ventus, 09 août 2013 - 02:25 .
o Ventus wrote...
>Compares DA2 (a fairly standard action RPG in terms of combat difficulty) to Dark Souls (a game designed for the sole purpose of being ridiculously difficult)
>Expects to be taken seriously.
Modifié par Zeldrik1389, 09 août 2013 - 02:33 .
Zeldrik1389 wrote...
o Ventus wrote...
>Compares DA2 (a fairly standard action RPG in terms of combat difficulty) to Dark Souls (a game designed for the sole purpose of being ridiculously difficult)
>Expects to be taken seriously.
Lol remind me of why people asking gov to double our standard.
Today's standard = jokingly easy compare to the 90s "standard" games like BG or D2, let alone real challenging games like DS.