Gameinformer's Month of DA: I Coverage(Final Update 9/3/13)
#1426
Posté 21 août 2013 - 09:22
Might be too early though.
#1427
Posté 21 août 2013 - 09:24
LPPrince wrote...
Again though, hoping to hear something about music.
Might be too early though.
same here, LOVE the music from the games
#1428
Posté 21 août 2013 - 09:25
The more of Aubrey Ashburn, the betterLPPrince wrote...
Again though, hoping to hear something about music.
#1429
Posté 21 août 2013 - 09:47
LPPrince wrote...
Again though, hoping to hear something about music.
Might be too early though.
I'll be surprised.
It's a bit early, isn't it?
#1430
Posté 21 août 2013 - 09:49
LPPrince wrote...
Same. Hell, in Skyrim I actually preferred to leave the mounts at the stables and just walk across Skyrim alone.
I'll probably do the same in Inquisition regardless, just to extend playtime.
Same, and Oblivion I took the Steed birthsign just so I could be faster than any horse.
They're cute, but super annoying in game.
Modifié par llandwynwyn, 21 août 2013 - 09:50 .
#1431
Posté 21 août 2013 - 10:41
#1432
Posté 21 août 2013 - 11:18
PHAT LOOT for me.
Modifié par Kuroi Kishin, 21 août 2013 - 11:18 .
#1433
Posté 21 août 2013 - 11:47
#1434
Posté 22 août 2013 - 12:52
#1435
Posté 22 août 2013 - 02:39
#1436
Posté 22 août 2013 - 05:07
#1437
Posté 22 août 2013 - 05:16
#1438
Posté 22 août 2013 - 05:22
#1439
Posté 22 août 2013 - 05:31
As an agent maybe?
I mean there's this dark skinned woman with what I think is a piercing under her mouth...
#1440
Posté 22 août 2013 - 05:54
Reznore57 wrote...
Just saw a concept art from the last video in the Cullen thread , and now I wonder if Isabela is in DA:I.
As an agent maybe?
I mean there's this dark skinned woman with what I think is a piercing under her mouth...
Yeah I noticed that too! I want her as an agent, she'd be great! Though I think we'd be calling her *SPOILERS* now.
Modifié par Ericander77, 22 août 2013 - 05:55 .
#1441
Posté 22 août 2013 - 07:37
For instance, in this situation, could I use the hook to pull the mage to where I can hit it rather than fighting my way through the spiders?
Modifié par MisterJB, 22 août 2013 - 08:00 .
#1442
Posté 22 août 2013 - 07:54
By the way, your Warden looks awesome.
#1443
Posté 22 août 2013 - 08:21
#1444
Posté 22 août 2013 - 08:29
MisterJB wrote...
Can the grappling hook be used for more than destabilizing shield wearing mooks?
For instance, in this situation, could I use the hook to pull the mage to where I can hit it rather than fighting my way through the spiders?
I would assume so. I think it's a really neat way to have a "gap-closer" for a warrior. You don't awkwardly chase the kiting ranged unit like it sometimes happened in DA:O nor do you do a 10m jump/dash to reach your enemy like in DA:2.
#1445
Posté 22 août 2013 - 08:30
MisterJB wrote...
Oh, thank you very much. Wearing the proper uniform makes all the difference.
I agree. I really liked the Warden armour in DA2. The pre-alpha gameplay shows that armour, so I hope it'll remain in the game and we can equip it.
#1446
Posté 22 août 2013 - 09:00
Also, LOL at that "Summon pony" button. But I would prefer if the horse wasn't something that appears out of nowhere by pressing a button, yet I guess the "Summon pony" is a temporary placeholder.
#1447
Posté 22 août 2013 - 09:37
MisterJB wrote...
Can the grappling hook be used for more than destabilizing shield wearing mooks?
For instance, in this situation, could I use the hook to pull the mage to where I can hit it rather than fighting my way through the spiders?
I assumed that was the default use, with the stun being the reduced use because you hit a shield.
#1448
Posté 22 août 2013 - 09:45
abnocte wrote...
I usually don't mind clipping issues that much but.... watching that great sword stuck on the horse back started to wound my sensibility after a while...
Also, LOL at that "Summon pony" button. But I would prefer if the horse wasn't something that appears out of nowhere by pressing a button, yet I guess the "Summon pony" is a temporary placeholder.
Maybe when you push the summon pony button, your character whistles and the mount comes running from off screen somewhere and stops next to you.
#1449
Posté 22 août 2013 - 09:51
As phunx said, a neat way of closing the gap for the warriors. Should be useful for killing mages before dealing with the dozen of corpses they just summoned.
#1450
Posté 22 août 2013 - 09:53
Destiny_1989 wrote...
abnocte wrote...
I usually don't mind clipping issues that much but.... watching that great sword stuck on the horse back started to wound my sensibility after a while...
Also, LOL at that "Summon pony" button. But I would prefer if the horse wasn't something that appears out of nowhere by pressing a button, yet I guess the "Summon pony" is a temporary placeholder.
Maybe when you push the summon pony button, your character whistles and the mount comes running from off screen somewhere and stops next to you.
I thought about that too... I can already imagine my Inquisitor calling for her mount:
Inquisitor: "Hi-Yo, Silver!"
*You hear Silver galloping as you start seeing the horse's head approaching from the nearest hill, once the horse reaches the top it neighs and stands its rear legs against the setting sun"





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