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Did you prefer the more manga-like combat animations in Dragon Age 2?


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#176
Shadow Fox

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Tarek wrote...

Image IPB

less this

Image IPB

more this

How about less this:
www.youtube.com/watch

more this:
www.youtube.com/watch

Modifié par Arcane Warrior Mage Hawke, 08 août 2013 - 11:38 .


#177
Secretlyapotato

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Yes I do, DAO animations were crappy as hell. My character looked so stupid running in combat with her elbows sticking out and all mages did was move their staff slightly. DA2 animations were fun.

#178
draken-heart

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ArenCordial wrote...

Definitely enjoyed Origins more realistic approach and the deathblows. Like many it could have been a bit faster.

DA2 though I despised practically everything about, save for the mage staff strikes being added. The animations were plain ridiculous, over the top, and cartoony. The speed had you treating swords taller than you like they were paper and swinging at a speed that resembled a roadrunner on crack.


A rogue would 100% NOT be standing liek a warrior and fight like them if both are dual wielding. Mages would come up with much flashier moves with a staff.

The only DA ][ class that looked stupid was the warrior, and I usually take rogue as canon for that one.

#179
Evelane

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humm... i prefered the speed of da2, but prefered da:o Fight, da:o combat were so slow,but so fun XD
...and no i dont want a replica of skyrim or witcher 2... i want da:I to keep both da:o and da2 flavoir ^^ something between them.. a harmony ^_^

#180
Druk-Qs

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Arcane Warrior Mage Hawke wrote...

How about less this:
www.youtube.com/watch

more this:
www.youtube.com/watch



Horrible comparison lol

Dark Souls and Dragon Age are fundamentally different in almost every aspect, especially combat.
Granted if you mean animations, then yes, I'd like something of that sort, slow and heavy but powerful feeling.

#181
Shadow Fox

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One_Sunny_Place wrote...

Arcane Warrior Mage Hawke wrote...

How about less this:
www.youtube.com/watch

more this:
www.youtube.com/watch



Horrible comparison lol

Dark Souls and Dragon Age are fundamentally different in almost every aspect, especially combat.
Granted if you mean animations, then yes, I'd like something of that sort, slow and heavy but powerful feeling.

Was making a point the guy  I qouted chose a random mmo and compared it to The Witcher to lead credence to his false argument that Eastern games are all flashy and over the top compared to Western ones.

Modifié par Arcane Warrior Mage Hawke, 08 août 2013 - 11:56 .


#182
xnode

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Well even the devs for the witcher 2 admitted it was still limiting and now in the new witcher they are up to what? 60-90 motion captured moves? I dont' remember been awhile sense I read that, but anyways this is on DA and to be honest I loved DA2 combat and animations, I hope we see more of it. Maybe a bit more fluid but that's already being hinted at with the recent article release.

#183
Maria Caliban

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Yes, I preferred DA II's combat animations to DA:O's.

#184
Zeldrik1389

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As BioWare said, a mix of both. That's the best.

DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.

Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.

Modifié par Zeldrik1389, 09 août 2013 - 12:24 .


#185
Shadow Fox

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Zeldrik1389 wrote...

As BioWare said, a mix of both. That's the best.

DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.

Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.

Try that tactic against the High Dragon in act 3 and see how quickly it kills you.

#186
Nerevar-as

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Arcane Warrior Mage Hawke wrote...

Zeldrik1389 wrote...

As BioWare said, a mix of both. That's the best.

DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.

Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.

Try that tactic against the High Dragon in act 3 and see how quickly it kills you.


Playing on NM, only Varric and Aveline standing, took it for breakfast.

#187
Shadow Fox

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Nerevar-as wrote...

Arcane Warrior Mage Hawke wrote...

Zeldrik1389 wrote...

As BioWare said, a mix of both. That's the best.

DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.

Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.

Try that tactic against the High Dragon in act 3 and see how quickly it kills you.


Playing on NM, only Varric and Aveline standing, took it for breakfast.

Did you just rush in or prep with potions and/or a Healer?

Modifié par Arcane Warrior Mage Hawke, 09 août 2013 - 01:03 .


#188
xnode

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I did the dragon with my rogue, two tanks and Varric :) mages are over-rated. I only had one ranged character :) it was rough thou but fun!

#189
Realmzmaster

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I used a rogue PC, Sebastian, Aveline and Fenris. All party members were left standing at the end of the battle. That was fun. The Rock Wraith without using a mage was equally fun. I just set up my strategy and tactics for both fights.

#190
n7stormrunner

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ok I have seen many of these thread but I got to ask.. how many of you actually read manga and... I don't see it. no one spends 3 days just talking... no random power ups, hell the movements are still too understated... but thats for shounen, if your talking about seinen the movements are to over the top... still not enough talking.

#191
Rawgrim

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Bleachrude wrote...

I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.

As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).


Magic is real in Thedas. Part of the setting, therefore a spell being cast in thedas is realistic. Kind of why they take so much time and effort explaining the magic system.

Nobody is asking for mythological combat, western or eastern.

#192
Realmzmaster

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n7stormrunner wrote...

ok I have seen many of these thread but I got to ask.. how many of you actually read manga and... I don't see it. no one spends 3 days just talking... no random power ups, hell the movements are still too understated... but thats for shounen, if your talking about seinen the movements are to over the top... still not enough talking.


I read manga and watch anime. I do not see how DA2 animations can be regarded as either. I really do not see the manga or anime influence that everyone criticizes DA2 for. Not even close.

#193
o Ventus

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Rawgrim wrote...

Bleachrude wrote...

I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.

As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).


Magic is real in Thedas. Part of the setting, therefore a spell being cast in thedas is realistic. Kind of why they take so much time and effort explaining the magic system.

Nobody is asking for mythological combat, western or eastern.


If we're going this route, then:

Swords exist in Thedas. Therefore, swinging a sword in the fashion that they do is realistic.

Need some more realism in my excapist fantasy. Wait...

#194
Rawgrim

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o Ventus wrote...

Rawgrim wrote...

Bleachrude wrote...

I'm ALWAYS amused by the "that's not realistic" chage against warriors (and especially rogues) yet no-one blinks an eye when a mage lets loose a Storm of the Century.

As for the "anime" charge, I suggest you read more Western mythology like Beowulf or even greek epics (seriously, Beowulf has an anime powerup stage straight out of DBZ and the actual physical feats of prowess for greek heroes would make your typical anime ninja jealous).


Magic is real in Thedas. Part of the setting, therefore a spell being cast in thedas is realistic. Kind of why they take so much time and effort explaining the magic system.

Nobody is asking for mythological combat, western or eastern.


If we're going this route, then:

Swords exist in Thedas. Therefore, swinging a sword in the fashion that they do is realistic.

Need some more realism in my excapist fantasy. Wait...


Nope. since we are not told the physics in the world is different from how it works in our world. And since they swung the swords i one way in the first game, it makes no sense for them to be weightless in Kirkwall. Goes against the lore. Lore being the most important thing in a fantasy setting.

#195
devSin

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The animations were generally fine. Even some of the more stylized ones, like jumping into the air to deliver an overhead strike.

The composition, however, was not. The speed was too fast, and combat would quickly become a giant jumble of models clipping into each other and making grandiose movements and flying across the screen (thanks to the unfortunate close-attack mechanic).

I could live with either, but I preferred the style of DA2 and the feel of Origins. Hopefully Inquisition is better than both.

Modifié par devSin, 09 août 2013 - 02:15 .


#196
Zeldrik1389

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Arcane Warrior Mage Hawke wrote...

Zeldrik1389 wrote...

As BioWare said, a mix of both. That's the best.

DA 2 combat has better animation (some moves are too fancy and kind of ridiculous though) but too chaotic and simple (click feast). DA:O's was slow, but complicated, force player to actually prepare, and plan ahead, instead of just charge in like a bull.

Personally I prefer DA:O's because of its more strategic system, which force me to actually use my brain in battles. DA 2 click feast is too simple and easy, I feel like even a dumb monkey can play it.

Try that tactic against the High Dragon in act 3 and see how quickly it kills you.


Of course, you know why? because that's freakin dragon stand up somewhere you can't reach, can't hurt its HP, while you have to fight a bunch of weaklings come out of nowhere! Which also lead to a freakin annoying bug that make that dragon unkillable. Is that the way a boss fight suppose to be? Wait, not just boss fight, even normal battle shouldn't be like that. DA 2 combats and battles are LAME, and depressingly easy. Look at Dark Soul, now that's a challenge. Hell even DA:O's high dragon or Flemeth battle was more challenging. DA 2's was a joke.

Modifié par Zeldrik1389, 09 août 2013 - 02:25 .


#197
o Ventus

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Zeldrik1389 wrote...

Of course, you know why? because that's freakin dragon stand up somewhere you can't reach, can't hurt its HP, while you have to fight a bunch of weaklings come out of nowhere! Which also lead to a freakin annoying bug that make that dragon unkillable. Is that the way a boss fight suppose to be? Wait, not just boss fight, even normal battle shouldn't be like that. DA 2 combats and battles are LAME, and depressingly easy. Look at Dark Soul, now that's a challenge. DA 2's was a joke compare to DS's. 


>Compares DA2 (a fairly standard action RPG in terms of combat difficulty) to Dark Souls (a game designed for the sole purpose of being ridiculously difficult)

>Expects to be taken seriously.

Modifié par o Ventus, 09 août 2013 - 02:25 .


#198
Cainhurst Crow

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I would like a mix of booth that keeps the speed, the flare, and the more unique style of combat of dragon age 2, and tones it down a bit and with a added layer of preparation options and...that's about it from dragon age origins.

#199
Zeldrik1389

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o Ventus wrote...


>Compares DA2 (a fairly standard action RPG in terms of combat difficulty) to Dark Souls (a game designed for the sole purpose of being ridiculously difficult)

>Expects to be taken seriously.


Lol remind me of why people asking gov to double our standard. 
Today's standard = jokingly easy compare to the 90s "standard" games like BG or D2, let alone real challenging games like DS.

Modifié par Zeldrik1389, 09 août 2013 - 02:33 .


#200
n7stormrunner

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Zeldrik1389 wrote...

o Ventus wrote...


>Compares DA2 (a fairly standard action RPG in terms of combat difficulty) to Dark Souls (a game designed for the sole purpose of being ridiculously difficult)

>Expects to be taken seriously.


Lol remind me of why people asking gov to double our standard. 
Today's standard = jokingly easy compare to the 90s "standard" games like BG or D2, let alone real challenging games like DS.


no that can't be right. lately I've been playing alot of old games... if anything their easier.. more annoying but not really any harder than newer games.